* Make paths portable for CloudSync when building manifest
* Enable CloudSync on Windows builds
* Fix "fetech server file" - Forgot to commit this, oops!
* Fix definition conflict with gzguts.h
* "Enable Cloud Sync for Windows UWP builds"
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Co-authored-by: WindowsDEV <WindowsDEV@WindowsDEV-VM.lan>
* (Qt) Migrate to Qt6
* basic support Qt6 with minimal changes required for compiling
* look `moc` in QT_HOST_LIBEXECS
* (Qt) Backward compatibility with Qt5
A new input driver (test_input), similar to test joypad driver.
Takes its inputs from a json file provided in options. Supports
keyboard input and sensor input (accelerometer, gyroscope,
illuminance).
Remote Retropad extended with a sensor test screen.
it is more convenient to provide the URL via make option rather than
rely on hardcoded value in the code base. it provides more flexibility
in case of different servers for stable, daily, canary, community, ...
and instead of parsing a file in the filesystem to obtain target name of
the device on which lakka is running, we can provide the target name at
build time as well. the target name is used for the full path URL for
the download of updates.
there is no need to have these values editable via retroarch frontend
and saved in the config file. it is safer to provide them at build time
and have them set this way.
* provide more information during achievement load process
* update rcheevos version
* do disconnected processing even when no game is loaded
* make loading widget unique
* only show loading indicator with verbose messages on
* Test driver for joypad inputs
Add a new joypad input driver:
- hide driver behind #ifdef and enable it in config_params.sh
- add a new config parameter to specify the test input file
- add aux files: additional config files that cancel out any binds
that may be present in RA config, autoconfig profile for
test joypads, test input file that matches controller test
sequence
* Fixes and comments for test input driver.
* Simplify autosave command function
* Simplify and split save and savestate logic
save.c contains "SRAM" saves and their logic, which uses no task/queue.