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https://github.com/izzy2lost/Starship.git
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Extract ast_warp_zone (#136)
* try * progress * hasta la vista, baby * ast_warp_zone matching * remove symbols from linker * new version of Torch * ast_warp_zone
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+4
-4
@@ -946,10 +946,10 @@ extern Gfx D_60185E0[];
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extern Gfx D_6017550[];
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// ast_7_ti_2, ast_7_ti_1, ast_warp_zone, ast_versus, ast_ending
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extern u8 D_7000F10[];
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extern u8 D_7001030[];
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extern u8 D_7001270[];
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extern Gfx D_7001540[];
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extern u8 D_7000F10[]; // fox_option
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extern u8 D_7001030[]; // fox_option
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extern u8 D_7001270[]; // fox_option
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extern Gfx D_7001540[]; // fox_bg
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extern u8 D_7001DF0[];
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extern u8 D_7002110[];
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extern u8 D_7003650[];
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@@ -1,10 +0,0 @@
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#ifndef AST_LOGO_H
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#define AST_LOGO_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
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extern u8 gNintendoLogo[];
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#endif
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@@ -1,8 +0,0 @@
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#ifndef AST_WARP_ZONE_H
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#define AST_WARP_ZONE_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
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#endif
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@@ -65,12 +65,6 @@ extern Gfx D_9012180[];
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extern Gfx D_900EFC0[];
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extern Gfx D_601C520[];
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extern Gfx D_600AF40[];
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extern Gfx D_7000000[];
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extern Gfx D_7000C40[];
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extern Gfx D_70010E0[];
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extern Gfx D_7000E80[];
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extern Gfx D_70008F0[];
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extern Gfx D_7000280[];
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extern Gfx D_600AC70[];
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extern Gfx D_601A2B0[];
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extern Gfx D_6002500[];
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