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7cc9894aa1
* Fixes made so far * Fixes up until linking * Moved GetInterpreter() to a single function under the Engine.h * Updated shader files included with assets, added exception for Linux for including SDL2_net * Removed osSetTime stub(for now) * Adjustments to get it to compile + run * Decoupled GetInterpreter() from the GameEngine Class, corrected a invalid include in SpaghettiGui.cpp --------- Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
26 lines
426 B
C
26 lines
426 B
C
#ifndef _ULTRA64_TIME_H_
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#define _ULTRA64_TIME_H_
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#include <PR/ultratypes.h>
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#include <PR/os_message.h>
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/* Types */
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typedef struct OSTimer_str {
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struct OSTimer_str* next;
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struct OSTimer_str* prev;
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u64 interval;
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u64 remaining;
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OSMesgQueue* mq;
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OSMesg* msg;
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} OSTimer;
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typedef u64 OSTime;
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/* Functions */
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OSTime osGetTime(void);
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u32 osSetTimer(OSTimer*, OSTime, u64, OSMesgQueue*, OSMesg);
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#endif
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