Commit Graph

  • a4fef06e9d this workflow is so messy main 3UR 2025-02-23 08:13:24 +10:00
  • bd1ed373bd Update build.yml 3UR 2025-02-23 07:49:08 +10:00
  • 57abacb761 last commit i hope so 3UR 2025-02-23 07:33:34 +10:00
  • f3745d1c1b Please just work im tired of this workflow and its ruining the repos commit history with spam >:( 3UR 2025-02-23 07:24:47 +10:00
  • 9bb0e75b5f Update build.yml 3UR 2025-02-23 07:13:50 +10:00
  • 4c40010541 Workflows are so awful to work with sometimes, all these junk commits trying to fix this (hopefully this is the last) 3UR 2025-02-23 07:04:03 +10:00
  • 4b8af1fb89 Need the windows SDK for this executable so https://github.com/GuillaumeFalourd/setup-windows10-sdk-action should work 3UR 2025-02-23 06:50:42 +10:00
  • d68289247b Update build.yml 3UR 2025-02-23 06:33:30 +10:00
  • d7785654e3 Update build.yml 3UR 2025-02-23 06:31:30 +10:00
  • e2386a9b4e Merge branch 'main' of https://github.com/3UR/Simpsons-Hit-Run 3UR 2025-02-23 06:11:19 +10:00
  • b4d552f2fa screw it just gonna resize it like it wants 3UR 2025-02-23 06:10:11 +10:00
  • 1b046ddc52 Update srr2_uwp.vcxproj 3UR 2025-02-23 06:00:19 +10:00
  • 7437ad3e0f This is always weird I forgot what I did last time oops 3UR 2025-02-23 05:52:09 +10:00
  • ad6d647faf Merge branch 'main' of https://github.com/3UR/Simpsons-Hit-Run 3UR 2025-02-23 05:36:35 +10:00
  • 31a73bba54 Forgot I did these changes too before I accidentally reset 3UR 2025-02-23 05:31:11 +10:00
  • c9ecb8938a pretty trash 3UR 2025-02-23 05:19:11 +10:00
  • f1548a6bf6 Update build.yml 3UR 2025-02-23 05:10:33 +10:00
  • 8395e5d99a this sucks but if it works its fine for now 3UR 2025-02-23 04:57:32 +10:00
  • b2df4fb53b why? 3UR 2025-02-23 04:37:53 +10:00
  • a44faa55e7 Merge branch 'main' of https://github.com/3UR/Simpsons-Hit-Run 3UR 2025-02-23 04:28:36 +10:00
  • 1bbb0e5583 gonna get off once this workflow damn works 3UR 2025-02-23 04:27:49 +10:00
  • 1d8fc01517 Update build.yml 3UR 2025-02-23 03:58:11 +10:00
  • bb3d8f7224 Update build.yml 3UR 2025-02-23 03:48:57 +10:00
  • bd283421d9 Update portfile.cmake 3UR 2025-02-23 03:48:34 +10:00
  • 6412fac7d6 will make it false soon need to bust the cache 3UR 2025-02-23 03:43:30 +10:00
  • 4037fd5c31 maybe itll work 3UR 2025-02-23 03:36:03 +10:00
  • d843c8b928 Update vcpkg-configuration.json 3UR 2025-02-23 03:31:33 +10:00
  • 50b7cb106e Update VCpkg commit 3UR 2025-02-23 03:31:08 +10:00
  • e6060d5b51 Update portfile.cmake 3UR 2025-02-23 03:15:27 +10:00
  • a8ae68765a Commit these as they are required for builds to run 3UR 2025-02-23 02:30:21 +10:00
  • 39fcbcdbd8 Merge branch 'main' of https://github.com/3UR/Simpsons-Hit-Run 3UR 2025-02-23 02:21:16 +10:00
  • 1db737aab8 Enable Git LFS tracking 3UR 2025-02-23 02:19:52 +10:00
  • b037bafd62 Need to allow these now otherwise builds created will nott work 3UR 2025-02-23 02:18:33 +10:00
  • cc105b1ecf Update build.yml 3UR 2025-02-23 02:17:18 +10:00
  • 45f0577fb1 Merge branch 'main' of https://github.com/3UR/Simpsons-Hit-Run 3UR 2025-02-23 01:54:30 +10:00
  • 84685226cd These are pushed so people can build for UWP, I forgot what I was working on and what needs to be fixed because right after I did a build i went to move my Xbox and it fell on my monitor 3UR 2025-02-23 01:52:50 +10:00
  • 9a4f0f0719 i didnt expect this to happen kinda embarassing that i even have to put this in the readme but i dont want people thinking this is an abandoned project 3UR 2025-02-22 19:01:56 +10:00
  • 697b41673b Some more changes I remember 3UR 2025-02-22 09:16:50 +10:00
  • 80238935a7 Delete scrooby2 3UR 2025-02-22 09:16:00 +10:00
  • dacf891bbd srrmemory.cpp changes I remember before I ran git reset --hard by accident .... 3UR 2025-02-22 09:06:03 +10:00
  • 8931504c2c uwpmain.cpp changes I remember before I ran git reset --hard by accident .... 3UR 2025-02-22 09:03:36 +10:00
  • 7dbe918757 .gitignore changes I remember before I ran git reset --hard by accident .... 3UR 2025-02-22 09:00:57 +10:00
  • 80f7c96993 Update README.md 3UR 2025-02-21 15:02:44 +10:00
  • 96fd4b0e2d Update README.md 3UR 2025-02-21 15:00:27 +10:00
  • 4e73557eeb Only thing we need to do is make sound asset formats more compressed or something idk 3UR 2025-02-20 15:37:25 +10:00
  • f3a6c4ee07 So cool 3UR 2025-02-20 15:23:38 +10:00
  • e11cdd6607 Patches for C++ 20 and UWP 3UR 2025-02-20 15:11:14 +10:00
  • 6271483d31 Fix UWP builds (C++ 20) 3UR 2025-02-19 14:58:42 +10:00
  • 4b74878d2d Upgrade to C++ 20 to see if it resolves any issues 3UR 2025-02-19 14:24:10 +10:00
  • 95b471afe3 Weird stuff 3UR 2025-02-19 14:08:44 +10:00
  • 0e7723dca2 C++ 20 Attempt 3UR 2025-02-19 14:05:36 +10:00
  • 067fea0b75 stuff 3UR 2025-02-19 13:14:37 +10:00
  • 407682c1c0 UWP Support (Never got completed fully because a issue that mad eme give up but the game will load everything except the main game) 3UR 2025-02-18 11:41:35 +10:00
  • fc69184641 change some project stuff 3UR 2025-02-18 08:15:34 +10:00
  • 5ce4aee4d7 Actually stop it spamming the hell with AL exceptions 3UR 2025-02-17 05:05:03 +10:00
  • b8aa8cb5a5 I cannot figure out srrmemory.cpp I have tried to understand why the hell m_Stack is reset but i dont see how or why it only happens on UWP and not Windows I checked all platform specific macros there is nothing so idk what ill do till I can figure it out we cant merge this branch 3UR 2025-02-16 18:13:19 +10:00
  • cfe1b55070 Comment debugbreak on UWP because when not running with debugger it is annoying and we cant run debug builds of app 3UR 2025-02-16 10:09:38 +10:00
  • 44844d1b7f Actually stop libs with a diff config colliding this time 3UR 2025-02-16 09:43:24 +10:00
  • 5d1325407e Hopefully this will fix some bugs (Video renderer - Font scaling) 3UR 2025-02-16 09:23:18 +10:00
  • 547cd3c3c9 Merge branch 'feat-uwp-support' of https://github.com/3UR/Simpsons-Hit-Run into feat-uwp-support 3UR 2025-02-16 07:04:51 +10:00
  • c30e7e2ef8 Normal windows builds should work again now never noticed this when i migrated projects for UWP support 3UR 2025-02-16 07:03:49 +10:00
  • 5d0c3b7de4 Merge branch 'main' into feat-uwp-support igna 2025-02-15 17:39:07 -03:00
  • ef02cf24ff Revert 3UR 2025-02-16 06:34:42 +10:00
  • 1cf58e6f00 Increase Level HUD heap size Account for pointer size in heap fudge factor 3UR 2025-02-16 06:22:27 +10:00
  • 13c9843011 Oops 3UR 2025-02-16 04:33:41 +10:00
  • 9e47b60260 Update README.md 3UR 2025-02-16 04:27:58 +10:00
  • 6d20e2a5f4 More platform specific stuff 3UR 2025-02-16 03:13:05 +10:00
  • ba378ac0c5 More PS2 specific stuff removed 3UR 2025-02-16 03:09:21 +10:00
  • e996956cf7 Remove PS2 Firewire stuff and some other PS2 platform code 3UR 2025-02-16 03:02:42 +10:00
  • e2932965d7 Changed some platform specific macros 3UR 2025-02-16 02:53:42 +10:00
  • d7310f6d07 Rename errorsXBOX to errorsUWP and use it in UWP Platform. 3UR 2025-02-16 02:53:15 +10:00
  • 2356f03f91 I only left these here for reference when creating UWP entrypoint. They can go now! 3UR 2025-02-16 02:52:50 +10:00
  • 8ae4469df0 Enable profiler for UWP 3UR 2025-02-16 02:48:49 +10:00
  • fb2e964630 Small README change 3UR 2025-02-16 02:47:42 +10:00
  • 11fe21060e Small README change 3UR 2025-02-16 02:47:18 +10:00
  • df39ab6bbf Assets -> resources 3UR 2025-02-16 02:44:34 +10:00
  • 184d46a298 Assets -> resources 3UR 2025-02-16 02:44:14 +10:00
  • bee1cb1e19 Delete PS2 stuff 3UR 2025-02-16 02:42:44 +10:00
  • 30b992a592 Merge branch 'feat-uwp-support' of https://github.com/3UR/Simpsons-Hit-Run into feat-uwp-support 3UR 2025-02-15 08:45:58 +10:00
  • 5be0fc09ee This should be alright to do 3UR 2025-02-15 08:44:06 +10:00
  • f8297ea755 use GitHub Video Feature instead of YouTube igna 2025-02-14 19:38:11 -03:00
  • 56ad9f11cf README 3UR 2025-02-15 08:34:39 +10:00
  • ba0ac72e5e Refactor README base it off https://github.com/ignaigna/Simpsons-Hit-Run/commit/6e8c3756ebfbfb5896e341b7c89b999e48247fb3 3UR 2025-02-15 08:31:11 +10:00
  • 6d07f5e510 Forgot these 3UR 2025-02-15 07:42:19 +10:00
  • d56ff177d2 Dont gitignore the prebuilt deps. 3UR 2025-02-15 07:37:40 +10:00
  • 871839d4bf Memory stuff 3UR 2025-02-15 06:45:24 +10:00
  • fe83788fa1 Make this optional 3UR 2025-02-15 06:44:08 +10:00
  • 1ada32f596 Fix input 3UR 2025-02-15 06:43:33 +10:00
  • 71b67c5050 On UWP we dont use mem cards, This code should really be all removed as we wont ever support stuff other then Windows & UWP as other ports exist 3UR 2025-02-15 06:41:29 +10:00
  • e1acbc037c Delete documentation (We can make our own) 3UR 2025-02-15 06:37:33 +10:00
  • 4309cb09b5 UWP doesnt crash now, It just the ASSERT FAILED : [Heap Stack Underflow! Calls to Push and Pop on heap stack are mismatched. [jdy]] 3UR 2025-02-14 17:48:33 +10:00
  • 5e46f2bb26 Sorry but no blur here 3UR 2025-02-14 17:15:15 +10:00
  • 61840b7c5a Fix invalid window (Wrong deps and maybe we need to replace SDL) 3UR 2025-02-14 17:14:24 +10:00
  • d211f73da1 this is okay 3UR 2025-02-14 14:54:35 +10:00
  • 798a1bf877 Using a local openal-soft portfile temporarily until its out of pre-release (fixes the crash upon initialization) 3UR 2025-02-14 14:14:05 +10:00
  • 2c31a7387d temporary comment out soundmanager init, stop the debugbreak on asserts rn cause were getting to many on xbox uwp, do some other small changes 3UR 2025-02-14 09:22:57 +10:00
  • e8e0560bde use this for the executable name on uwp 3UR 2025-02-14 06:01:50 +10:00
  • 005c29387c VCPKG changes update appxmanifest 3UR 2025-02-14 06:00:18 +10:00
  • 0ee7757e79 Correct triplet for UWP x64-windows -> x64-uwp 3UR 2025-02-14 03:34:29 +10:00
  • d29291a76c No patch here I added them to the fork instead 3UR 2025-02-14 03:21:54 +10:00