JDJG
cb172d1399
Adds information about what each sequence file does. ( #500 )
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* Adds the sequence information i.e. what each file does.
* Removed not used mario circuit(accidently added from the wiki) - just generic name for every mario course.
Links to mario raceway :)
* update value to be more accurate.
* Update sequences-information.md
* updates seq_00 to be sound player.
* update references of seq_16 to make more sense.
* remove the note on it.
* Update the seq_16 to be the better name of it.
* Update sequences-information.md
* updates each section to have a name.
* Changes The name to make more sense gramatically.
* add new note
* Update sequences-information.md
* Update sequences-information.md
* Fixes the weird change to clrf. Replaces it to be lf instead.
* Update custom-audio.md
* Update TrackProperties.cpp
* Update TrackProperties.cpp
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2025-07-29 07:07:29 -06:00
KiritoDv
d45f201d44
Fixed audio yamls
2025-07-28 21:15:32 -06:00
coco875
9ca2d04604
duplicate sequence ( #506 )
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2025-07-28 14:01:01 -06:00
coco875
5277fced87
make replace neon texture ( #435 )
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* make replace neon texture
* cmake are dumb
* fix neon render
* Update render_objects.c
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2025-07-09 16:36:39 -06:00
coco875
23b6478ce6
Fix small mistake ( #409 )
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* Update other_textures.yml
* Update menu_items.c
* remove mkload
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2025-07-03 06:38:28 -06:00
coco875
7937896598
make some texture more flexible and editable + port documentation from the decomp + fix some bug ( #309 )
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* support a more flexible background
* remove useless function
* rename of some font
* experimental png
* migrate to the new initdata
* fix skybox and adjust minimap
* format in audio
* simplify player render
* simplify shell render and support custom texture of shell
* clean redshell texture
* format and multiple fix
* some update of name
* allow change icon of character
* more rename
* continue rename
* more documentation and simplification
* change lus and continue rename
* continue rename
* few fix for asan
* fix ghost
* Update menu_items.c
* fix mac error
* some test of tweak for texture
* some tweak
* some button constant
* finish fix ghost
* Update menu_items.c
* Update render_objects.c
* Update menu_items.c
* Update libultraship
* Update libultraship
* Delete valgrind.report
* Update libultraship
* callgrind benchmark
* Update valgrind_callgrind.sh
* fix animation
* some rename
* remove useless submodule
* Update libultraship
* fix assets
* fix mistake
* fix more mistake
* Update menu_items.c
* sync more rename with the decom + fix review
* fix a mistake
* fix more mistake
* re add the limit of fps
* fix some hd texture and minimap
* fix a name
* Update menu_items.c
* fix a regression
* fix some segment 5 texture (not all)
* Update camera.c
* improve performance of custom sprite
* fix flatten bug and add documentation on player vertex
* Update render_player.c
* fix data menu
* fix trophy for 50 and 150
* Update memory.c
* Update code_80057C60.c
* fix ghost
* fix boo tlut
* fix a mistake in yaml
* fix yaml
* Update common_data.yml
* add comment for segment 3
* allow even more change in texture
* Update common_data.yml
* Update update.inc.c
* Update camera.c
* Update some_data.c
* wip changes
* Update other_textures.yml
* More changes
* Update update_objects.c
* Fix compile
* Update memory.c
* Update memory.c
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2025-07-01 17:42:14 -06:00
coco875
5d7cf20c83
pr Code 80005fd0 ( #181 )
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* fix error
* a lot of change
* basic rename of local variable
* continue rename and improve Enhancements
* re-apply change
* revert the remove of dma_texture and fix mtxf_multiplication
* more documentation port
* some fix
* more fix
* fix arround
* Update torch
* fix spelling
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2025-06-19 16:26:04 -06:00
KiritoDv
01b880ae45
Merge branch 'modding+' of https://github.com/HarbourMasters/SpaghettiKart into modding+
2024-11-30 23:34:24 -06:00
KiritoDv
e2b7e2e523
Fixed audio processing on windows
2024-11-30 23:34:17 -06:00
KiritoDv
5e2c338fc7
Documented sequences and move them into the Course system
2024-11-30 14:44:14 -06:00
KiritoDv
7875424607
Audio is now compiling but crashing yay
2024-11-29 11:00:09 -06:00
KiritoDv
a4a03820b4
Bump torch and replaced audio yaml
2024-11-28 16:21:58 -06:00
MegaMech
84dd321454
Fix extract, add audio yml
2024-11-25 18:21:16 -07:00
MegaMech
c7d18cee75
Remove unused metadata files
2024-11-20 22:55:45 -07:00
MegaMech
e5d512b3e8
Audio Extract 2
2024-11-20 18:08:45 -07:00
MegaMech
9d8a316c8d
Extract Audio
2024-11-20 18:04:54 -07:00
MegaMech
475f167bb2
[modding] Big Update PR ( #118 )
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* Implement kart vehicle
* Fix menu CC
* Actors
* variable framerate
* Implement Actors vector
* Fix water & scrolling textures
* Finish ACoin
* Refactor finishline
* Refactor mtx to vector
* Fix refactored screen code bugs
* Fix playlist bug
* Switching courses working now
* Fix podium ceremony
* Mostly Fix Demo and Credits
* Credits Load Actors and Textures
* Fix credits
* Formatting
* Update lus and torch
* Fix water features
* Fix crabs
* Combine function
* Fix wheels
* Add Moon Jump Cheat
* Wheel Change
* Fix smoke due to wheel change
* Fix screens for wheels
* Fix transparency
* Fix staff ghost
* Fix lakitu transition widescreen
* Rename and export credits text
* Fixes
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2024-11-14 23:32:55 -07:00
coco875
58d56fcba8
Fix linux compilation ( #110 )
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* fix wamr windows normally
* fix linux issue
* load all wasm in mods folder
* minor fix
2024-10-07 16:54:13 -06:00
AloXado320
447fd8b290
Fix rainbow text font + update decomp ( #102 )
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* Update menus.c (#634 )
* Update common_data.yml (#635 )
* Renames for screenId and other changes (#636 )
* screenId renames
* Rename surface map to collision mesh (#637 )
* Rename some stack vars (#638 )
* Fix syntax error (#639 )
* Rename some stack vars
* Update collision.c
* Collision Documentation (#640 )
* Collision related renames
* update doxygen (#649 )
* change bool (#644 )
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* Update (#642 )
* Delete trig_tables_bss.c (#650 )
* fix typo audio (#656 )
* fix typo src actor (#657 )
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* fix typo include (#658 )
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* fix course (#659 )
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* fix typo debug (#660 )
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* fix typo data (#661 )
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* replace number with const (#665 )
* fix typo buffers (#655 )
* fix typo buffers
* tweak ld file
* rename to sMemoryPool
* add a warning
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* fix typo src (#654 )
* fix typo src
* fix non matcing
* Update code_80091750.c
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* fix typo racing (#653 )
* fix typo racing
* get it match
* replace G_LINE3D to G_QUAD
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* fix typo src (#652 )
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* fix ending typo (#651 )
* Action more info when it doesn't match and fix first diff (#662 )
* Update linux-compile.yml
* fix first-diff
* Update first-diff.py
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* document texture of kart (#663 )
* document texture of kart
* change screenPlayerId to screenId
* some documentation around object
* Revert "some documentation around object"
This reverts commit cbb39078e036bf2a417bed67359e910213acab28.
* more rename
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* Make evaluate_collision_players_palm_tree better (#667 )
This matches just the same as before, but using those two casts instead of
shifts seems more likely to be accurate to the original source code
Signed-off-by: Gabriel Ravier <gabravier@gmail.com >
* add fedora instruciton (#666 )
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* start documenting animation (#668 )
* start documenting animation
* Update course_data.c
* change comment
* update libultra asm (#648 )
* update libultra asm
* fix gcc __osThreadTail
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* Document Vehicles (#641 )
* start doc collision
* fix merge
* finish rename fonction related to vehicle
* document around waypoint of vehicle
* make some modification
* make some change and rename one
* copy_ to oldPos
* doc smoke ferry and train
* some rename
* fix some renaming
* precise index
* rename a funciton
* simplify waypoint_vehicles
* change some name
* change some name
* rename move_to_point_direction
* fix some conflict
* Update code_80005FD0.c
* Update code_80005FD0.h
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* Label a save info loop (#645 )
* save info
* more gcc progress
* fix a value and do a rename (#669 )
* update clang and add action (#664 )
* update clang and add action
* try clang on course folder only
* forget two file
* Update course_displaylists.inc.c
* forget few other file
* Update course_vertices.inc.c
* format all code while get it match
* second pass
* format other dir
* disable clang format on bad ido code
* fix some tabulation
* revert format on tool dir
* Update clang-format.yml
* ignore gbi.h
* add some read me instruction
* fix error
* format and fixing error
* Update README.md
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* Update linkonly_generator.py (#670 )
* some rename for torch (#588 )
* rename gBombKartSpawns, and fix cup ID
* Update doxygen_syms.md
* rename for gCourseIndexInCup and his constant
* rename to gCupSelectedCourseIndex
* forget a change in constant
* fix compilation issue
* Update Dockerfile to latest Ubuntu LTS + fixed missing cmake (#674 )
* Fix color font matrix function (#676 )
* Fix label variables used in menus (#675 )
* Fix label variables used in menus
* split D_800F2BDC and clang format menu.c
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Co-authored-by: coco875 <pereira.jannin@gmail.com >
* Fix some libultra struct types (#677 )
* Uintptr (#671 )
* Update render_courses.c
* Update math_util.c
* Update math_util.c
* Update math_util.h
* Update render_courses.c
* Clang suggest (#678 )
* add clang suggestion
* Update clang-format-suggest.yml
* Update clang-format-suggest.yml
* simplify
* switch to ubuntu
* Update clang-format-suggest.yml
* update ubuntu
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* Clang pr (#679 )
* Create clang-pr.yml
* Update clang-pr.yml
* Update osCreateMesgQueue.c
* Update osCreateMesgQueue.c
* Update clang-pr.yml
* Update clang-pr.yml
* Update clang-format.yml
* clang format (#680 )
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
* some rename in ceremony (#647 )
* rename ceremony
* apply some suggestion
* some rename
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* clang format (#681 )
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
* Rename Object Timing Related Code (#673 )
* start making models extraction with blender
* finishing extract model
* Update fast64
* extract course
* Update fast64
* Update fast64
* simplify import of course_displaylists and course_textures and remplace adress with texture
* Update fast64
* change data format and simplify the thread queue
* move in a blender folder
* remove fast64
* re add fast64
* add model_extract and fast64_blender in makefile
* multithread with make file split the models into multiple json and add course segment
* Update fast64
* remove old model_extract
* remove the error when he don't find blender
* start rename around course section
* rename around object
* update submodule fast64
* fix compilation issue and add some model to extract
* Update fast64
* remove fast64
* re add fast64
* update submodule
* fix compilation issue
* add other collision gfx and prepare reorganise file
* re arrange json
* Create README.MD
* Update README.MD
* Update README.MD
* update fast64
* rename to initiate_next_state
* Revert "Merge branch '3d-objects' into general-object"
This reverts commit f5347b38cc75af4d10ee3726dc1524c1c71d6849, reversing
changes made to a353c4d954fb5b50c8b48fe3f9d67c95ccaab299.
* revert the revert...
* revert 3d-models PR
* finish some revert
* Update code_80005FD0.c
* fix code_80091750.c
* Update code_80091750.c
* rename isTimerRunning to isTimerActive and set_object_timer_running to set_object_timer_state
* rename to initialize_next_state
* rename to object_next_state
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* extract models with blender (#577 )
* start making models extraction with blender
* finishing extract model
* Update fast64
* extract course
* Update fast64
* Update fast64
* simplify import of course_displaylists and course_textures and remplace adress with texture
* Update fast64
* change data format and simplify the thread queue
* move in a blender folder
* remove fast64
* re add fast64
* add model_extract and fast64_blender in makefile
* multithread with make file split the models into multiple json and add course segment
* Update fast64
* remove old model_extract
* remove the error when he don't find blender
* start rename around course section
* update submodule fast64
* fix compilation issue and add some model to extract
* Update fast64
* remove fast64
* re add fast64
* update submodule
* fix compilation issue
* add other collision gfx and prepare reorganise file
* re arrange json
* Create README.MD
* Update README.MD
* Update README.MD
* update fast64
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* Update clang-pr.yml (#683 )
* Update clang-pr.yml
* Update clang-pr.yml
* Update clang-pr.yml
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* clang format (#682 )
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* Match func_800A66A8 (#686 )
* Update code_80091750.c
* Delete asm/non_matchings/code_80091750/func_800A66A8.s
* Update code_80091750.c
* Update code_80091750.c
* Update code_80091750.c
* Clang Format (#687 )
* Clang Format
* Update code_80091750.c
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* Fix color text array and function (#689 )
* Fix color text array and function
* seg2 header
* Fix rainbow text font
---------
Signed-off-by: Gabriel Ravier <gabravier@gmail.com >
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
Co-authored-by: coco875 <59367621+coco875@users.noreply.github.com >
Co-authored-by: Gabriel Ravier <gabravier@gmail.com >
Co-authored-by: MisterSheeple <27652712+MisterSheeple@users.noreply.github.com >
Co-authored-by: coco875 <pereira.jannin@gmail.com >
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2024-09-26 22:26:01 -06:00
coco875
3781ce2830
fix animation ( #60 )
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* fix animation
* Update update_objects.c
2024-08-22 17:53:05 -06:00
MegaMech
09505cc0aa
Fix Falling Rocks and Vehicles ( #55 )
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* valley
* beach
* sherbet & rainbow
* fix ceremony
* Fix parser for course displaylists
* Fix crash near end of ceremony
* Clean rock
* Fix actors
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Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2024-08-16 21:37:51 -06:00
MegaMech
bd6e3d18e0
Courses ( #54 )
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* valley
* beach
* sherbet & rainbow
* fix ceremony
* Fix parser for course displaylists
* Fix crash near end of ceremony
* Clean rock
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Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2024-08-15 22:20:08 -06:00
MegaMech
258892c6c9
Fix Jungle ( #52 )
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* castle and stadium
* castle
* boardwalk & snowland
* turnpike
* jungle
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Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2024-08-14 14:17:45 -06:00
coco875
33154e1d32
add dks_jungle_parkway ( #50 )
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* add dks_jungle_parkway
* correct value
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2024-08-13 22:29:32 -06:00
MegaMech
177504c495
Add Courses ( #49 )
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* castle and stadium
* castle
* boardwalk & snowland
* turnpike
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Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2024-08-13 22:26:16 -06:00