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21 lines
1.0 KiB
Markdown
21 lines
1.0 KiB
Markdown
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# Texture Pack
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To replace textures you should only create a zip file with textures to replace at the same path as mk64.o2r. Only png, jpg and bmp files are supported.
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## Example:
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You want to change other_textures/logo_mario_kart_64 then you just need to create a zip file with the following structure:
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```
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textures_pack.zip
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└── other_textures
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└── logo_mario_kart_64.png
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```
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## Tools To Help
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To extract textures from the game you can use [convert-texture-o2r](https://github.com/coco875/convert-texture-o2r/releases). Just place the `convert-texture-o2r` executable in the same folder as `mk64.o2r` and drag and drop the `mk64.o2r` file on it or run it through command line:
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```bash
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convert-texture-o2r mk64.o2r
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```
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This will create a `textures` folder with all the textures extracted from the game.
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## Future plans
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* Make name more meaningful and uniform. (example: change `texture_69B140`). You can suggest name or make a PR to help rename them/organise them.
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* Support dds files.
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* move texture in a subfolder.
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