1467 Commits

Author SHA1 Message Date
LibretroAdmin 49370f1f26 Merge pull request #13961 from libretro/orbisdev-orbis
WIP: Orbis/PS4 Support using OrbisDev toolchain (pt. 2)
2022-05-23 22:00:08 +01:00
Francisco Javier Trujillo Mata 6366fcf8e3 [ORBIS] Remove legacy implementation and compile with Werror 2022-05-21 17:10:35 +02:00
Apaczer 455dbb6dd0 add upscale240x160 mixed method 2022-05-20 20:46:00 +02:00
Cthulhu-throwaway f0baf977fa (Network) Move natt files to "network" 2022-05-18 23:23:40 -03:00
jdgleaver c1d1e57ec9 Fix audio mixer memory leak + remove redundant 'single threaded' rthreads implementation (#13890) 2022-04-26 14:22:59 +02:00
Vladimir Serbinenko eaf98919a9 Add missing locks in audio_mixer.c (#13858) 2022-04-25 16:54:10 +02:00
twinaphex 3336e61859 (Qt) Combine Qt header files 2022-04-22 08:26:27 +02:00
Michael Burgardt e185955bc1 Add Catalan language option (#13850) 2022-04-20 14:37:24 +02:00
twinaphex e1f74d3959 Merge renderchain code 2022-04-20 12:32:44 +02:00
twinaphex 68032c7734 (D3D9) Split up D3D9 driver into two separate drivers - one for D3D9 HLSL
and another one for D3D9 Cg
2022-04-19 15:45:22 +02:00
Vladimir Serbinenko da5d135a9f Enable rwav on libnx (#13857)
While on it merge setting of HAVE_RWAV with inclusion of rwav-files in
Makefile.common
2022-04-17 20:02:53 +02:00
Mats 4a1a1e2fa7 (steam) Introduce Steam Rich Presence (#13798) 2022-04-02 08:07:40 +01:00
jSTE0 fccef557fc miyoo: Enable ALSA audio driver and default to it (#13814)
Enable it as it does not freeze. This provides an audio backend that
can report its buffer status, allowing auto frame skip to work on cores
that support it.

Do not build or include alsathread as it results in choppy audio.
Similarly, leave tinyalsa disabled as it plays back at a higher pitch
and is also choppy.

Change the default sample rate to 32000Hz as the previous default of
32730Hz is derived from the 3DS.
2022-04-02 08:07:25 +01:00
Michael Burgardt fd35162cbe Add Valencian language option (#13789) 2022-03-30 17:59:09 +02:00
DisasterMo 2f88edb93f Add 6x10 font compatibility
This adds compatibility with 6x10 fonts. The hope is to be able to add more fonts to RGUI, like Latin Supplement Extended and others, in the future.
2022-03-22 18:14:46 +01:00
Colin Kinloch d95bc2dd54 (Wayland) Dynamically load libdecor at runtime 2022-03-22 06:58:41 +01:00
Colin Kinloch 47c850c7fd (Wayland) Dedupe VK/GL code 2022-03-21 07:50:34 +01:00
Francisco Javier Trujillo Mata db74d7c81b Revert "Fix typo in Makefile.common when comparing for HAVE_MATERIALUI, HAVE_XMB and HAVE_OZONE"
This reverts commit 6f687fbb6c93ae13246420b465843d975e988174.
2022-03-16 18:03:35 +01:00
Francisco Javier Trujillo Mata a404689894 Fix typo in Makefile.common when comparing for HAVE_MATERIALUI, HAVE_XMB and HAVE_OZONE 2022-03-16 00:07:04 +01:00
Mats 249241d7cd (steam) Initial integration with Steam API w/ mist (#13710) 2022-03-09 15:05:07 +01:00
Michael Burgardt 56f2e2f7b8 Add Czech language option (#13680) 2022-03-07 19:11:39 +01:00
jdgleaver 9b0cb0fc92 Add 'Standalone Cores' menu (#13655) 2022-02-22 19:23:48 +01:00
Vladimir Serbinenko f0d8af0d34 Remove gong now that it has been successfully extracted into a standalone core (#13637) 2022-02-18 17:03:35 +01:00
Salvador 8093f4595c Gba filter (#13613)
New GBA filter Upscale_240x160-320x240
2022-02-10 12:40:00 +01:00
Jamiras 2ecb253ed4 (cheevos) upgrade to rcheevos 10.3 (#13546)
* upgrade to rcheevos 10.3

* use rcheevos cdreader for gdi/cue processing

* update widgets when loading state
2022-01-25 04:44:53 +01:00