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56 lines
1.7 KiB
C++
56 lines
1.7 KiB
C++
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
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// SPDX-License-Identifier: LGPL-3.0+
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#pragma once
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#include "GS/Renderers/OpenGL/GLContext.h"
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#include "glad_egl.h"
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#include <span>
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class GLContextEGL : public GLContext
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{
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public:
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GLContextEGL(const WindowInfo& wi);
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~GLContextEGL() override;
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static std::unique_ptr<GLContext> Create(const WindowInfo& wi, const Version* versions_to_try,
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size_t num_versions_to_try);
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void* GetProcAddress(const char* name) override;
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virtual bool ChangeSurface(const WindowInfo& new_wi) override;
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virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
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bool SwapBuffers() override;
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bool MakeCurrent() override;
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bool DoneCurrent() override;
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bool SetSwapInterval(s32 interval) override;
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virtual std::unique_ptr<GLContext> CreateSharedContext(const WindowInfo& wi) override;
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protected:
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virtual bool SetDisplay();
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virtual EGLNativeWindowType GetNativeWindow(EGLConfig config);
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bool Initialize(const Version* versions_to_try, size_t num_versions_to_try);
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bool CreateDisplay();
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bool CreateContext(const Version& version, EGLContext share_context);
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bool CreateContextAndSurface(const Version& version, EGLContext share_context, bool make_current);
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bool CreateSurface();
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bool CreatePBufferSurface();
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bool CheckConfigSurfaceFormat(EGLConfig config) const;
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void DestroyContext();
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void DestroySurface();
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EGLDisplay m_display = EGL_NO_DISPLAY;
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EGLSurface m_surface = EGL_NO_SURFACE;
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EGLContext m_context = EGL_NO_CONTEXT;
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EGLConfig m_config = {};
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bool m_supports_surfaceless = false;
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#ifdef __ANDROID__
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bool m_tried_angle_display = false;
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bool m_used_angle_display = false;
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#endif
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};
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