Commit Graph

293 Commits

Author SHA1 Message Date
izzy2lost f1d2613ffe Merge branch 'HarbourMasters:main' into main 2025-07-29 14:36:09 +00:00
JDJG cb172d1399 Adds information about what each sequence file does. (#500)
* Adds the sequence information i.e. what each file does.

* Removed not used mario circuit(accidently added from the wiki) - just generic name for every mario course.
Links to mario raceway :)

* update value to be more accurate.

* Update sequences-information.md

* updates seq_00 to be sound player.

* update references of seq_16 to make more sense.

* remove the note on it.

* Update the seq_16 to be the better name of it.

* Update sequences-information.md

* updates each section to have a name.

* Changes The name to make more sense gramatically.

* add new note

* Update sequences-information.md

* Update sequences-information.md

* Fixes the weird change to clrf. Replaces it to be lf instead.

* Update custom-audio.md

* Update TrackProperties.cpp

* Update TrackProperties.cpp

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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-29 07:07:29 -06:00
coco875 9ca2d04604 duplicate sequence (#506)
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-28 14:01:01 -06:00
izzy2lost 4536a1d048 Merge branch 'HarbourMasters:main' into main 2025-07-23 19:13:32 +00:00
izzy2lost d7af7c57f9 32 bit fix railroad crossing 2025-07-23 17:22:30 +00:00
KiritoDv 1c5dc64bf1 Updated miniaudio, srry if i break something 2025-07-21 23:51:58 -06:00
Lywx a4f1b717bd Fixed miniaudio to build on switch 2025-07-21 22:55:50 -06:00
Lywx 13814868ed Implemented new audio driver for sequence replacement (#478)
* [WIP] Added custom driver and implemented sequence replacement

* Implemented hmas effect system and wip replace system

* Added load from o2r

* Implemented sequence replacement

* Added looping point support

* Added reduced volume when pausing

* Fixed audio reset and added fade out

* Fixed music when retrying

* Fixed star music

* Parsed more info, not just loops

* Fixed linux compilation

* add doc

* Update docs/custom-audio.md

* Update docs/modding.md

---------

Co-authored-by: coco875 <59367621+coco875@users.noreply.github.com>
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-21 12:48:53 -06:00
MegaMech a3abb98b9d Submit Matches for code_80005FD0.c (#446)
* Update code_80005FD0.c

* More matches

* Remove comment

* Submit match for cpu_use_item_strategy

* Fix hard cpu

* Update code_80005FD0.c
2025-07-12 11:41:28 -06:00
Maciek Baron 7bb37c6ace Add kartPropulsionStrength and waterInteractionFlags (#425)
* Add kartPropulsionStrength and waterInteractionFlags

* Add reset_player_speed_and_velocity

* Fix merge

* Reorder and cleanup

* Document hopVerticalOffset and hopFrameCounter

* Fix missed variabled

* Further things

* Use constant

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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-11 16:04:02 -06:00
coco875 6a8baf8936 port pr 730 from the decomp (#445)
* port pr 730 from the decomp

Co-Authored-By: Jed Grabman <7600154+jedgrabman@users.noreply.github.com>

* rename file

* small fix

* finish fix time trial

---------

Co-authored-by: Jed Grabman <7600154+jedgrabman@users.noreply.github.com>
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-10 17:11:36 -06:00
coco875 5277fced87 make replace neon texture (#435)
* make replace neon texture

* cmake are dumb

* fix neon render

* Update render_objects.c

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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-09 16:36:39 -06:00
coco875 a0b202cca4 fix some custom texture (#426)
* fix lakitu custom texture

* finish fix lakitu

* finish fix lakitu but also fix crab and snowman

* Update Mole.cpp

* fix texture around jumbotron

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-06 17:14:57 -06:00
coco875 23b6478ce6 Fix small mistake (#409)
* Update other_textures.yml

* Update menu_items.c

* remove mkload

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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-03 06:38:28 -06:00
Maciek Baron 99689a3f70 Document player alpha (#396)
* Document player alpha

* Fix typo

* Document further alpha things

* Document movement

* Fix indentation
2025-07-03 06:35:42 -06:00
coco875 7937896598 make some texture more flexible and editable + port documentation from the decomp + fix some bug (#309)
* support a more flexible background

* remove useless function

* rename of some font

* experimental png

* migrate to the new initdata

* fix skybox and adjust minimap

* format in audio

* simplify player render

* simplify shell render and support custom texture of shell

* clean redshell texture

* format and multiple fix

* some update of name

* allow change icon of character

* more rename

* continue rename

* more documentation and simplification

* change lus and continue rename

* continue rename

* few fix for asan

* fix ghost

* Update menu_items.c

* fix mac error

* some test of tweak for texture

* some tweak

* some button constant

* finish fix ghost

* Update menu_items.c

* Update render_objects.c

* Update menu_items.c

* Update libultraship

* Update libultraship

* Delete valgrind.report

* Update libultraship

* callgrind benchmark

* Update valgrind_callgrind.sh

* fix animation

* some rename

* remove useless submodule

* Update libultraship

* fix assets

* fix mistake

* fix more mistake

* Update menu_items.c

* sync more rename with the decom + fix review

* fix a mistake

* fix more mistake

* re add the limit of fps

* fix some hd texture and minimap

* fix a name

* Update menu_items.c

* fix a regression

* fix some segment 5 texture (not all)

* Update camera.c

* improve performance of custom sprite

* fix flatten bug and add documentation on player vertex

* Update render_player.c

* fix data menu

* fix trophy for 50 and 150

* Update memory.c

* Update code_80057C60.c

* fix ghost

* fix boo tlut

* fix a mistake in yaml

* fix yaml

* Update common_data.yml

* add comment for segment 3

* allow even more change in texture

* Update common_data.yml

* Update update.inc.c

* Update camera.c

* Update some_data.c

* wip changes

* Update other_textures.yml

* More changes

* Update update_objects.c

* Fix compile

* Update memory.c

* Update memory.c

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-01 17:42:14 -06:00
coco875 5d7cf20c83 pr Code 80005fd0 (#181)
* fix error

* a lot of change

* basic rename of local variable

* continue rename and improve Enhancements

* re-apply change

* revert the remove of dma_texture and fix mtxf_multiplication

* more documentation port

* some fix

* more fix

* fix arround

* Update torch

* fix spelling

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-06-19 16:26:04 -06:00
MegaMech 7cc9894aa1 Fix compile (#199)
* Fixes made so far

* Fixes up until linking

* Moved GetInterpreter() to a single function under the Engine.h

* Updated shader files included with assets, added exception for Linux for including SDL2_net

* Removed osSetTime stub(for now)

* Adjustments to get it to compile + run

* Decoupled GetInterpreter() from the GameEngine Class, corrected a invalid include in SpaghettiGui.cpp

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Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
2025-05-15 15:25:18 -06:00
MegaMech 32632cacdb Impl new intro (#193)
* Update menus

* Update CMakeLists.txt

* Add Ship

* Impl hm ship actors

* Update HM course

* Impl new intro

* Finish intro scene

* Rename

* Start Editor Work

* raycast works

* Fix ScreenRayTrace in widescreen

* Basic Actor Picking

* wip

* Editor use vtx collision

* gizmo work

* otr works for object picking

* Impl objects for editor

* actor init

* Update

* Add all axis move (freemove)

* Docking Windows works here

* Setup imgui layout for editor

* Editor Snap to Ground works

* Basic Scene Explorer Works

* Editor get actor names

* Impl editor object names

* impl Editor Play and Pause buttons

* Editor translate works while paused

* Fix freecam lighting

* Added adjustable track properties to editor

* Editor matrix, icons, rotation, impl light

* Setup Track Properties 1

* Editor tooling wip

* Load modded o2rs

* Don't enable hud if editor is enabled

* Updates

* SceneManager nearly working

* Fix mario kart 64 intro logo sizing

* Fix Rotator

* Finish new matrix translation code

* Cleanup headers

* Cleanup

* Cleanup 2

* Cleanup 3

* Prevent divize by zero crash

* Add visible circle for translate in all axis

* Editor scaling/rot works properly now

* Scale All_Axis evenly

* Fixes to includes to work on Linux.

* Removed overfilled arguments in gfx_create_framebuffer()

* Added missing function definitions to Game.h

* Editor sun face the camera

* Add rotation model to gizmo

* Add new handles

* Failed attempt at transforming collision

* Impl water volume

* Import fast64 paths

* water surface

* Scene Setup 1

* Custom Track O2R almost working needs testing

* Custom Track Load path O2r

* Render custom track. Wip collision

* Add missing function

* Debug Spawning Custom O2R Track

* Import courses working now

* Fix memory leak

* Remove New Track Button

* Engine.cpp more consistent with sf64

* Fix Editor Enable Button

* Editor Accurate mouse click drag objects

* Editor selects closest object and cleanup

* Gizmo rot and scale collision working

* Remove constexpr from IRotator

* Impl properties for location/rot/scale

* Better Properties display, swap rot handles

* Fix content browser dock and editor now disabled by default

* Remove GameInfoWindow, Multiplayer Button, and FPS Slider

* Disable Editor when its disabled

* Add new logo to hm intro

* Fix pause menu item box cursor

* Remove minimap from Course::from_json and to_json

* Impl Import Minimap

* Fix custom minimap rendering

* minimap uses extension .png

* Refactor minimap

* Freecam only for player 1

* GrandPrix Balloons work in custom track

* Track Id is now std::string and outside of Props

* Moved editor assets to be included in ship.o2r

* Fixed GenerateO2R to package the correct folder and save to the correct filename

* Linux specific changes.

* Added "#include <stdio.h>" that required them
* Changed how the "ship.o2r" file is loaded to allow it to load the file from within appimages.
* Changed the Linuxdeploy version to avoid errors later when the Github Actions creates appimages(same fix applied to other ports.)

* Revert "Moved editor assets to be included in ship.o2r"

This reverts commit 05704c01f761baa67a83e357d9765f5c6b5e3fdb.

* Added back files(this time without LUS changes)

* Changed workflow file to use correct filename for assets file.

* Missed a few spots in the workflow file.

* Added .desktop file and made corrections to the main workflow.

* Added the rest of upstream CMakeLists.txt

* disabled USE_NETWORKING

* New InverseMatrix

* Renamed both .o2r files to be more accurate to its contents.

* Reverted CmakeList.txt

---------

Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
2025-05-14 18:30:32 -06:00
KiritoDv 9cbd401047 Pushed YAMLs to fix CI 2025-03-07 18:31:54 -06:00
MegaMech 008d527ed5 Torch Static Compile (#187)
* Fix freecam rotation smoothing

* Configure freecam controller

* Fix cont z button and impl freecam on/off events

* Add torch static comp

* Fixed cmake

* Copied yamls

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Co-authored-by: KiritoDv <kiritodev01@gmail.com>
2025-02-07 22:24:00 -07:00
MegaMech 7fe7052270 Finish Freecam (#186)
* Fix freecam rotation smoothing

* Configure freecam controller

* Fix cont z button and impl freecam on/off events
2025-02-07 19:27:44 -07:00
MegaMech 3cf0d063ce Fix overflow with tyreSpeed (#170)
* Fix tyreSpeed overflow and avoid ub
2025-01-25 11:34:40 -07:00
MegaMech 1f189dfa80 Game.cpp and World.cpp Cleanup (#159)
* Remove CProperties and delete dup Properties from World.h

* Improvement

* Fix compile

* Cleanup

* Document gRaceState

* wip cleanup

* compile

* Impl PlayerBombKart

* Rename CourseManager_ to CM_

* Finish renames m_ to CM_

* cleanup

* Remove extra printf

---------

Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
2025-01-23 11:22:07 -07:00
MegaMech 8c46368d5d Fix data, option menus, impl boos, fix demo camera (#156)
* Fix data and option menus

* safer code

* wip boos impl

* finish impl boos

* Fix demo camera

* slightly better match
2025-01-18 08:58:12 -07:00