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dependabot/github_actions/actions/setup-python-5
RetroArch
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gfx
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drivers_shader
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History
Carlo Refice
adaa19cbf7
vulkan: Add support for A2R10G10B10 HDR format (
#16435
)
2024-04-18 07:34:46 -07:00
..
glslang_util_cxx.cpp
* replace more strlcat calls with strlcpy
2023-06-18 22:37:01 +02:00
glslang_util_cxx.h
…
glslang_util.c
…
glslang_util.h
…
glslang.cpp
…
glslang.hpp
…
shader_gl3.cpp
Added rolling scan line simulation based on the shader subframe feature. This is implemented with a scrolling scissor rect rather than in the shader itself as this is more efficient although may not work for every shader pass - we may need an option to exclude certain passes. The implementation simply divides the screen up by the number of sub frames and then moves the scissor rect down over the screen over the number of sub frames. (
#16282
)
2024-03-19 08:59:36 -07:00
shader_gl3.h
Added rolling scan line simulation based on the shader subframe feature. This is implemented with a scrolling scissor rect rather than in the shader itself as this is more efficient although may not work for every shader pass - we may need an option to exclude certain passes. The implementation simply divides the screen up by the number of sub frames and then moves the scissor rect down over the screen over the number of sub frames. (
#16282
)
2024-03-19 08:59:36 -07:00
shader_gl_cg.c
Replace more strlcat calls
2023-07-16 18:07:49 +02:00
shader_glsl.c
Add FinalViewportSize support to GLSL (
#15891
)
2023-11-10 16:45:20 -08:00
shader_glsl.h
…
shader_vulkan.cpp
vulkan: Add support for A2R10G10B10 HDR format (
#16435
)
2024-04-18 07:34:46 -07:00
shader_vulkan.h
Added rolling scan line simulation based on the shader subframe feature. This is implemented with a scrolling scissor rect rather than in the shader itself as this is more efficient although may not work for every shader pass - we may need an option to exclude certain passes. The implementation simply divides the screen up by the number of sub frames and then moves the scissor rect down over the screen over the number of sub frames. (
#16282
)
2024-03-19 08:59:36 -07:00
slang_process.cpp
Slang Subframe Shaders Feature (
#16209
)
2024-02-09 03:12:55 -08:00
slang_process.h
Revert "Header cleanups - don't include retroarch.h everywhere"
2023-01-08 09:05:46 +01:00
slang_reflection.cpp
Slang Subframe Shaders Feature (
#16209
)
2024-02-09 03:12:55 -08:00
slang_reflection.h
Slang Subframe Shaders Feature (
#16209
)
2024-02-09 03:12:55 -08:00
slang_reflection.hpp
…