* Less string copies
* Some general cleanups
* Add extra param to runloop_message_queue_push so we can pass size_t
of the message
* Consistent conventions for local variable usage for certain things
closes https://github.com/libretro/RetroArch/issues/15540
we can still tick through to higher values quite fast, but there's not much reason for someone to exceed, say, 3x without just setting it to 0 anyway, so I don't think there's any real usability loss.
* Draft: Add Named_Logos
* Allow selecting Content Logo as a thumbnail display
* Increase pl_thumbnail_download index
to 4 to match the 4 available thumb types
---------
Co-authored-by: Rob Loach <robloach@gmail.com>
Two new settings added to Settings / Input / Menu Control:
- disable left analog stick in menu navigation
- disable right analog stick in menu navigation
Since the corresponding logic is already a distinct logic flow in
input driver, no change was necessary to analog-to-digital settings
or the like.
* sort remaps by connected controller if option is enabled
* ensure dir name is valid based on input device name
* Fix comments
* Fix forbidden mixed declarations and code
* fixing build errors
* fix additional build warning/error
* Resolved code review change requests
* Changed strlcat to strlcpy as per recommendation
* Retrigger checks
* Use proper path separator.
* Ensure default value is toggled off.
* Ensure that gamepad device name is valid.
* Massive reduction in heap space allocation, going from settings struct
264kb to 119Kb
* Use NAME_MAX_LENGTH for base paths/names, etc
* Use DIR_MAX_LENGTH for directory sizes