122 Commits

Author SHA1 Message Date
Sylvain Becker a14b948b6c [SDL2] pointer boolean (#8523) 2023-11-10 06:30:56 -08:00
Sylvain Becker fb0ce375f0 Cleanup add brace (#6545)
* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line

(cherry picked from commit 6a2200823c to reduce conflicts merging between SDL2 and SDL3)
2022-11-28 12:33:03 -08:00
Sylvain ce5da5d579 Don't compare pointer against '0', but NULL 2022-11-16 21:47:43 +01:00
Sam Lantinga 9f784b1887 The iOS and tvOS demos link SDL statically, not as a framework 2022-11-14 10:59:23 -08:00
Sam Lantinga 4471d22eb6 Updated iOS demos Xcode project 2022-09-28 01:10:23 -07:00
Sam Lantinga 229315b014 Updated SDL Xcode test project to build for iOS and tvOS
Tested with Xcode 14.0.1
2022-09-28 00:06:06 -07:00
Sam Lantinga 056c09942d Updated iOS build instructions 2021-11-30 12:19:26 -08:00
Sylvain c0029f01d7 remove 'free' in comment 2021-11-22 08:38:46 -08:00
Sylvain d31251b014 use SDL's functions version inplace of libc version 2021-11-22 08:38:46 -08:00
Sam Lantinga 19c129faba Added documentation that the UIApplicationSupportsIndirectInputEvents key must be set to true
in your application's Info.plist in order to get real Bluetooth mouse events.
2021-11-09 20:32:16 -08:00
Sam Lantinga a7e2e3a329 Fixed rendering in the iOS touch demo 2021-11-09 13:36:44 -08:00
Daniel Inkpen 344f018dfd Xcode-iOS Demos: Add CFBundleShortVersionString to Info.plist
Xcode 13.0 requires this key to be present in the Info.plist to be able to run the compiled code.
2021-09-29 16:39:31 -07:00
Sam Lantinga b79e1baa36 Added weak linking to hidapi framework
Also added testsensor to the test project
2020-11-17 10:29:36 -08:00
Sam Lantinga 009b62f1c2 Be explicit about mapping the new game controller paddle buttons 2020-11-07 02:22:15 -08:00
Sam Lantinga cf8d3befe6 Added iOS controllermap test 2020-11-06 16:01:43 -08:00
Sam Lantinga d5e367a466 Fixed build so CoreBluetooth framework is only needed by hidapi
Also added plist keys for Bluetooth permission so testgamecontroller works with HIDAPI enabled
2020-11-06 14:45:36 -08:00
Sam Lantinga fbf0484a17 Embed the hidapi framework for the iOS and tvOS game controller test 2020-11-06 14:08:11 -08:00
Sam Lantinga 1bd4b7fdf1 Updated iOS tests and demos for latest SDL linking requirements 2020-11-06 13:03:07 -08:00
Sam Lantinga dc60b975f3 Removed old iOS-only project and demos 2020-11-06 11:32:59 -08:00
Ozkan Sezer e58cc5fa0e minor whitespace fix 2020-10-09 03:28:30 +03:00
Sam Lantinga 79e625f017 Fixed trying to build OSX SDL_OpenURL on iOS and tvOS 2020-10-08 17:01:28 -07:00
Sam Lantinga 76980e30f2 Added events for dynamically connecting and disconnecting displays, with an iOS implementation 2020-10-08 16:42:20 -07:00
Ryan C. Gordon 7bec9df11a url: Add to Xcode project files, iOS/mac fixes. 2020-10-05 16:10:10 -04:00
Ozkan Sezer 9db16a6557 fix permissions of some project files 2020-06-14 12:21:02 +03:00
Ryan C. Gordon fa23e3d00b locale: Implemented SDL_GetPreferredLocales().
This was something I proposed a long time ago, Sylvain Becker did
additional work on it, then back to me.

Fixes Bugzilla #2131.
2020-05-04 02:27:29 -04:00