From 4e665f230d7a716ca0303e402b4323557dc304d8 Mon Sep 17 00:00:00 2001 From: Waterdish Date: Sun, 15 Oct 2023 13:11:27 -0700 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index b2fe999..aaf0602 100644 --- a/README.md +++ b/README.md @@ -25,6 +25,6 @@ Q: Why does it say no assets/extractor folder exists?
Q: Why are these changes not in the main Shipwright repository?
A: This started as just an experiment that ended up working. This code is not in a state to be merged with the main repository, but I welcome anybody to take code from this repo to help add the port to the main repository. The main changes made were pointing the app to search in the ExternalDataDir and editing the libultraship opengles backend to support opengl es 3.

-

Build Instructions:


+

Build Instructions:

1.Edit the app/build.gradle file to point to your ndk folder. NDK 26+ tested as working.
2.Open the project in android studio and build.