diff --git a/src/audio/audio_load.c b/src/audio/audio_load.c index dccbb28f..5496c8f6 100644 --- a/src/audio/audio_load.c +++ b/src/audio/audio_load.c @@ -625,7 +625,7 @@ void AudioLoad_RelocateFont(s32 fontId, uintptr_t fontBaseAddr, SampleBankRelocI } void AudioLoad_SyncDma(uintptr_t devAddr, u8* ramAddr, u32 size, s32 medium) { - memcpy(ramAddr, devAddr, size); + memcpy(ramAddr, (void*)devAddr, size); return; size = ALIGN16(size); @@ -934,7 +934,7 @@ s32 AudioLoad_SlowLoadSample(s32 fontId, u8 instId, s8* status) { slowLoad->bytesRemaining = ALIGN16(sample->size); slowLoad->ramAddr = slowLoad->curRamAddr; slowLoad->curDevAddr = GameEngine_Malloc(sample->size * 2); - memcpy(slowLoad->curDevAddr, sample->sampleAddr, sample->size); + memcpy((void*)slowLoad->curDevAddr, (void*)sample->sampleAddr, sample->size); slowLoad->medium = sample->medium; slowLoad->seqOrFontId = fontId; slowLoad->instId = instId;