Files
SpaghettiKart/cmake/packaging.cmake
MegaMech 32632cacdb Impl new intro (#193)
* Update menus

* Update CMakeLists.txt

* Add Ship

* Impl hm ship actors

* Update HM course

* Impl new intro

* Finish intro scene

* Rename

* Start Editor Work

* raycast works

* Fix ScreenRayTrace in widescreen

* Basic Actor Picking

* wip

* Editor use vtx collision

* gizmo work

* otr works for object picking

* Impl objects for editor

* actor init

* Update

* Add all axis move (freemove)

* Docking Windows works here

* Setup imgui layout for editor

* Editor Snap to Ground works

* Basic Scene Explorer Works

* Editor get actor names

* Impl editor object names

* impl Editor Play and Pause buttons

* Editor translate works while paused

* Fix freecam lighting

* Added adjustable track properties to editor

* Editor matrix, icons, rotation, impl light

* Setup Track Properties 1

* Editor tooling wip

* Load modded o2rs

* Don't enable hud if editor is enabled

* Updates

* SceneManager nearly working

* Fix mario kart 64 intro logo sizing

* Fix Rotator

* Finish new matrix translation code

* Cleanup headers

* Cleanup

* Cleanup 2

* Cleanup 3

* Prevent divize by zero crash

* Add visible circle for translate in all axis

* Editor scaling/rot works properly now

* Scale All_Axis evenly

* Fixes to includes to work on Linux.

* Removed overfilled arguments in gfx_create_framebuffer()

* Added missing function definitions to Game.h

* Editor sun face the camera

* Add rotation model to gizmo

* Add new handles

* Failed attempt at transforming collision

* Impl water volume

* Import fast64 paths

* water surface

* Scene Setup 1

* Custom Track O2R almost working needs testing

* Custom Track Load path O2r

* Render custom track. Wip collision

* Add missing function

* Debug Spawning Custom O2R Track

* Import courses working now

* Fix memory leak

* Remove New Track Button

* Engine.cpp more consistent with sf64

* Fix Editor Enable Button

* Editor Accurate mouse click drag objects

* Editor selects closest object and cleanup

* Gizmo rot and scale collision working

* Remove constexpr from IRotator

* Impl properties for location/rot/scale

* Better Properties display, swap rot handles

* Fix content browser dock and editor now disabled by default

* Remove GameInfoWindow, Multiplayer Button, and FPS Slider

* Disable Editor when its disabled

* Add new logo to hm intro

* Fix pause menu item box cursor

* Remove minimap from Course::from_json and to_json

* Impl Import Minimap

* Fix custom minimap rendering

* minimap uses extension .png

* Refactor minimap

* Freecam only for player 1

* GrandPrix Balloons work in custom track

* Track Id is now std::string and outside of Props

* Moved editor assets to be included in ship.o2r

* Fixed GenerateO2R to package the correct folder and save to the correct filename

* Linux specific changes.

* Added "#include <stdio.h>" that required them
* Changed how the "ship.o2r" file is loaded to allow it to load the file from within appimages.
* Changed the Linuxdeploy version to avoid errors later when the Github Actions creates appimages(same fix applied to other ports.)

* Revert "Moved editor assets to be included in ship.o2r"

This reverts commit 05704c01f761baa67a83e357d9765f5c6b5e3fdb.

* Added back files(this time without LUS changes)

* Changed workflow file to use correct filename for assets file.

* Missed a few spots in the workflow file.

* Added .desktop file and made corrections to the main workflow.

* Added the rest of upstream CMakeLists.txt

* disabled USE_NETWORKING

* New InverseMatrix

* Renamed both .o2r files to be more accurate to its contents.

* Reverted CmakeList.txt

---------

Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
2025-05-14 18:30:32 -06:00

90 lines
3.6 KiB
CMake

# these are cache variables, so they could be overwritten with -D,
set(CPACK_PACKAGE_NAME "${PROJECT_NAME}"
CACHE STRING "The resulting package name"
)
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Simple C++ application"
CACHE STRING "Package description for the package metadata"
)
set(CPACK_PACKAGE_VENDOR "Some Company")
set(CPACK_VERBATIM_VARIABLES YES)
set(CPACK_PACKAGE_INSTALL_DIRECTORY ${CPACK_PACKAGE_NAME})
SET(CPACK_OUTPUT_FILE_PREFIX "${CMAKE_SOURCE_DIR}/_packages")
set(CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${PROJECT_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${PROJECT_VERSION_PATCH})
set(CPACK_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
set(CPACK_PACKAGE_CONTACT "YOUR@E-MAIL.net")
set(CPACK_DEBIAN_PACKAGE_MAINTAINER "YOUR NAME")
# set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE.md")
set(CPACK_RESOURCE_FILE_README "${CMAKE_SOURCE_DIR}/README.md")
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
set(CPACK_SYSTEM_NAME ${LSB_RELEASE_CODENAME_SHORT})
# package name for deb
# if set, then instead of some-application-0.9.2-Linux.deb
# you'll get some-application_0.9.2_amd64.deb (note the underscores too)
#set(CPACK_DEBIAN_FILE_NAME DEB-DEFAULT)
execute_process(COMMAND dpkg --print-architecture OUTPUT_VARIABLE ARCHITECTURE OUTPUT_STRIP_TRAILING_WHITESPACE)
set( CPACK_DEBIAN_FILE_NAME ${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}-${CPACK_SYSTEM_NAME}-${ARCHITECTURE}.deb )
# if you want every group to have its own package,
# although the same happens if this is not sent (so it defaults to ONE_PER_GROUP)
# and CPACK_DEB_COMPONENT_INSTALL is set to YES
set(CPACK_COMPONENTS_GROUPING ALL_COMPONENTS_IN_ONE)#ONE_PER_GROUP)
# without this you won't be able to pack only specified component
set(CPACK_DEB_COMPONENT_INSTALL YES)
set(CPACK_EXTERNAL_ENABLE_STAGING YES)
set(CPACK_EXTERNAL_PACKAGE_SCRIPT "${PROJECT_BINARY_DIR}/appimage-generate.cmake")
file(GENERATE
OUTPUT "${PROJECT_BINARY_DIR}/appimage-generate.cmake"
CONTENT [[
include(CMakePrintHelpers)
cmake_print_variables(CPACK_TEMPORARY_DIRECTORY)
cmake_print_variables(CPACK_TOPLEVEL_DIRECTORY)
cmake_print_variables(CPACK_PACKAGE_DIRECTORY)
cmake_print_variables(CPACK_PACKAGE_FILE_NAME)
find_program(LINUXDEPLOY_EXECUTABLE
NAMES linuxdeploy linuxdeploy-x86_64.AppImage
PATHS ${CPACK_PACKAGE_DIRECTORY}/linuxdeploy)
if (NOT LINUXDEPLOY_EXECUTABLE)
message(STATUS "Downloading linuxdeploy")
set(LINUXDEPLOY_EXECUTABLE ${CPACK_PACKAGE_DIRECTORY}/linuxdeploy/linuxdeploy)
file(DOWNLOAD
https://github.com/linuxdeploy/linuxdeploy/releases/download/1-alpha-20240109-1/linuxdeploy-x86_64.AppImage
${LINUXDEPLOY_EXECUTABLE}
INACTIVITY_TIMEOUT 10
LOG ${CPACK_PACKAGE_DIRECTORY}/linuxdeploy/download.log
STATUS LINUXDEPLOY_DOWNLOAD)
execute_process(COMMAND chmod +x ${LINUXDEPLOY_EXECUTABLE} COMMAND_ECHO STDOUT)
endif()
execute_process(
COMMAND
${CMAKE_COMMAND} -E env
OUTPUT=${CPACK_PACKAGE_FILE_NAME}.appimage
VERSION=$<IF:$<BOOL:${CPACK_PACKAGE_VERSION}>,${CPACK_PACKAGE_VERSION},0.1.0>
NO_STRIP=true
${LINUXDEPLOY_EXECUTABLE}
--appimage-extract-and-run
--appdir=${CPACK_TEMPORARY_DIRECTORY}
--executable=$<TARGET_FILE:Spaghettify>
$<$<BOOL:$<TARGET_PROPERTY:Spaghettify,APPIMAGE_DESKTOP_FILE>>:--desktop-file=$<TARGET_PROPERTY:Spaghettify,APPIMAGE_DESKTOP_FILE>>
$<$<BOOL:$<TARGET_PROPERTY:Spaghettify,APPIMAGE_ICON_FILE>>:--icon-file=$<TARGET_PROPERTY:Spaghettify,APPIMAGE_ICON_FILE>>
--output=appimage
--verbosity=2
)
]])
endif()
include(CPack)