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32632cacdb
* Update menus * Update CMakeLists.txt * Add Ship * Impl hm ship actors * Update HM course * Impl new intro * Finish intro scene * Rename * Start Editor Work * raycast works * Fix ScreenRayTrace in widescreen * Basic Actor Picking * wip * Editor use vtx collision * gizmo work * otr works for object picking * Impl objects for editor * actor init * Update * Add all axis move (freemove) * Docking Windows works here * Setup imgui layout for editor * Editor Snap to Ground works * Basic Scene Explorer Works * Editor get actor names * Impl editor object names * impl Editor Play and Pause buttons * Editor translate works while paused * Fix freecam lighting * Added adjustable track properties to editor * Editor matrix, icons, rotation, impl light * Setup Track Properties 1 * Editor tooling wip * Load modded o2rs * Don't enable hud if editor is enabled * Updates * SceneManager nearly working * Fix mario kart 64 intro logo sizing * Fix Rotator * Finish new matrix translation code * Cleanup headers * Cleanup * Cleanup 2 * Cleanup 3 * Prevent divize by zero crash * Add visible circle for translate in all axis * Editor scaling/rot works properly now * Scale All_Axis evenly * Fixes to includes to work on Linux. * Removed overfilled arguments in gfx_create_framebuffer() * Added missing function definitions to Game.h * Editor sun face the camera * Add rotation model to gizmo * Add new handles * Failed attempt at transforming collision * Impl water volume * Import fast64 paths * water surface * Scene Setup 1 * Custom Track O2R almost working needs testing * Custom Track Load path O2r * Render custom track. Wip collision * Add missing function * Debug Spawning Custom O2R Track * Import courses working now * Fix memory leak * Remove New Track Button * Engine.cpp more consistent with sf64 * Fix Editor Enable Button * Editor Accurate mouse click drag objects * Editor selects closest object and cleanup * Gizmo rot and scale collision working * Remove constexpr from IRotator * Impl properties for location/rot/scale * Better Properties display, swap rot handles * Fix content browser dock and editor now disabled by default * Remove GameInfoWindow, Multiplayer Button, and FPS Slider * Disable Editor when its disabled * Add new logo to hm intro * Fix pause menu item box cursor * Remove minimap from Course::from_json and to_json * Impl Import Minimap * Fix custom minimap rendering * minimap uses extension .png * Refactor minimap * Freecam only for player 1 * GrandPrix Balloons work in custom track * Track Id is now std::string and outside of Props * Moved editor assets to be included in ship.o2r * Fixed GenerateO2R to package the correct folder and save to the correct filename * Linux specific changes. * Added "#include <stdio.h>" that required them * Changed how the "ship.o2r" file is loaded to allow it to load the file from within appimages. * Changed the Linuxdeploy version to avoid errors later when the Github Actions creates appimages(same fix applied to other ports.) * Revert "Moved editor assets to be included in ship.o2r" This reverts commit 05704c01f761baa67a83e357d9765f5c6b5e3fdb. * Added back files(this time without LUS changes) * Changed workflow file to use correct filename for assets file. * Missed a few spots in the workflow file. * Added .desktop file and made corrections to the main workflow. * Added the rest of upstream CMakeLists.txt * disabled USE_NETWORKING * New InverseMatrix * Renamed both .o2r files to be more accurate to its contents. * Reverted CmakeList.txt --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com> Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
90 lines
3.6 KiB
CMake
90 lines
3.6 KiB
CMake
# these are cache variables, so they could be overwritten with -D,
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set(CPACK_PACKAGE_NAME "${PROJECT_NAME}"
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CACHE STRING "The resulting package name"
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)
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Simple C++ application"
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CACHE STRING "Package description for the package metadata"
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)
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set(CPACK_PACKAGE_VENDOR "Some Company")
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set(CPACK_VERBATIM_VARIABLES YES)
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set(CPACK_PACKAGE_INSTALL_DIRECTORY ${CPACK_PACKAGE_NAME})
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SET(CPACK_OUTPUT_FILE_PREFIX "${CMAKE_SOURCE_DIR}/_packages")
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set(CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
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set(CPACK_PACKAGE_VERSION_MINOR ${PROJECT_VERSION_MINOR})
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set(CPACK_PACKAGE_VERSION_PATCH ${PROJECT_VERSION_PATCH})
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set(CPACK_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
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set(CPACK_PACKAGE_CONTACT "YOUR@E-MAIL.net")
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set(CPACK_DEBIAN_PACKAGE_MAINTAINER "YOUR NAME")
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# set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE.md")
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set(CPACK_RESOURCE_FILE_README "${CMAKE_SOURCE_DIR}/README.md")
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if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
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set(CPACK_SYSTEM_NAME ${LSB_RELEASE_CODENAME_SHORT})
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# package name for deb
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# if set, then instead of some-application-0.9.2-Linux.deb
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# you'll get some-application_0.9.2_amd64.deb (note the underscores too)
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#set(CPACK_DEBIAN_FILE_NAME DEB-DEFAULT)
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execute_process(COMMAND dpkg --print-architecture OUTPUT_VARIABLE ARCHITECTURE OUTPUT_STRIP_TRAILING_WHITESPACE)
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set( CPACK_DEBIAN_FILE_NAME ${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}-${CPACK_SYSTEM_NAME}-${ARCHITECTURE}.deb )
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# if you want every group to have its own package,
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# although the same happens if this is not sent (so it defaults to ONE_PER_GROUP)
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# and CPACK_DEB_COMPONENT_INSTALL is set to YES
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set(CPACK_COMPONENTS_GROUPING ALL_COMPONENTS_IN_ONE)#ONE_PER_GROUP)
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# without this you won't be able to pack only specified component
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set(CPACK_DEB_COMPONENT_INSTALL YES)
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set(CPACK_EXTERNAL_ENABLE_STAGING YES)
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set(CPACK_EXTERNAL_PACKAGE_SCRIPT "${PROJECT_BINARY_DIR}/appimage-generate.cmake")
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file(GENERATE
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OUTPUT "${PROJECT_BINARY_DIR}/appimage-generate.cmake"
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CONTENT [[
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include(CMakePrintHelpers)
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cmake_print_variables(CPACK_TEMPORARY_DIRECTORY)
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cmake_print_variables(CPACK_TOPLEVEL_DIRECTORY)
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cmake_print_variables(CPACK_PACKAGE_DIRECTORY)
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cmake_print_variables(CPACK_PACKAGE_FILE_NAME)
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find_program(LINUXDEPLOY_EXECUTABLE
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NAMES linuxdeploy linuxdeploy-x86_64.AppImage
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PATHS ${CPACK_PACKAGE_DIRECTORY}/linuxdeploy)
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if (NOT LINUXDEPLOY_EXECUTABLE)
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message(STATUS "Downloading linuxdeploy")
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set(LINUXDEPLOY_EXECUTABLE ${CPACK_PACKAGE_DIRECTORY}/linuxdeploy/linuxdeploy)
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file(DOWNLOAD
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https://github.com/linuxdeploy/linuxdeploy/releases/download/1-alpha-20240109-1/linuxdeploy-x86_64.AppImage
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${LINUXDEPLOY_EXECUTABLE}
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INACTIVITY_TIMEOUT 10
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LOG ${CPACK_PACKAGE_DIRECTORY}/linuxdeploy/download.log
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STATUS LINUXDEPLOY_DOWNLOAD)
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execute_process(COMMAND chmod +x ${LINUXDEPLOY_EXECUTABLE} COMMAND_ECHO STDOUT)
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endif()
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execute_process(
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COMMAND
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${CMAKE_COMMAND} -E env
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OUTPUT=${CPACK_PACKAGE_FILE_NAME}.appimage
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VERSION=$<IF:$<BOOL:${CPACK_PACKAGE_VERSION}>,${CPACK_PACKAGE_VERSION},0.1.0>
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NO_STRIP=true
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${LINUXDEPLOY_EXECUTABLE}
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--appimage-extract-and-run
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--appdir=${CPACK_TEMPORARY_DIRECTORY}
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--executable=$<TARGET_FILE:Spaghettify>
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$<$<BOOL:$<TARGET_PROPERTY:Spaghettify,APPIMAGE_DESKTOP_FILE>>:--desktop-file=$<TARGET_PROPERTY:Spaghettify,APPIMAGE_DESKTOP_FILE>>
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$<$<BOOL:$<TARGET_PROPERTY:Spaghettify,APPIMAGE_ICON_FILE>>:--icon-file=$<TARGET_PROPERTY:Spaghettify,APPIMAGE_ICON_FILE>>
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--output=appimage
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--verbosity=2
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)
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]])
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endif()
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include(CPack) |