Commit Graph

1344 Commits

Author SHA1 Message Date
sonninnos e2a1e6024a Video sync option label cleanup (#16466) 2024-04-24 07:04:49 -07:00
BAXY Square ac79b43cb9 Add FlatUX Theme, Remove Retired Themes (#16441)
* Add FlatUX Theme, Remove Retired Themes

With some help from @gouchi, I decided to try and add the FlatUX theme, which has been in the retroarch-assets repository for years.  FlatUX was designed to merge the FlatUI and Retroactive themes into a single, unified design.

With the addition of FlatUX, the Retroactive and Neoactive themes will be retired. This PR removes them both from the menus. The theme files will be removed from retroarch-assets, but are archived on baxy-retroarch-themes.

* Edited Language Files to Add FlatUX, Remove Retired Themes

Edited the language files to Add FlatUX and remove the Retroactive and Neoactive themes.

* Fixed Language Files Again

I apologize for my errors.  Let's see if this gets it right.

* Updated IT Language File
2024-04-18 03:10:56 -07:00
Barry Rowe 26a824caff Revert of AI service changes (#16428) 2024-04-12 16:17:24 -07:00
Jamiras a6beba6376 (cheevos) upgrade to rcheevos 11.2 (#16408)
* provide more information during achievement load process

* update rcheevos version

* do disconnected processing even when no game is loaded

* make loading widget unique

* only show loading indicator with verbose messages on
2024-04-05 07:39:38 -07:00
zoltanvb 2d7ac133ae Add core path to Core Information screen (#16405) 2024-04-02 00:06:33 -07:00
Jason Breitweiser 87b9d0328e Add To Playlist functionality (#16386)
* This PR contains Add To Favorite functionality.  It allows moving content to another playlist or to Create a new playlist with the selected content.

* Update retroarch.c

Fixed ISO C90 variable declaration at top of code.

* Update menu_cbs_ok.c

Fixed variable declaration for ISO requirement.
2024-03-28 12:58:16 -07:00
MajorPainTheCactus eef34e9461 Added rolling scan line simulation based on the shader subframe feature. This is implemented with a scrolling scissor rect rather than in the shader itself as this is more efficient although may not work for every shader pass - we may need an option to exclude certain passes. The implementation simply divides the screen up by the number of sub frames and then moves the scissor rect down over the screen over the number of sub frames. (#16282) 2024-03-19 08:59:36 -07:00
neil4 cc97df732c Add Overlay Mouse, Lightgun, and Pointer (#16343)
- When enabled, any touch inputs not in a hitbox are used to create pointing device input for the core.
- Mouse: 1-, 2-, 3-touch inputs are LMB, RMB, and MMB
- Lightgun: allows input from overlay buttons or multi-touch mappings
2024-03-16 01:56:30 -07:00
Eric Warmenhoven bca3cc0165 Minor iOS JIT availability information (#16358) 2024-03-15 23:59:49 -07:00
Rob Loach 936328e637 Remove cursor_directory and resampler_directory (#16346) 2024-03-12 04:10:42 -07:00
sonninnos 59381b7312 Add visibility option for disc control notifications (#16292) 2024-02-26 06:01:15 -08:00
zoltanvb 900c82bfe6 Add saved file name to autoconfig profile save message (#16267)
Autoconfig profile may be useful for e.g. submitting to autoconfig
repo. Construction of the filename is moved to a separate function
and reused for message.
2024-02-20 13:47:35 -08:00
zoltanvb df193685a4 Add sublabel for mouse index entry. (#16268) 2024-02-20 13:46:47 -08:00
Bobby Smith e1cc4fb14d Add a new "Classic (Toggle)" turbo mode (#16239) 2024-02-18 08:24:05 -08:00
zoltanvb 46cc2250cf Sublabels for input bind common entries (#16242)
* Add sublabels for "port x controls" entries

Due to the port-specific indexes, sublabels for these entries
are handled specially. Some simplification/generalization  was
applied and hand-crafted string joining was removed from a few
places, though it remains still in other places.

Preparation for #16121 (this commit does not do anything yet with
file names).

* Further simplifications around joypad_index

Removed a few labels, now unused, and the left/right check, as it
fell back to the default which is given anyway in advance.
2024-02-18 08:23:56 -08:00
Ophidon 7b711214a7 Slang Subframe Shaders Feature (#16209)
Adds support for sub-frame shaders to vulkan/glcore/dx10-11-12.

Builds on the concept already present for frame duplication in use for BFI, to present multiple 'sub' frames per real frame to the shaders, so they can run at a higher framerate than the content framerate. Must be enabled via subframe shaders setting under synchronization settings to be active.

Will allow BFI to be implemented inside of the shaders, among any other use for the higher framerate shader authors can devise.

CurrentSubFrame and TotalSubFrames have been available inside the shaders to track what they want to do on an given subframe. TotalSubFrames will always be 1 when the setting is disabled (and when in menu/ff/pause). Framecount will not increment on sub-frames, as it does not for injected bfi frames now. Should not interfere with any existing shaders that do not check for subframes.
2024-02-09 03:12:55 -08:00
zoltanvb 429e83745e Localization for a few narrator-only strings. (#16195) 2024-02-04 11:58:44 -08:00
zoltanvb d88d0d5219 Option for disabling initial disc change (#16197)
Loading the last used disc for multi-disc content was automatic.
However, in some cases it is not wanted, as described in #16018
Option is added for controlling the function. Disabling the
option will also implicitly disable index saving.
2024-02-04 11:58:16 -08:00
Bobby Smith 3572461d31 Improvements to firmware checks when "System Files are in Content Directory" is enabled (#16170) 2024-01-28 09:57:34 -08:00
sonninnos 266d3ed150 Add option for merging 'Hotkey Enable' device types (#16152) 2024-01-21 18:13:17 -08:00
zoltanvb 7a3c4a14b0 Menu label finetunes (#16144)
Change quit sublabel depending on config save on exit status.
Update restart and menu driver sublabels.
Restore quit help text display.
2024-01-21 18:12:47 -08:00
Ophidon 72c901a90e Squashed commit of the following: (#16142)
commit 793d41c303206b43932ddcefd44a45836def55eb
Author: Ophidon <jrogers2@gmail.com>
Date:   Fri Jan 19 23:12:31 2024 -0500

    Build Fix 2

    Move declarations of iterators.

commit c0e959b3d3cd773a66a17cfe034f08eaa53d525a
Author: Ophidon <jrogers2@gmail.com>
Date:   Fri Jan 19 22:57:01 2024 -0500

    Build Fix

    Help string was 14 characters too long for c89.

commit fc5506c7906bf82d6f88b7b0d7e4764d58d90622
Author: Ophidon <jrogers2@gmail.com>
Date:   Fri Jan 19 22:40:45 2024 -0500

    BFI Updates

    Significant BFI updates.

    - Adds BFI to dx10/11/12 in general.

    - Updates existing BFI menu option descriptions to be somewhat more clear in how to use correctly.

    - Adds Variable Strobe length via new 'Dark Frames' bfi sub-choice. Only valid at 180hz and above, as it must work with whole frames.

    - Algorithm to auto select 'decent' Dark Frames choice, for any given selected BFI refresh rate. Will also avoid defaults that can cause Image Retention at any Hz higher than 120. (Impossible to avoid at 120 if you have an affected screen... get an OLED :D ) .

    - Some sanity checking on selecting BFI or the other synchronizations options like Swap Interval > 1, that don't play well with BFI.
2024-01-19 23:11:31 -08:00
zoltanvb 14d2a61952 Removal of thumbnail pack downloader related options (#16096)
Thumbnail packs are no longer available, but the option was still
present as "legacy thumbnail downloader". Since it serves no
purpose any more, it is removed from the code.
2024-01-09 00:17:47 -08:00
zoltanvb 1e58df4f51 Flexible thumbnail improvements. (#16082)
- Move flag logic to task_push_pl_entry_thumbnail_download - this
enables individual "download thumbnails" entry to be also flexible
- Add a message when this download has been tried enough times
(i.e. 3)
- Optimize cases when full or short name is the same as standard
name, skip queries if so (both download and local file)
2024-01-07 07:57:39 -08:00
Eric Warmenhoven 4220e5683d Do CRC checks on PSP/PSP(PSN) content scan (#15623) 2024-01-01 21:57:44 -08:00