mirror of
https://github.com/izzy2lost/Starship.git
synced 2026-07-05 15:19:42 -07:00
update LUS
This commit is contained in:
@@ -70,7 +70,12 @@ GameEngine::GameEngine() {
|
||||
|
||||
std::vector<std::string> archiveFiles;
|
||||
const std::string main_path = Ship::Context::GetPathRelativeToAppDirectory("sf64.o2r");
|
||||
#ifdef __linux__
|
||||
const std::string assets_path = Ship::Context::GetPathRelativeToAppBundle("starship.o2r");
|
||||
#else
|
||||
const std::string assets_path = Ship::Context::GetPathRelativeToAppDirectory("starship.o2r");
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
AllocConsole();
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "resourcebridge.h"
|
||||
#include "ResourceManager.h"
|
||||
#include "Context.h"
|
||||
|
||||
namespace SF64 {
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
#include "sf64audio_provisional.h"
|
||||
#define DR_WAV_IMPLEMENTATION
|
||||
#include <dr_wav.h>
|
||||
|
||||
#include <tinyxml2.h>
|
||||
#define DR_MP3_IMPLEMENTATION
|
||||
#include <dr_mp3.h>
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include "utils/StringHelper.h"
|
||||
#include <sf64audio_provisional.h>
|
||||
#include "port/resource/type/audio/SoundFont.h"
|
||||
#include <tinyxml2.h>
|
||||
|
||||
namespace SF64 {
|
||||
std::shared_ptr<Ship::IResource> ResourceFactoryBinarySoundFontV0::ReadResource(std::shared_ptr<Ship::File> file,
|
||||
|
||||
Reference in New Issue
Block a user