* iOS/tvOS: Hide MoltenVK from Core List, again
* iOS/tvOS: Don't show certain core management options
* apple: Manage macOS/iOS/tvOS from one workspace
* iOS/tvOS: update-cores.sh tweaks
* Add FlatUX Theme, Remove Retired Themes
With some help from @gouchi, I decided to try and add the FlatUX theme, which has been in the retroarch-assets repository for years. FlatUX was designed to merge the FlatUI and Retroactive themes into a single, unified design.
With the addition of FlatUX, the Retroactive and Neoactive themes will be retired. This PR removes them both from the menus. The theme files will be removed from retroarch-assets, but are archived on baxy-retroarch-themes.
* Edited Language Files to Add FlatUX, Remove Retired Themes
Edited the language files to Add FlatUX and remove the Retroactive and Neoactive themes.
* Fixed Language Files Again
I apologize for my errors. Let's see if this gets it right.
* Updated IT Language File
* iOS/tvOS: bundle cores as frameworks as opposed to dylibs
* iOS/tvOS: update plist to indicate controller support
* iOS/tvOS: living within the sandbox
* iOS/tvOS: import content through share sheet
* iOS/tvOS: default audio sync off due to crash on background
* iOS/tvOS: don't try altkit if there's no reason to
* iOS/tvOS: enumerate cores for appstore distribution
* This PR contains Add To Favorite functionality. It allows moving content to another playlist or to Create a new playlist with the selected content.
* Update retroarch.c
Fixed ISO C90 variable declaration at top of code.
* Update menu_cbs_ok.c
Fixed variable declaration for ISO requirement.
* Add grab_mouse interface for Android
Makes mouse grabbing and 'Game Focus' work on Android with a real mouse
Properly handle relative mouse motion events on Android (SDK 28 and newer)
* Enable workflow_dispatch on CI Android
* Update android_mouse_calculate_deltas callsites
* Add RETRO_DEVICE_MOUSE to android_input_get_capabilities
* Use Handler to trigger UI events (toggle mouse, immersive mode) with 300ms delay
* Enable input_auto_mouse_grab by default for Android
* Handle RARCH_DEVICE_MOUSE_SCREEN in Android input driver
* Add android.hardware.type.pc to manifest
* Don't attempt to set pointer speed via scaling in android_mouse_calculate_deltas
* Keep x/y values within viewport resolution for screen mouse
* Use video_driver_get_size to get width/height
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Co-authored-by: Bernhard Schelling <14200249+schellingb@users.noreply.github.com>
- When enabled, any touch inputs not in a hitbox are used to create pointing device input for the core.
- Mouse: 1-, 2-, 3-touch inputs are LMB, RMB, and MMB
- Lightgun: allows input from overlay buttons or multi-touch mappings
This puts the History and Favorites playlists (up to five items each)
in the Top Shelf menu. In order for this to be enabled you must build
it yourself and change the app identifiers for the TV app and Top
Shelf extension, and add both of them to an app group.
* (Ozone) Fix crash when deleting last playlist from sidebar
* (Ozone) Respect navigation wraparound in sidebar
* (Ozone) Fix sidebar after loading configuration