This changes the replay movie's frame_ptr (a 20-bit number used to
point to a log of file offsets) into a frame counter, which is masked
against the 20-bit pattern for use in the file offset log but also
functions as a time index into the replay. Right now that is reported
in `GET_CONFIG_PARAM active_replay` but in the future it could be used
to show how far into the replay we are during playback or how long the
replay is during recording.
* Massive reduction in heap space allocation, going from settings struct
264kb to 119Kb
* Use NAME_MAX_LENGTH for base paths/names, etc
* Use DIR_MAX_LENGTH for directory sizes
When save state auto indexing is enabled, and maximum kept states
are limited, wrap around after reaching the configured maximum.
A gap in the indexing is used to keep track of most recent state.
If e.g. maximum kept amount is 5, then indexes 0..5 will be used,
if 3 is empty, most recent state is 2.
* iOS/tvOS: bundle cores as frameworks as opposed to dylibs
* iOS/tvOS: update plist to indicate controller support
* iOS/tvOS: living within the sandbox
* iOS/tvOS: import content through share sheet
* iOS/tvOS: default audio sync off due to crash on background
* iOS/tvOS: don't try altkit if there's no reason to
* iOS/tvOS: enumerate cores for appstore distribution
Auto savestate (and its optional thumbnail) is generated on core unload
(quit, netplay start, etc). This ends up using the task-queue, which in
many cases deadlocks and/or causes a crash due to its asynchronous
nature.
Given that this is a state that must be generated before quiting or
reloading the core, it makes no sense to use the task queue, it should
be a synchronous job like for instance SRAM saving.
This should fix#15248 (tested by @schmurtzm)
* Simplify autosave command function
* Simplify and split save and savestate logic
save.c contains "SRAM" saves and their logic, which uses no task/queue.
* Enqueue replay record/playback until next frame
This fixes a bug where stdin commands activated via polling would
trigger replay record/playback in the middle of a frame, then input
checking would pull from them before the next frame came around---it
only makes sense to change the active replay in between frames, not
during them.
* fix comment syntax
assignments for strings longer than 2 chars
- Use strlcpy concatenation instead of strlcat
- Make sure that what remains of iteration of the '_len' variable
for manual char assignment
is done in a safer way so mistakes are less possible
usage of strlcpy (when position/offset of previous strlcpy/snprintf call
is known. strlcat implementation in libretro-common makes implicit strlen
call, using strlcpy avoids this
* Reduce a bunch of local char variables by use of said clever usage,
should save up on local stack size usage