Files
notaz e1fbc1a86d standalone: some ppf loading
mostly for testing, like game.chd.ppf would load game.chd and apply
game.chd.ppf patch
2024-06-29 01:23:06 +03:00

52 lines
1.4 KiB
C

/* PPF Patch Support for PCSX-Reloaded
* Copyright (c) 2009, Wei Mingzhi <whistler_wmz@users.sf.net>.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA
*/
#ifndef __PPF_H__
#define __PPF_H__
#ifdef __cplusplus
extern "C" {
#endif
void BuildPPFCache(const char *fname);
void FreePPFCache();
void CheckPPFCache(unsigned char *pB, unsigned char m, unsigned char s, unsigned char f);
int LoadSBI(const char *fname, int sector_count);
void UnloadSBI(void);
extern unsigned char *sbi_sectors;
extern int sbi_len;
#include "cdrom.h"
static inline int CheckSBI(int s)
{
if (sbi_sectors == NULL)
return 0;
if ((unsigned int)(s >> 3) >= (unsigned int)sbi_len)
return 0;
return (sbi_sectors[s >> 3] >> (s & 7)) & 1;
}
#ifdef __cplusplus
}
#endif
#endif