#pragma once

#include "gfx.h"
#include "sf64object.h"

static const ALIGN_ASSET(2) char sBoostGaugeArrow0[] = "__OTR__assets/textures/hud/sBoostGaugeArrow0";
static const ALIGN_ASSET(2) char sBoostGaugeArrow1[] = "__OTR__assets/textures/hud/sBoostGaugeArrow1";
static const ALIGN_ASSET(2) char sBoostGaugeArrow2[] = "__OTR__assets/textures/hud/sBoostGaugeArrow2";
static const ALIGN_ASSET(2) char sBoostGaugeArrow3[] = "__OTR__assets/textures/hud/sBoostGaugeArrow3";
static const ALIGN_ASSET(2) char sBoostGaugeArrow4[] = "__OTR__assets/textures/hud/sBoostGaugeArrow4";
static const ALIGN_ASSET(2) char sBoostGaugeArrow5[] = "__OTR__assets/textures/hud/sBoostGaugeArrow5";
static const ALIGN_ASSET(2) char sBoostGaugeArrow6[] = "__OTR__assets/textures/hud/sBoostGaugeArrow6";
static const ALIGN_ASSET(2) char sBoostGaugeArrow7[] = "__OTR__assets/textures/hud/sBoostGaugeArrow7";
static const ALIGN_ASSET(2) char sBoostGaugeArrow8[] = "__OTR__assets/textures/hud/sBoostGaugeArrow8";