* Less string copies
* Some general cleanups
* Add extra param to runloop_message_queue_push so we can pass size_t
of the message
* Consistent conventions for local variable usage for certain things
Adapt the sanitized pointer handling, discussed at #17196:
Wayland driver specific changes:
- make sure pointer position is always within [-0x7fff,0x7fff]
by using the confined wrapper
- enable lightgun to report -0x8000 if pointer is really offscreen
- remove extra "inside" checks
- report same pointer/lightgun coordinates for all ports
- simplify pointer and lightgun handling
Other changes:
- unify "offscreen" condition through input_driver.c
- slight tuning of pointer conversion in video_driver.c
- update libretro.h with explanation and pointer offscreen value
- small fixes on remote retropad test screen
New environment set call to enable a bit more sensible handling of
absolute pointing devices (pointer and lightgun). With the
confinement enabled, pointing devices will not return neither
-0x8000 nor (0,0), which was anyway dependent on the input driver,
instead they will stay at the extreme edge.
* sort remaps by connected controller if option is enabled
* ensure dir name is valid based on input device name
* Fix comments
* Fix forbidden mixed declarations and code
* fixing build errors
* fix additional build warning/error
* Resolved code review change requests
* Changed strlcat to strlcpy as per recommendation
* Retrigger checks
* Use proper path separator.
* Ensure default value is toggled off.
* Ensure that gamepad device name is valid.
* Massive reduction in heap space allocation, going from settings struct
264kb to 119Kb
* Use NAME_MAX_LENGTH for base paths/names, etc
* Use DIR_MAX_LENGTH for directory sizes