Files
nervous-inhuman a48909b7ea fix(shader/metal): correct noise coords and frame input in fragmentShader
- Replace undefined `screenSpace.xy * noise_scale` with `in.position.xy * frameUniforms.noiseScale`
- Replace undefined `noise_frame` with `float(frameUniforms.frameCount)`
- This resolves build failures (undeclared identifiers, nil vertexFunction) when driving over sand

Fixes: shader compilation errors and Metal pipeline validation assertion
2025-07-25 19:39:48 -06:00
..
2025-07-14 16:39:45 -06:00
2025-07-14 16:39:45 -06:00