Commit Graph

70 Commits

Author SHA1 Message Date
sonninnos 6e6a4d8b6d RETROK_UNKNOWN fixes and cleanups (#16250) 2024-02-18 08:23:05 -08:00
neil4 b98c53ddb7 Improve haptic feedback for input overlays (#14517)
Repurpose vibrate_on_keypress to enable device's standard keypress feedback on overlay key/button state changes

- Add keypress_vibrate function ptr to input_driver_t (only implemented on Android for now)
- (Android) Remove APP_CMD_VIBRATE_KEYPRESS
- (Android) Add doHapticFeedback, called directly to avoid latency
2022-10-16 09:58:09 +02:00
LibretroAdmin d0c6dfee0b Cleanup bitmask setting 2022-10-05 18:43:58 +02:00
gblues 1ef78d3e3d Any pad can control the menu (#13173)
* Any pad can control the menu

== DETAILS
I am not sure I've quite got it so that any pad can *open* the
menu, but I do have it so any pad can control it.

- split out the input processing into a separate method
- track down and squish some hairy bugs that boiled down to
  bad pointer math
- it looks like `menu_driver.c` has a mix of line endings, so I
  ran it through `dos2unix` so it has consistent line endings
  again.
- verified that this change did not impact actual cores

* optimize out cumulative_bits

* Incorporate PR feedback

Many thanks to @jdgleaver for providing these optimizations.

* apply one more optimization
2021-11-03 16:32:15 +01:00
twinaphex 45bef61e36 Cleanups 2020-09-18 02:50:01 +02:00
twinaphex 1c5f4e1dee Start cutting down on input_state - move all joypad driver code up to
higher-level retroarch.c
2020-09-02 15:26:03 +02:00
twinaphex a72759aba0 (input drivers) Cleanups 2020-09-02 05:26:24 +02:00
twinaphex 2fde8c21a9 Remove set_rumble function from input driver 2020-09-02 00:38:11 +02:00
twinaphex 6f92c56ca3 Simplify input drivers 2020-08-31 02:07:43 +02:00
twinaphex d4d8b6934a Put keyboard_mapping_blocked into p_rarch / rarch struct
instead
2020-08-30 18:47:29 +02:00
twinaphex 5f08605680 Refactor joypad drivers 2020-08-30 05:29:32 +02:00
twinaphex 84a312535e Cleanup set_rumble functions 2020-08-29 22:22:26 +02:00
twinaphex b3744c3126 Put input_jpyad_init_driver last in 'input' callback function 2020-08-29 20:46:42 +02:00
twinaphex bf06d67a30 Cut down on some extra ifdefs 2020-08-29 19:59:04 +02:00
twinaphex e6b9420a15 (Input) reorder structs, alignment 2020-08-26 15:32:05 +02:00
twinaphex d97e590aaf Reimplement multi button state functions 2020-07-19 03:18:12 +02:00
twinaphex 689ac432d6 MOve input_joypad_analog call to inside retroarch.c instead of the
input driver itself, and make function static
2020-06-23 18:31:40 +02:00
twinaphex d03a0a7b51 (WiiU) Buildfix 2020-06-12 19:33:13 +02:00
twinaphex 6092de544c (Wiiu) Buildfix 2020-06-12 07:13:55 +02:00
twinaphex e40d381f6b (WiiU) Cleanups 2020-06-11 22:05:30 +02:00
twinaphex a7a03984f1 (input drivers) Cleanups 2020-06-10 04:00:40 +02:00
twinaphex 26b3ccf2e5 Don't pass joypad_info by value 2020-02-27 07:33:14 +01:00
twinaphex 65b4c2595e Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
twinaphex 02876aecae Cleanups 2019-07-23 14:07:49 +02:00
twinaphex bee9984745 Update all other input drivers 2019-07-22 01:20:00 +02:00