LibretroAdmin
49370f1f26
Merge pull request #13961 from libretro/orbisdev-orbis
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WIP: Orbis/PS4 Support using OrbisDev toolchain (pt. 2)
2022-05-23 22:00:08 +01:00
Francisco Javier Trujillo Mata
6366fcf8e3
[ORBIS] Remove legacy implementation and compile with Werror
2022-05-21 17:10:35 +02:00
Apaczer
455dbb6dd0
add upscale240x160 mixed method
2022-05-20 20:46:00 +02:00
Cthulhu-throwaway
f0baf977fa
(Network) Move natt files to "network"
2022-05-18 23:23:40 -03:00
jdgleaver
c1d1e57ec9
Fix audio mixer memory leak + remove redundant 'single threaded' rthreads implementation ( #13890 )
2022-04-26 14:22:59 +02:00
Vladimir Serbinenko
eaf98919a9
Add missing locks in audio_mixer.c ( #13858 )
2022-04-25 16:54:10 +02:00
twinaphex
3336e61859
(Qt) Combine Qt header files
2022-04-22 08:26:27 +02:00
Michael Burgardt
e185955bc1
Add Catalan language option ( #13850 )
2022-04-20 14:37:24 +02:00
twinaphex
e1f74d3959
Merge renderchain code
2022-04-20 12:32:44 +02:00
twinaphex
68032c7734
(D3D9) Split up D3D9 driver into two separate drivers - one for D3D9 HLSL
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and another one for D3D9 Cg
2022-04-19 15:45:22 +02:00
Vladimir Serbinenko
da5d135a9f
Enable rwav on libnx ( #13857 )
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While on it merge setting of HAVE_RWAV with inclusion of rwav-files in
Makefile.common
2022-04-17 20:02:53 +02:00
Mats
4a1a1e2fa7
(steam) Introduce Steam Rich Presence ( #13798 )
2022-04-02 08:07:40 +01:00
jSTE0
fccef557fc
miyoo: Enable ALSA audio driver and default to it ( #13814 )
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Enable it as it does not freeze. This provides an audio backend that
can report its buffer status, allowing auto frame skip to work on cores
that support it.
Do not build or include alsathread as it results in choppy audio.
Similarly, leave tinyalsa disabled as it plays back at a higher pitch
and is also choppy.
Change the default sample rate to 32000Hz as the previous default of
32730Hz is derived from the 3DS.
2022-04-02 08:07:25 +01:00
Michael Burgardt
fd35162cbe
Add Valencian language option ( #13789 )
2022-03-30 17:59:09 +02:00
DisasterMo
2f88edb93f
Add 6x10 font compatibility
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This adds compatibility with 6x10 fonts. The hope is to be able to add more fonts to RGUI, like Latin Supplement Extended and others, in the future.
2022-03-22 18:14:46 +01:00
Colin Kinloch
d95bc2dd54
(Wayland) Dynamically load libdecor at runtime
2022-03-22 06:58:41 +01:00
Colin Kinloch
47c850c7fd
(Wayland) Dedupe VK/GL code
2022-03-21 07:50:34 +01:00
Francisco Javier Trujillo Mata
db74d7c81b
Revert "Fix typo in Makefile.common when comparing for HAVE_MATERIALUI, HAVE_XMB and HAVE_OZONE"
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This reverts commit 6f687fbb6c93ae13246420b465843d975e988174.
2022-03-16 18:03:35 +01:00
Francisco Javier Trujillo Mata
a404689894
Fix typo in Makefile.common when comparing for HAVE_MATERIALUI, HAVE_XMB and HAVE_OZONE
2022-03-16 00:07:04 +01:00
Mats
249241d7cd
(steam) Initial integration with Steam API w/ mist ( #13710 )
2022-03-09 15:05:07 +01:00
Michael Burgardt
56f2e2f7b8
Add Czech language option ( #13680 )
2022-03-07 19:11:39 +01:00
jdgleaver
9b0cb0fc92
Add 'Standalone Cores' menu ( #13655 )
2022-02-22 19:23:48 +01:00
Vladimir Serbinenko
f0d8af0d34
Remove gong now that it has been successfully extracted into a standalone core ( #13637 )
2022-02-18 17:03:35 +01:00
Salvador
8093f4595c
Gba filter ( #13613 )
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New GBA filter Upscale_240x160-320x240
2022-02-10 12:40:00 +01:00
Jamiras
2ecb253ed4
(cheevos) upgrade to rcheevos 10.3 ( #13546 )
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* upgrade to rcheevos 10.3
* use rcheevos cdreader for gdi/cue processing
* update widgets when loading state
2022-01-25 04:44:53 +01:00