mirror of
https://github.com/izzy2lost/PSX1.git
synced 2026-03-26 16:38:52 -07:00
2820 lines
76 KiB
C
2820 lines
76 KiB
C
/*
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* (C) GraÅžvydas "notaz" Ignotas, 2010-2015
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*
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* This work is licensed under the terms of any of these licenses
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* (at your option):
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* - GNU GPL, version 2 or later.
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* - GNU LGPL, version 2.1 or later.
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* See the COPYING file in the top-level directory.
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*/
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#define _GNU_SOURCE 1
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#include <stdio.h>
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#include <string.h>
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#include <errno.h>
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#ifndef NO_DYLIB
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#include <dlfcn.h>
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#endif
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#include <zlib.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <dirent.h>
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#include "main.h"
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#include "menu.h"
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#include "config.h"
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#include "plugin.h"
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#include "plugin_lib.h"
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#include "plat.h"
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#include "pcnt.h"
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#include "cspace.h"
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#include "libpicofe/plat.h"
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#include "libpicofe/input.h"
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#include "libpicofe/linux/in_evdev.h"
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#include "libpicofe/plat.h"
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#include "../libpcsxcore/misc.h"
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#include "../libpcsxcore/cdrom.h"
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#include "../libpcsxcore/cdrom-async.h"
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#include "../libpcsxcore/cdriso.h"
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#include "../libpcsxcore/cheat.h"
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#include "../libpcsxcore/ppf.h"
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#include "../libpcsxcore/new_dynarec/new_dynarec.h"
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#include "../plugins/dfsound/spu_config.h"
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#include "psemu_plugin_defs.h"
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#include "compiler_features.h"
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#include "arm_features.h"
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#include "revision.h"
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#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
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#if defined(__linux__) && (!defined(__SIZEOF_POINTER__) || __SIZEOF_POINTER__ == 4)
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#define STAT stat64
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#else
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#define STAT stat
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#endif
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#define array_size(x) (sizeof(x) / sizeof(x[0]))
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typedef enum
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{
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MA_NONE = 1,
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MA_MAIN_RESUME_GAME,
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MA_MAIN_SAVE_STATE,
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MA_MAIN_LOAD_STATE,
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MA_MAIN_RESET_GAME,
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MA_MAIN_LOAD_ROM,
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MA_MAIN_SWAP_CD,
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MA_MAIN_SWAP_CD_MULTI,
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MA_MAIN_RUN_BIOS,
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MA_MAIN_RUN_EXE,
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MA_MAIN_LOAD_CHEATS,
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MA_MAIN_CHEATS,
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MA_MAIN_CONTROLS,
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MA_MAIN_CREDITS,
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MA_MAIN_EXIT,
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MA_CTRL_PLAYER1,
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MA_CTRL_PLAYER2,
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MA_CTRL_ANALOG,
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MA_CTRL_EMU,
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MA_CTRL_DEV_FIRST,
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MA_CTRL_DEV_NEXT,
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MA_CTRL_NUBS_BTNS,
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MA_CTRL_DEADZONE,
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MA_CTRL_VIBRATION,
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MA_CTRL_DONE,
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MA_OPT_SAVECFG,
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MA_OPT_SAVECFG_GAME,
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MA_OPT_CPU_CLOCKS,
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MA_OPT_SPU_THREAD,
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MA_OPT_DISP_OPTS,
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MA_OPT_VARSCALER,
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MA_OPT_VARSCALER_C,
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MA_OPT_SCALER2,
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MA_OPT_HWFILTER,
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MA_OPT_SWFILTER,
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MA_OPT_GAMMA,
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MA_OPT_VOUT_MODE,
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MA_OPT_VOUT_FULL,
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MA_OPT_SCANLINES,
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MA_OPT_SCANLINE_LEVEL,
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MA_OPT_CENTERING,
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MA_OPT_OVERSCAN,
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MA_OPT_VSYNC,
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} menu_id;
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static int last_vout_w, last_vout_h, last_vout_bpp;
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static int cpu_clock, cpu_clock_st, volume_boost;
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static int frameskip = 1; // 0 - auto, 1 - off
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static char last_selected_fname[MAXPATHLEN];
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static int config_save_counter, region, in_type_sel1, in_type_sel2;
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static int psx_clock;
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static int memcard1_sel = -1, memcard2_sel = -1;
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static int cd_buf_count;
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extern int g_autostateld_opt;
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static int menu_iopts[8];
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int g_opts, g_scaler, g_gamma = 100;
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int scanlines, scanline_level = 20;
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int soft_scaling, analog_deadzone; // for Caanoo
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int soft_filter;
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int in_evdev_allow_abs_only attr_weak; // FIXME
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#ifndef HAVE_PRE_ARMV7
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#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
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#define DEFAULT_PSX_CLOCK_S "57"
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#else
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#define DEFAULT_PSX_CLOCK 50
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#define DEFAULT_PSX_CLOCK_S "50"
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#endif
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static const char *bioses[32];
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static const char *gpu_plugins[16];
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static const char *spu_plugins[16];
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static const char *memcards[32];
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static int bios_sel, gpu_plugsel, spu_plugsel;
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#ifndef UI_FEATURES_H
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#define MENU_SHOW_VOUTMODE 1
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#define MENU_SHOW_SCALER2 0
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#define MENU_SHOW_NUBS_BTNS 0
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#define MENU_SHOW_VIBRATION 0
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#define MENU_SHOW_DEADZONE 0
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#define MENU_SHOW_MINIMIZE 0
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#define MENU_SHOW_FULLSCREEN 1
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#define MENU_SHOW_VOLUME 0
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#endif
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#ifndef MENU_SHOW_VARSCALER
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#define MENU_SHOW_VARSCALER 0
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#endif
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#ifndef MENU_SHOW_VARSCALER_C
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#define MENU_SHOW_VARSCALER_C 0
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#endif
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static int min(int x, int y) { return x < y ? x : y; }
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static int max(int x, int y) { return x > y ? x : y; }
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static int emu_check_save_file(int slot, int *time)
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{
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char fname[MAXPATHLEN];
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struct stat status;
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int ret;
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ret = emu_check_state(slot);
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if (ret != 0 || time == NULL)
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return ret == 0 ? 1 : 0;
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ret = get_state_filename(fname, sizeof(fname), slot);
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if (ret != 0)
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return 1;
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ret = stat(fname, &status);
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if (ret != 0)
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return 1;
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if (status.st_mtime < REARMED_BIRTHDAY_TIME)
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return 1; // probably bad rtc like on some Caanoos
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*time = status.st_mtime;
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return 1;
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}
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static int emu_save_load_game(int load, int unused)
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{
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int ret;
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if (load) {
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ret = emu_load_state(state_slot);
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// reflect hle/bios mode from savestate
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if (Config.HLE)
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bios_sel = 0;
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else if (bios_sel == 0 && bioses[1] != NULL)
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// XXX: maybe find the right bios instead
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bios_sel = 1;
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}
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else
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ret = emu_save_state(state_slot);
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return ret;
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}
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static void rm_namelist_entry(struct dirent **namelist,
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int count, const char *name)
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{
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int i;
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for (i = 1; i < count; i++) {
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if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
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continue;
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if (strcmp(name, namelist[i]->d_name) == 0) {
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free(namelist[i]);
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namelist[i] = NULL;
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break;
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}
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}
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}
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static int optional_cdimg_filter(struct dirent **namelist, int count,
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const char *basedir)
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{
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const char *ext, *p;
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char buf[256], buf2[257];
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int i, d, ret, good_cue;
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struct STAT statf;
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FILE *f;
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if (count <= 1)
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return count;
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for (i = 1; i < count; i++) {
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if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
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continue;
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ext = strrchr(namelist[i]->d_name, '.');
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if (ext == NULL) {
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// should not happen but whatever
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free(namelist[i]);
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namelist[i] = NULL;
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continue;
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}
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ext++;
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// first find .cue files and remove files they reference
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if (strcasecmp(ext, "cue") == 0)
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{
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snprintf(buf, sizeof(buf), "%s/%s", basedir,
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namelist[i]->d_name);
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f = fopen(buf, "r");
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if (f == NULL) {
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free(namelist[i]);
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namelist[i] = NULL;
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continue;
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}
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good_cue = 0;
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while (fgets(buf, sizeof(buf), f)) {
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ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
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if (ret != 1)
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ret = sscanf(buf, " FILE %256s", buf2);
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if (ret != 1)
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continue;
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p = strrchr(buf2, '/');
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if (p == NULL)
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p = strrchr(buf2, '\\');
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if (p != NULL)
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p++;
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else
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p = buf2;
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snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
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ret = STAT(buf, &statf);
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if (ret == 0) {
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rm_namelist_entry(namelist, count, p);
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good_cue = 1;
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}
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}
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fclose(f);
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if (!good_cue) {
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free(namelist[i]);
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namelist[i] = NULL;
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}
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continue;
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}
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p = strcasestr(namelist[i]->d_name, "track");
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if (p != NULL) {
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ret = strtoul(p + 5, NULL, 10);
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if (ret > 1) {
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free(namelist[i]);
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namelist[i] = NULL;
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continue;
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}
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}
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}
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// compact namelist
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for (i = d = 1; i < count; i++)
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if (namelist[i] != NULL)
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namelist[d++] = namelist[i];
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return d;
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}
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// propagate menu settings to the emu vars
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static void menu_sync_config(void)
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{
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static int allow_abs_only_old;
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Config.PsxAuto = 1;
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if (region > 0) {
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Config.PsxAuto = 0;
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Config.PsxType = region - 1;
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}
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Config.cycle_multiplier = 10000 / psx_clock;
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switch (in_type_sel1) {
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case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
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case 2: in_type[0] = PSE_PAD_TYPE_GUNCON; break;
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case 3: in_type[0] = PSE_PAD_TYPE_GUN; break;
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case 4: in_type[0] = PSE_PAD_TYPE_NONE; break;
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default: in_type[0] = PSE_PAD_TYPE_STANDARD;
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}
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switch (in_type_sel2) {
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case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
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case 2: in_type[1] = PSE_PAD_TYPE_GUNCON; break;
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case 3: in_type[1] = PSE_PAD_TYPE_GUN; break;
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case 4: in_type[1] = PSE_PAD_TYPE_NONE; break;
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default: in_type[1] = PSE_PAD_TYPE_STANDARD;
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}
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if (in_evdev_allow_abs_only != allow_abs_only_old) {
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in_probe();
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allow_abs_only_old = in_evdev_allow_abs_only;
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}
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spu_config.iVolume = 768 + 128 * volume_boost;
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pl_rearmed_cbs.frameskip = frameskip - 1;
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pl_timing_prepare(Config.PsxType);
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}
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static void menu_set_defconfig(void)
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{
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emu_set_default_config();
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g_opts = 0;
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g_scaler = SCALE_4_3;
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g_gamma = 100;
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volume_boost = 0;
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#ifdef MIYOO
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frameskip = 0; // 0 - auto
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#else
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frameskip = 1; // 1 - off
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#endif
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analog_deadzone = 50;
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soft_scaling = 1;
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soft_filter = 0;
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scanlines = 0;
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scanline_level = 20;
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#ifdef MIYOO
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plat_target.vout_fullscreen = 1;
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#else
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plat_target.vout_fullscreen = 0;
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#endif
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psx_clock = DEFAULT_PSX_CLOCK;
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region = 0;
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in_type_sel1 = in_type_sel2 = 0;
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in_evdev_allow_abs_only = 0;
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menu_sync_config();
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}
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#define CE_CONFIG_STR(val) \
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{ #val, 0, Config.val }
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#define CE_CONFIG_VAL(val) \
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{ #val, sizeof(Config.val), &Config.val }
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#define CE_STR(val) \
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{ #val, 0, val }
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#define CE_INTVAL(val) \
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{ #val, sizeof(val), &val }
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#define CE_INTVAL_N(name, val) \
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{ name, sizeof(val), &val }
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#define CE_INTVAL_P(val) \
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{ #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
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// 'versioned' var, used when defaults change
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#define CE_CONFIG_STR_V(val, ver) \
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{ #val #ver, 0, Config.val }
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#define CE_INTVAL_V(val, ver) \
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{ #val #ver, sizeof(val), &val }
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#define CE_INTVAL_PV(val, ver) \
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{ #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
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static const struct {
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const char *name;
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size_t len;
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void *val;
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} config_data[] = {
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CE_CONFIG_STR(Bios),
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CE_CONFIG_STR_V(Gpu, 3),
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CE_CONFIG_STR(Spu),
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// CE_CONFIG_STR(Cdr),
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CE_CONFIG_VAL(Xa),
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CE_CONFIG_VAL(Mdec),
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CE_CONFIG_VAL(Cdda),
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CE_CONFIG_VAL(Debug),
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CE_CONFIG_VAL(PsxOut),
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CE_CONFIG_VAL(icache_emulation),
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CE_CONFIG_VAL(DisableStalls),
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CE_CONFIG_VAL(Cpu),
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CE_CONFIG_VAL(GpuListWalking),
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CE_CONFIG_VAL(FractionalFramerate),
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CE_CONFIG_VAL(PreciseExceptions),
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CE_CONFIG_VAL(TurboCD),
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CE_CONFIG_VAL(SlowBoot),
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CE_INTVAL(region),
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CE_INTVAL_V(g_scaler, 3),
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CE_INTVAL(g_gamma),
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CE_INTVAL(g_layer_x),
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CE_INTVAL(g_layer_y),
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CE_INTVAL(g_layer_w),
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CE_INTVAL(g_layer_h),
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CE_INTVAL(soft_filter),
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CE_INTVAL(scanlines),
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CE_INTVAL(scanline_level),
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CE_INTVAL(plat_target.vout_method),
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CE_INTVAL(plat_target.hwfilter),
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CE_INTVAL(plat_target.vout_fullscreen),
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CE_INTVAL(state_slot),
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CE_INTVAL(cpu_clock),
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CE_INTVAL(g_opts),
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CE_INTVAL(in_type_sel1),
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CE_INTVAL(in_type_sel2),
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CE_INTVAL(analog_deadzone),
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CE_INTVAL(memcard1_sel),
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CE_INTVAL(memcard2_sel),
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CE_INTVAL(g_autostateld_opt),
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CE_INTVAL(cd_buf_count),
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CE_INTVAL_N("adev0_axis0", in_adev_axis[0][0]),
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CE_INTVAL_N("adev0_axis1", in_adev_axis[0][1]),
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CE_INTVAL_N("adev1_axis0", in_adev_axis[1][0]),
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CE_INTVAL_N("adev1_axis1", in_adev_axis[1][1]),
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CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
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CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
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CE_INTVAL_V(frameskip, 4),
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CE_INTVAL_PV(dithering, 2),
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CE_INTVAL_P(gpu_peops.dwActFixes),
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CE_INTVAL_P(gpu_unai.old_renderer),
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CE_INTVAL_P(gpu_unai.ilace_force),
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CE_INTVAL_P(gpu_unai.lighting),
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CE_INTVAL_P(gpu_unai.fast_lighting),
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CE_INTVAL_P(gpu_unai.blending),
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CE_INTVAL_P(gpu_unai.scale_hires),
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CE_INTVAL_P(gpu_neon.allow_interlace),
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CE_INTVAL_P(gpu_neon.enhancement_enable),
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CE_INTVAL_P(gpu_neon.enhancement_no_main),
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CE_INTVAL_PV(gpu_neon.enhancement_tex_adj, 2),
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CE_INTVAL_P(gpu_peopsgl.bDrawDither),
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CE_INTVAL_P(gpu_peopsgl.iFilterType),
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CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
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CE_INTVAL_P(gpu_peopsgl.iUseMask),
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CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
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CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
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CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
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CE_INTVAL_P(gpu_peopsgl.iVRamSize),
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CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
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CE_INTVAL_P(gpu_peopsgl.dwActFixes),
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CE_INTVAL_P(screen_centering_type),
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CE_INTVAL_P(screen_centering_x),
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CE_INTVAL_P(screen_centering_y),
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CE_INTVAL_P(screen_centering_h_adj),
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CE_INTVAL_P(show_overscan),
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CE_INTVAL(spu_config.iUseReverb),
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|
CE_INTVAL(spu_config.iXAPitch),
|
|
CE_INTVAL(spu_config.iUseInterpolation),
|
|
CE_INTVAL(spu_config.iTempo),
|
|
CE_INTVAL(spu_config.iUseThread),
|
|
CE_INTVAL(config_save_counter),
|
|
CE_INTVAL(in_evdev_allow_abs_only),
|
|
CE_INTVAL(volume_boost),
|
|
CE_INTVAL(psx_clock),
|
|
CE_INTVAL(ndrc_g.hacks),
|
|
CE_INTVAL(in_enable_vibration),
|
|
};
|
|
|
|
static char *get_cd_label(void)
|
|
{
|
|
static char trimlabel[33];
|
|
int j;
|
|
|
|
strncpy(trimlabel, CdromLabel, 32);
|
|
trimlabel[32] = 0;
|
|
for (j = 31; j >= 0; j--)
|
|
if (trimlabel[j] == ' ')
|
|
trimlabel[j] = 0;
|
|
|
|
return trimlabel;
|
|
}
|
|
|
|
static void make_cfg_fname(char *buf, size_t size, int is_game)
|
|
{
|
|
char id_buf[64];
|
|
if (is_game) {
|
|
snprintf(id_buf, sizeof(id_buf), "%.32s-%.9s.cfg",
|
|
get_cd_label(), CdromId);
|
|
emu_make_path(buf, size, CFG_DIR, id_buf);
|
|
}
|
|
else
|
|
emu_make_path(buf, size, PCSX_DOT_DIR, cfgfile_basename);
|
|
}
|
|
|
|
static void keys_write_all(FILE *f);
|
|
static char *mystrip(char *str);
|
|
|
|
static void write_u32_value(FILE *f, u32 v)
|
|
{
|
|
if (v > 7)
|
|
fprintf(f, "0x");
|
|
fprintf(f, "%x\n", v);
|
|
}
|
|
|
|
static int menu_write_config(int is_game)
|
|
{
|
|
char cfgfile[MAXPATHLEN];
|
|
FILE *f;
|
|
int i;
|
|
|
|
config_save_counter++;
|
|
|
|
make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
|
|
f = fopen(cfgfile, "w");
|
|
if (f == NULL) {
|
|
printf("menu_write_config: failed to open: %s\n", cfgfile);
|
|
return -1;
|
|
}
|
|
|
|
cd_buf_count = cdra_get_buf_count();
|
|
|
|
for (i = 0; i < ARRAY_SIZE(config_data); i++) {
|
|
fprintf(f, "%s = ", config_data[i].name);
|
|
switch (config_data[i].len) {
|
|
case 0:
|
|
fprintf(f, "%s\n", (char *)config_data[i].val);
|
|
break;
|
|
case 1:
|
|
write_u32_value(f, *(u8 *)config_data[i].val);
|
|
break;
|
|
case 2:
|
|
write_u32_value(f, *(u16 *)config_data[i].val);
|
|
break;
|
|
case 4:
|
|
write_u32_value(f, *(u32 *)config_data[i].val);
|
|
break;
|
|
default:
|
|
printf("menu_write_config: unhandled len %d for %s\n",
|
|
(int)config_data[i].len, config_data[i].name);
|
|
break;
|
|
}
|
|
}
|
|
|
|
keys_write_all(f);
|
|
fclose(f);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int menu_do_last_cd_img(int is_get)
|
|
{
|
|
static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
|
|
char path[256];
|
|
struct STAT st;
|
|
FILE *f;
|
|
int i, ret = -1;
|
|
|
|
emu_make_path(path, sizeof(path), PCSX_DOT_DIR, "lastcdimg.txt");
|
|
f = fopen(path, is_get ? "r" : "w");
|
|
if (f == NULL) {
|
|
ret = -1;
|
|
goto out;
|
|
}
|
|
|
|
if (is_get) {
|
|
ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
|
|
last_selected_fname[ret] = 0;
|
|
mystrip(last_selected_fname);
|
|
}
|
|
else
|
|
fprintf(f, "%s\n", last_selected_fname);
|
|
fclose(f);
|
|
|
|
out:
|
|
if (is_get) {
|
|
for (i = 0; last_selected_fname[0] == 0
|
|
|| STAT(last_selected_fname, &st) != 0; i++)
|
|
{
|
|
if (i >= ARRAY_SIZE(defaults))
|
|
break;
|
|
strcpy(last_selected_fname, defaults[i]);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void parse_str_val(char *cval, const char *src)
|
|
{
|
|
char *tmp;
|
|
strncpy(cval, src, MAXPATHLEN);
|
|
cval[MAXPATHLEN - 1] = 0;
|
|
tmp = strchr(cval, '\n');
|
|
if (tmp == NULL)
|
|
tmp = strchr(cval, '\r');
|
|
if (tmp != NULL)
|
|
*tmp = 0;
|
|
}
|
|
|
|
static void keys_load_all(const char *cfg);
|
|
|
|
int menu_load_config(int is_game)
|
|
{
|
|
char cfgfile[MAXPATHLEN];
|
|
int i, ret = -1;
|
|
long size;
|
|
char *cfg;
|
|
FILE *f;
|
|
|
|
make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
|
|
f = fopen(cfgfile, "r");
|
|
if (f == NULL) {
|
|
printf("menu_load_config: failed to open: %s\n", cfgfile);
|
|
goto fail;
|
|
}
|
|
|
|
fseek(f, 0, SEEK_END);
|
|
size = ftell(f);
|
|
if (size <= 0) {
|
|
printf("bad size %ld: %s\n", size, cfgfile);
|
|
goto fail;
|
|
}
|
|
|
|
cfg = malloc(size + 1);
|
|
if (cfg == NULL)
|
|
goto fail;
|
|
|
|
fseek(f, 0, SEEK_SET);
|
|
if (fread(cfg, 1, size, f) != size) {
|
|
printf("failed to read: %s\n", cfgfile);
|
|
goto fail_read;
|
|
}
|
|
cfg[size] = 0;
|
|
|
|
for (i = 0; i < ARRAY_SIZE(config_data); i++) {
|
|
char *tmp, *tmp2;
|
|
u32 val;
|
|
|
|
tmp = strstr(cfg, config_data[i].name);
|
|
if (tmp == NULL)
|
|
continue;
|
|
tmp += strlen(config_data[i].name);
|
|
if (strncmp(tmp, " = ", 3) != 0)
|
|
continue;
|
|
tmp += 3;
|
|
|
|
if (config_data[i].len == 0) {
|
|
parse_str_val(config_data[i].val, tmp);
|
|
continue;
|
|
}
|
|
|
|
tmp2 = NULL;
|
|
val = strtoul(tmp, &tmp2, 16);
|
|
if (tmp2 == NULL || tmp == tmp2)
|
|
continue; // parse failed
|
|
|
|
switch (config_data[i].len) {
|
|
case 1:
|
|
*(u8 *)config_data[i].val = val;
|
|
break;
|
|
case 2:
|
|
*(u16 *)config_data[i].val = val;
|
|
break;
|
|
case 4:
|
|
*(u32 *)config_data[i].val = val;
|
|
break;
|
|
default:
|
|
printf("menu_load_config: unhandled len %d for %s\n",
|
|
(int)config_data[i].len, config_data[i].name);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!is_game) {
|
|
char *tmp = strstr(cfg, "lastcdimg = ");
|
|
if (tmp != NULL) {
|
|
tmp += 12;
|
|
parse_str_val(last_selected_fname, tmp);
|
|
}
|
|
}
|
|
|
|
keys_load_all(cfg);
|
|
cdra_set_buf_count(cd_buf_count);
|
|
ret = 0;
|
|
fail_read:
|
|
free(cfg);
|
|
fail:
|
|
if (f != NULL)
|
|
fclose(f);
|
|
|
|
menu_sync_config();
|
|
|
|
// sync plugins
|
|
for (i = bios_sel = 0; bioses[i] != NULL; i++)
|
|
if (strcmp(Config.Bios, bioses[i]) == 0)
|
|
{ bios_sel = i; break; }
|
|
|
|
for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
|
|
if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
|
|
{ gpu_plugsel = i; break; }
|
|
|
|
for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
|
|
if (strcmp(Config.Spu, spu_plugins[i]) == 0)
|
|
{ spu_plugsel = i; break; }
|
|
|
|
// memcard selections
|
|
char mcd1_old[sizeof(Config.Mcd1)];
|
|
char mcd2_old[sizeof(Config.Mcd2)];
|
|
strcpy(mcd1_old, Config.Mcd1);
|
|
strcpy(mcd2_old, Config.Mcd2);
|
|
|
|
if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
|
|
if (memcard1_sel == 0)
|
|
strcpy(Config.Mcd1, "none");
|
|
else if (memcards[memcard1_sel] != NULL)
|
|
snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
|
|
MEMCARD_DIR, memcards[memcard1_sel]);
|
|
}
|
|
if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
|
|
if (memcard2_sel == 0)
|
|
strcpy(Config.Mcd2, "none");
|
|
else if (memcards[memcard2_sel] != NULL)
|
|
snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
|
|
MEMCARD_DIR, memcards[memcard2_sel]);
|
|
}
|
|
if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
|
|
LoadMcds(Config.Mcd1, Config.Mcd2);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static const char *filter_exts[] = {
|
|
"bin", "img", "mdf", "iso", "cue", "z",
|
|
#ifdef HAVE_CHD
|
|
"chd",
|
|
#endif
|
|
"bz", "znx", "pbp", "cbn", "ppf", NULL
|
|
};
|
|
|
|
// rrrr rggg gggb bbbb
|
|
static unsigned short fname2color(const char *fname)
|
|
{
|
|
static const char *other_exts[] = {
|
|
"ccd", "toc", "mds", "sub", "table", "index", "sbi"
|
|
};
|
|
const char *ext = strrchr(fname, '.');
|
|
int i;
|
|
|
|
if (ext == NULL)
|
|
return 0xffff;
|
|
ext++;
|
|
for (i = 0; filter_exts[i] != NULL; i++)
|
|
if (strcasecmp(ext, filter_exts[i]) == 0)
|
|
return 0x7bff;
|
|
for (i = 0; i < array_size(other_exts); i++)
|
|
if (strcasecmp(ext, other_exts[i]) == 0)
|
|
return 0xa514;
|
|
return 0xffff;
|
|
}
|
|
|
|
static void draw_savestate_bg(int slot);
|
|
|
|
#define MENU_ALIGN_LEFT
|
|
#ifndef HAVE_PRE_ARMV7 // assume hires device
|
|
#define MENU_X2 1
|
|
#else
|
|
#define MENU_X2 0
|
|
#endif
|
|
|
|
#include "libpicofe/menu.c"
|
|
|
|
// a bit of black magic here
|
|
static void draw_savestate_bg(int slot)
|
|
{
|
|
static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
|
|
int x, y, w, h;
|
|
char fname[MAXPATHLEN];
|
|
GPUFreeze_t *gpu;
|
|
u16 *s, *d;
|
|
gzFile f;
|
|
int ret;
|
|
u32 tmp;
|
|
|
|
ret = get_state_filename(fname, sizeof(fname), slot);
|
|
if (ret != 0)
|
|
return;
|
|
|
|
f = gzopen(fname, "rb");
|
|
if (f == NULL)
|
|
return;
|
|
|
|
if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
|
|
fprintf(stderr, "gzseek failed: %d\n", ret);
|
|
gzclose(f);
|
|
return;
|
|
}
|
|
|
|
gpu = malloc(sizeof(*gpu));
|
|
if (gpu == NULL) {
|
|
gzclose(f);
|
|
return;
|
|
}
|
|
|
|
ret = gzread(f, gpu, sizeof(*gpu));
|
|
gzclose(f);
|
|
if (ret != sizeof(*gpu)) {
|
|
fprintf(stderr, "gzread failed\n");
|
|
goto out;
|
|
}
|
|
|
|
memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
|
|
|
|
if (gpu->ulStatus & 0x800000)
|
|
goto out; // disabled
|
|
|
|
x = gpu->ulControl[5] & 0x3ff;
|
|
y = (gpu->ulControl[5] >> 10) & 0x1ff;
|
|
w = psx_widths[(gpu->ulStatus >> 16) & 7];
|
|
tmp = gpu->ulControl[7];
|
|
h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
|
|
if (gpu->ulStatus & 0x80000) // doubleheight
|
|
h *= 2;
|
|
if (h <= 0 || h > 512)
|
|
goto out;
|
|
if (y > 512 - 64)
|
|
y = 0;
|
|
if (y + h > 512)
|
|
h = 512 - y;
|
|
s = (u16 *)gpu->psxVRam + y * 1024 + x;
|
|
|
|
x = max(0, g_menuscreen_w - w) & ~3;
|
|
y = max(0, g_menuscreen_h / 2 - h / 2);
|
|
w = min(g_menuscreen_w, w);
|
|
h = min(g_menuscreen_h, h);
|
|
d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
|
|
|
|
for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
|
|
if (gpu->ulStatus & 0x200000)
|
|
bgr888_to_rgb565(d, s, w * 3);
|
|
else
|
|
bgr555_to_rgb565(d, s, w * 2);
|
|
|
|
// darken this so that menu text is visible
|
|
if (g_menuscreen_w - w < 320)
|
|
menu_darken_bg(d, d, w, 0);
|
|
}
|
|
|
|
out:
|
|
free(gpu);
|
|
}
|
|
|
|
// -------------- key config --------------
|
|
|
|
me_bind_action me_ctrl_actions[] =
|
|
{
|
|
{ "UP ", 1 << DKEY_UP},
|
|
{ "DOWN ", 1 << DKEY_DOWN },
|
|
{ "LEFT ", 1 << DKEY_LEFT },
|
|
{ "RIGHT ", 1 << DKEY_RIGHT },
|
|
{ "TRIANGLE", 1 << DKEY_TRIANGLE },
|
|
{ "CIRCLE ", 1 << DKEY_CIRCLE },
|
|
{ "CROSS ", 1 << DKEY_CROSS },
|
|
{ "SQUARE ", 1 << DKEY_SQUARE },
|
|
{ "L1 ", 1 << DKEY_L1 },
|
|
{ "R1 ", 1 << DKEY_R1 },
|
|
{ "L2 ", 1 << DKEY_L2 },
|
|
{ "R2 ", 1 << DKEY_R2 },
|
|
{ "L3 ", 1 << DKEY_L3 },
|
|
{ "R3 ", 1 << DKEY_R3 },
|
|
{ "START ", 1 << DKEY_START },
|
|
{ "SELECT ", 1 << DKEY_SELECT },
|
|
{ NULL, 0 }
|
|
};
|
|
|
|
me_bind_action emuctrl_actions[] =
|
|
{
|
|
{ "Save State ", 1 << SACTION_SAVE_STATE },
|
|
{ "Load State ", 1 << SACTION_LOAD_STATE },
|
|
{ "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
|
|
{ "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
|
|
{ "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
|
|
{ "Take Screenshot ", 1 << SACTION_SCREENSHOT },
|
|
{ "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
|
|
#ifndef HAVE_PRE_ARMV7
|
|
{ "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
|
|
#endif
|
|
{ "Fast Forward ", 1 << SACTION_FAST_FORWARD },
|
|
#if MENU_SHOW_MINIMIZE
|
|
{ "Minimize ", 1 << SACTION_MINIMIZE },
|
|
#endif
|
|
#if MENU_SHOW_FULLSCREEN
|
|
{ "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
|
|
#endif
|
|
{ "Enter Menu ", 1 << SACTION_ENTER_MENU },
|
|
{ "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
|
|
{ "Gun A button ", 1 << SACTION_GUN_A },
|
|
{ "Gun B button ", 1 << SACTION_GUN_B },
|
|
{ "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
|
|
#if MENU_SHOW_VOLUME
|
|
{ "Volume Up ", 1 << SACTION_VOLUME_UP },
|
|
{ "Volume Down ", 1 << SACTION_VOLUME_DOWN },
|
|
#endif
|
|
{ "Analog toggle ", 1 << SACTION_ANALOG_TOGGLE },
|
|
{ NULL, 0 }
|
|
};
|
|
|
|
static char *mystrip(char *str)
|
|
{
|
|
int i, len;
|
|
|
|
len = strlen(str);
|
|
for (i = 0; i < len; i++)
|
|
if (str[i] != ' ') break;
|
|
if (i > 0) memmove(str, str + i, len - i + 1);
|
|
|
|
len = strlen(str);
|
|
for (i = len - 1; i >= 0; i--)
|
|
if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
|
|
str[i+1] = 0;
|
|
|
|
return str;
|
|
}
|
|
|
|
static void get_line(char *d, size_t size, const char *s)
|
|
{
|
|
const char *pe;
|
|
size_t len;
|
|
|
|
for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
|
|
;
|
|
len = pe - s;
|
|
if (len > size - 1)
|
|
len = size - 1;
|
|
strncpy(d, s, len);
|
|
d[len] = 0;
|
|
}
|
|
|
|
static void keys_write_all(FILE *f)
|
|
{
|
|
int d;
|
|
|
|
for (d = 0; d < IN_MAX_DEVS; d++)
|
|
{
|
|
const int *binds = in_get_dev_binds(d);
|
|
const char *name = in_get_dev_name(d, 0, 0);
|
|
int k, count = 0;
|
|
|
|
if (binds == NULL || name == NULL)
|
|
continue;
|
|
|
|
fprintf(f, "binddev = %s\n", name);
|
|
in_get_config(d, IN_CFG_BIND_COUNT, &count);
|
|
|
|
for (k = 0; k < count; k++)
|
|
{
|
|
int i, kbinds, mask;
|
|
char act[32];
|
|
|
|
act[0] = act[31] = 0;
|
|
name = in_get_key_name(d, k);
|
|
|
|
kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
|
|
for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
|
|
mask = me_ctrl_actions[i].mask;
|
|
if (mask & kbinds) {
|
|
strncpy(act, me_ctrl_actions[i].name, 31);
|
|
fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
|
|
kbinds &= ~mask;
|
|
}
|
|
mask = me_ctrl_actions[i].mask << 16;
|
|
if (mask & kbinds) {
|
|
strncpy(act, me_ctrl_actions[i].name, 31);
|
|
fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
|
|
kbinds &= ~mask;
|
|
}
|
|
}
|
|
|
|
kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
|
|
for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
|
|
mask = emuctrl_actions[i].mask;
|
|
if (mask & kbinds) {
|
|
strncpy(act, emuctrl_actions[i].name, 31);
|
|
fprintf(f, "bind %s = %s\n", name, mystrip(act));
|
|
kbinds &= ~mask;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (k = 0; k < array_size(in_adev); k++)
|
|
{
|
|
if (in_adev[k] == d)
|
|
fprintf(f, "bind_analog = %d\n", k);
|
|
}
|
|
}
|
|
}
|
|
|
|
static int parse_bind_val(const char *val, int *type)
|
|
{
|
|
int i;
|
|
|
|
*type = IN_BINDTYPE_NONE;
|
|
if (val[0] == 0)
|
|
return 0;
|
|
|
|
if (strncasecmp(val, "player", 6) == 0)
|
|
{
|
|
int player, shift = 0;
|
|
player = atoi(val + 6) - 1;
|
|
|
|
if ((unsigned int)player > 1)
|
|
return -1;
|
|
if (player == 1)
|
|
shift = 16;
|
|
|
|
*type = IN_BINDTYPE_PLAYER12;
|
|
for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
|
|
if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
|
|
return me_ctrl_actions[i].mask << shift;
|
|
}
|
|
}
|
|
for (i = 0; emuctrl_actions[i].name != NULL; i++) {
|
|
if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
|
|
*type = IN_BINDTYPE_EMU;
|
|
return emuctrl_actions[i].mask;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
static void keys_load_all(const char *cfg)
|
|
{
|
|
char dev[256], key[128], *act;
|
|
const char *p;
|
|
int bind, bindtype;
|
|
int ret, dev_id;
|
|
|
|
p = cfg;
|
|
while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
|
|
p += 10;
|
|
|
|
// don't strip 'dev' because there are weird devices
|
|
// with names with space at the end
|
|
get_line(dev, sizeof(dev), p);
|
|
|
|
dev_id = in_config_parse_dev(dev);
|
|
if (dev_id < 0) {
|
|
printf("input: can't handle dev: %s\n", dev);
|
|
continue;
|
|
}
|
|
|
|
in_unbind_all(dev_id, -1, -1);
|
|
while ((p = strstr(p, "bind"))) {
|
|
if (strncmp(p, "binddev = ", 10) == 0)
|
|
break;
|
|
|
|
if (strncmp(p, "bind_analog", 11) == 0) {
|
|
ret = sscanf(p, "bind_analog = %d", &bind);
|
|
p += 11;
|
|
if (ret != 1) {
|
|
printf("input: parse error: %16s..\n", p);
|
|
continue;
|
|
}
|
|
if ((unsigned int)bind >= array_size(in_adev)) {
|
|
printf("input: analog id %d out of range\n", bind);
|
|
continue;
|
|
}
|
|
in_adev[bind] = dev_id;
|
|
continue;
|
|
}
|
|
|
|
p += 4;
|
|
if (*p != ' ') {
|
|
printf("input: parse error: %16s..\n", p);
|
|
continue;
|
|
}
|
|
|
|
get_line(key, sizeof(key), p);
|
|
act = strchr(key, '=');
|
|
if (act == NULL) {
|
|
printf("parse failed: %16s..\n", p);
|
|
continue;
|
|
}
|
|
*act = 0;
|
|
act++;
|
|
mystrip(key);
|
|
mystrip(act);
|
|
|
|
bind = parse_bind_val(act, &bindtype);
|
|
if (bind != -1 && bind != 0) {
|
|
//printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
|
|
in_config_bind_key(dev_id, key, bind, bindtype);
|
|
}
|
|
else
|
|
lprintf("config: unhandled action \"%s\"\n", act);
|
|
}
|
|
}
|
|
in_clean_binds();
|
|
}
|
|
|
|
static int key_config_loop_wrap(int id, int keys)
|
|
{
|
|
int d;
|
|
|
|
for (d = 0; d < IN_MAX_DEVS; d++)
|
|
in_set_config_int(d, IN_CFG_ANALOG_MAP_ULDR, 0);
|
|
switch (id) {
|
|
case MA_CTRL_PLAYER1:
|
|
key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
|
|
break;
|
|
case MA_CTRL_PLAYER2:
|
|
key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
|
|
break;
|
|
case MA_CTRL_EMU:
|
|
key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
for (d = 0; d < IN_MAX_DEVS; d++)
|
|
in_set_config_int(d, IN_CFG_ANALOG_MAP_ULDR, 1);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
|
|
"Might cause problems with real analog sticks";
|
|
static const char *adevnames[IN_MAX_DEVS + 2];
|
|
static int stick_sel[2];
|
|
|
|
static menu_entry e_menu_keyconfig_analog[] =
|
|
{
|
|
mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
|
|
mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
|
|
mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
|
|
mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
|
|
mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
|
|
mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
|
|
mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
|
|
mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
|
|
mee_end,
|
|
};
|
|
|
|
static int key_config_analog(int id, int keys)
|
|
{
|
|
int i, d, count, sel = 0;
|
|
int sel2dev_map[IN_MAX_DEVS];
|
|
|
|
memset(adevnames, 0, sizeof(adevnames));
|
|
memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
|
|
memset(stick_sel, 0, sizeof(stick_sel));
|
|
|
|
adevnames[0] = "None";
|
|
i = 1;
|
|
for (d = 0; d < IN_MAX_DEVS; d++)
|
|
{
|
|
const char *name = in_get_dev_name(d, 0, 1);
|
|
if (name == NULL)
|
|
continue;
|
|
|
|
count = 0;
|
|
in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
|
|
if (count == 0)
|
|
continue;
|
|
|
|
if (in_adev[0] == d) stick_sel[0] = i;
|
|
if (in_adev[1] == d) stick_sel[1] = i;
|
|
sel2dev_map[i] = d;
|
|
adevnames[i++] = name;
|
|
}
|
|
adevnames[i] = NULL;
|
|
|
|
me_loop(e_menu_keyconfig_analog, &sel);
|
|
|
|
in_adev[0] = sel2dev_map[stick_sel[0]];
|
|
in_adev[1] = sel2dev_map[stick_sel[1]];
|
|
|
|
return 0;
|
|
}
|
|
|
|
static const char *mgn_dev_name(int id, int *offs)
|
|
{
|
|
const char *name = NULL;
|
|
static int it = 0;
|
|
|
|
if (id == MA_CTRL_DEV_FIRST)
|
|
it = 0;
|
|
|
|
for (; it < IN_MAX_DEVS; it++) {
|
|
name = in_get_dev_name(it, 1, 1);
|
|
if (name != NULL)
|
|
break;
|
|
}
|
|
|
|
it++;
|
|
return name;
|
|
}
|
|
|
|
static const char *mgn_saveloadcfg(int id, int *offs)
|
|
{
|
|
return "";
|
|
}
|
|
|
|
static int mh_savecfg(int id, int keys)
|
|
{
|
|
if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
|
|
menu_update_msg("config saved");
|
|
else
|
|
menu_update_msg("failed to write config");
|
|
|
|
return 1;
|
|
}
|
|
|
|
static int mh_input_rescan(int id, int keys)
|
|
{
|
|
//menu_sync_config();
|
|
in_probe();
|
|
menu_update_msg("rescan complete.");
|
|
|
|
return 0;
|
|
}
|
|
|
|
static const char *men_in_type_sel[] = {
|
|
"Standard (SCPH-1080)",
|
|
"Analog (SCPH-1150)",
|
|
"GunCon",
|
|
"Konami Gun",
|
|
"None",
|
|
NULL
|
|
};
|
|
static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
|
|
static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
|
|
static const char h_vibration[]= "Must select analog above and enable this ingame too.";
|
|
|
|
static menu_entry e_menu_keyconfig[] =
|
|
{
|
|
mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
|
|
mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
|
|
mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
|
|
mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
|
|
mee_label (""),
|
|
mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
|
|
mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
|
|
mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
|
|
mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
|
|
mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
|
|
mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
|
|
mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
|
|
mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
|
|
mee_handler ("Rescan devices:", mh_input_rescan),
|
|
mee_label (""),
|
|
mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
|
|
mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
|
|
mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
|
|
mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
|
|
mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
|
|
mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
|
|
mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
|
|
mee_end,
|
|
};
|
|
|
|
static int menu_loop_keyconfig(int id, int keys)
|
|
{
|
|
static int sel = 0;
|
|
|
|
// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
|
|
me_loop(e_menu_keyconfig, &sel);
|
|
return 0;
|
|
}
|
|
|
|
// ------------ gfx options menu ------------
|
|
|
|
static const char *men_scaler[] = {
|
|
"1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen",
|
|
#if MENU_SHOW_VARSCALER_C
|
|
"custom",
|
|
#endif
|
|
NULL
|
|
};
|
|
static const char *men_soft_filter[] = { "None",
|
|
#ifdef HAVE_NEON32
|
|
"scale2x", "eagle2x",
|
|
#endif
|
|
NULL };
|
|
static const char *men_dummy[] = { NULL };
|
|
static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL };
|
|
static const char *men_overscan[] = { "OFF", "Auto", "Hack", NULL };
|
|
static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
|
|
"int. 4:3 - uses integer if possible, else fractional";
|
|
static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
|
|
"using d-pad or move it using R+d-pad";
|
|
static const char h_soft_filter[] = "Works only if game uses low resolution modes";
|
|
static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
|
|
#ifdef HAVE_NEON32
|
|
static const char *men_scanlines[] = { "OFF", "1", "2", "3", NULL };
|
|
static const char h_scanline_l[] = "Scanline brightness, 0-100%";
|
|
#endif
|
|
|
|
static int menu_loop_cscaler(int id, int keys)
|
|
{
|
|
void *saved_layer = NULL;
|
|
size_t saved_layer_size = 0;
|
|
int was_layer_clipped = 0;
|
|
unsigned int inp;
|
|
|
|
if (!pl_vout_buf)
|
|
return -1;
|
|
|
|
g_scaler = SCALE_CUSTOM;
|
|
saved_layer_size = last_vout_w * last_vout_h * last_vout_bpp / 8;
|
|
saved_layer = malloc(saved_layer_size);
|
|
if (saved_layer)
|
|
memcpy(saved_layer, pl_vout_buf, saved_layer_size);
|
|
|
|
plat_gvideo_open(Config.PsxType);
|
|
|
|
menu_draw_begin(0, 1);
|
|
memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
|
|
menu_draw_end();
|
|
|
|
for (;;)
|
|
{
|
|
if (saved_layer && last_vout_bpp == 16) {
|
|
int top_x = max(0, -g_layer_x * last_vout_w / 800) + 1;
|
|
int top_y = max(0, -g_layer_y * last_vout_h / 480) + 1;
|
|
char text[128];
|
|
memcpy(pl_vout_buf, saved_layer, saved_layer_size);
|
|
snprintf(text, sizeof(text), "%d,%d %dx%d",
|
|
g_layer_x, g_layer_y, g_layer_w, g_layer_h);
|
|
basic_text_out16_nf(pl_vout_buf, last_vout_w,
|
|
top_x, top_y, text);
|
|
basic_text_out16_nf(pl_vout_buf, last_vout_w, 2,
|
|
last_vout_h - 20, "d-pad: resize, R+d-pad: move");
|
|
pl_vout_buf = plat_gvideo_flip();
|
|
}
|
|
|
|
inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
|
|
|PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
|
|
if (inp & PBTN_UP) g_layer_y--;
|
|
if (inp & PBTN_DOWN) g_layer_y++;
|
|
if (inp & PBTN_LEFT) g_layer_x--;
|
|
if (inp & PBTN_RIGHT) g_layer_x++;
|
|
if (!(inp & PBTN_R)) {
|
|
if (inp & PBTN_UP) g_layer_h += 2;
|
|
if (inp & PBTN_DOWN) g_layer_h -= 2;
|
|
if (inp & PBTN_LEFT) g_layer_w += 2;
|
|
if (inp & PBTN_RIGHT) g_layer_w -= 2;
|
|
}
|
|
if (inp & (PBTN_MOK|PBTN_MBACK))
|
|
break;
|
|
|
|
if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
|
|
int layer_clipped = 0;
|
|
g_layer_x = max(-320, min(g_layer_x, 640));
|
|
g_layer_y = max(-240, min(g_layer_y, 400));
|
|
g_layer_w = max(160, g_layer_w);
|
|
g_layer_h = max( 60, g_layer_h);
|
|
if (g_layer_x < 0 || g_layer_x + g_layer_w > 800)
|
|
layer_clipped = 1;
|
|
if (g_layer_w > 800+400)
|
|
g_layer_w = 800+400;
|
|
if (g_layer_y < 0 || g_layer_y + g_layer_h > 480)
|
|
layer_clipped = 1;
|
|
if (g_layer_h > 480+360)
|
|
g_layer_h = 480+360;
|
|
// resize the layer
|
|
plat_gvideo_open(Config.PsxType);
|
|
if (layer_clipped || was_layer_clipped)
|
|
pl_vout_buf = plat_gvideo_set_mode(&last_vout_w,
|
|
&last_vout_h, &last_vout_bpp);
|
|
was_layer_clipped = layer_clipped;
|
|
}
|
|
}
|
|
|
|
plat_gvideo_close();
|
|
free(saved_layer);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static menu_entry e_menu_gfx_options[] =
|
|
{
|
|
mee_enum ("PSX Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
|
|
mee_enum ("Show overscan", MA_OPT_OVERSCAN, pl_rearmed_cbs.show_overscan, men_overscan),
|
|
mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
|
|
mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
|
|
mee_onoff ("Fullscreen mode", MA_OPT_VOUT_FULL, plat_target.vout_fullscreen, 1),
|
|
mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
|
|
mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
|
|
mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
|
|
#ifdef HAVE_NEON32
|
|
mee_enum ("Scanlines", MA_OPT_SCANLINES, scanlines, men_scanlines),
|
|
mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
|
|
#endif
|
|
mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
|
|
mee_onoff ("OpenGL Vsync", MA_OPT_VSYNC, g_opts, OPT_VSYNC),
|
|
mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
|
|
mee_end,
|
|
};
|
|
|
|
static int menu_loop_gfx_options(int id, int keys)
|
|
{
|
|
static int sel = 0;
|
|
|
|
me_loop(e_menu_gfx_options, &sel);
|
|
|
|
return 0;
|
|
}
|
|
|
|
// ------------ bios/plugins ------------
|
|
|
|
static const char h_gpu_neon_enhanced[] =
|
|
"Renders in double resolution at perf. cost\n"
|
|
"(not available for high resolution games)";
|
|
static const char h_gpu_neon_enhanced_hack[] =
|
|
"Speed hack for above option (glitches some games)";
|
|
static const char h_gpu_neon_enhanced_texadj[] =
|
|
"Solves some Enh. res. texture issues, some perf hit";
|
|
static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
|
|
|
|
static menu_entry e_menu_plugin_gpu_neon[] =
|
|
{
|
|
mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
|
|
mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
|
|
mee_onoff_h ("Enh. res. texture adjust", 0, pl_rearmed_cbs.gpu_neon.enhancement_tex_adj, 1, h_gpu_neon_enhanced_texadj),
|
|
mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
|
|
mee_end,
|
|
};
|
|
|
|
static menu_entry e_menu_plugin_gpu_unai[] =
|
|
{
|
|
mee_onoff ("Old renderer", 0, pl_rearmed_cbs.gpu_unai.old_renderer, 1),
|
|
mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
|
|
mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
|
|
mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
|
|
mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
|
|
mee_onoff ("Downscale Hi-Res", 0, pl_rearmed_cbs.gpu_unai.scale_hires, 1),
|
|
mee_end,
|
|
};
|
|
|
|
//static const char h_gpu_0[] = "Needed for Chrono Cross";
|
|
static const char h_gpu_1[] = "Capcom fighting games";
|
|
static const char h_gpu_2[] = "Black screens in Lunar";
|
|
static const char h_gpu_3[] = "Compatibility mode";
|
|
static const char h_gpu_6[] = "Pandemonium 2";
|
|
//static const char h_gpu_7[] = "Skip every second frame";
|
|
static const char h_gpu_8[] = "Needed by Dark Forces";
|
|
static const char h_gpu_9[] = "better g-colors, worse textures";
|
|
static const char h_gpu_10[] = "Toggle busy flags after drawing";
|
|
|
|
static menu_entry e_menu_plugin_gpu_peops[] =
|
|
{
|
|
// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
|
|
mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
|
|
mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
|
|
mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
|
|
mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
|
|
// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
|
|
mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
|
|
mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
|
|
mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
|
|
mee_end,
|
|
};
|
|
|
|
static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
|
|
"Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
|
|
static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
|
|
|
|
static menu_entry e_menu_plugin_gpu_peopsgl[] =
|
|
{
|
|
mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
|
|
mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
|
|
mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
|
|
mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
|
|
mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
|
|
mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
|
|
mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
|
|
mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
|
|
mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
|
|
mee_label ("Fixes/hacks:"),
|
|
mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
|
|
mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
|
|
mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
|
|
mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
|
|
mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
|
|
mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
|
|
mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
|
|
mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
|
|
mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
|
|
mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
|
|
mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
|
|
mee_end,
|
|
};
|
|
|
|
static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
|
|
static const char h_spu_volboost[] = "Large values cause distortion";
|
|
static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
|
|
"This is inaccurate and breaks games";
|
|
|
|
static menu_entry e_menu_plugin_spu[] =
|
|
{
|
|
mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
|
|
mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
|
|
mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
|
|
//mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
|
|
mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
|
|
mee_end,
|
|
};
|
|
|
|
static int menu_loop_plugin_spu(int id, int keys)
|
|
{
|
|
static int sel = 0;
|
|
me_loop(e_menu_plugin_spu, &sel);
|
|
return 0;
|
|
}
|
|
|
|
static const char *men_gpu_dithering[] = { "OFF", "ON", "Force", NULL };
|
|
|
|
static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
|
|
"savestates and can't be changed there. Must save\n"
|
|
"config and reload the game for change to take effect";
|
|
static const char h_plugin_gpu[] =
|
|
#if defined(BUILTIN_GPU_NEON)
|
|
"builtin_gpu is the NEON GPU, very fast and accurate\n"
|
|
#elif defined(BUILTIN_GPU_PEOPS)
|
|
"builtin_gpu is the P.E.Op.S GPU, slow but accurate\n"
|
|
#elif defined(BUILTIN_GPU_UNAI)
|
|
"builtin_gpu is the Unai GPU, very fast\n"
|
|
#endif
|
|
#ifndef NO_DYLIB
|
|
#if !defined(BUILTIN_GPU_NEON) && defined(GPU_NEON)
|
|
"gpu_neon is Exophase's NEON GPU, fast and accurate\n"
|
|
#endif
|
|
#ifndef BUILTIN_GPU_PEOPS
|
|
"gpu_peops is Pete's soft GPU, slow but accurate\n"
|
|
#endif
|
|
#ifndef BUILTIN_GPU_UNAI
|
|
"gpu_unai is the GPU renderer from PCSX4ALL\n"
|
|
#endif
|
|
#ifdef HAVE_GLES
|
|
"gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
|
|
#endif
|
|
"must save config and reload the game if changed"
|
|
#endif
|
|
;
|
|
static const char h_plugin_spu[] = ""
|
|
#ifndef NO_DYLIB
|
|
"spunull effectively disables sound\n"
|
|
"must save config and reload the game if changed"
|
|
#endif
|
|
;
|
|
// static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
|
|
// static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
|
|
// static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team plugin (new)";
|
|
static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
|
|
|
|
static int menu_loop_pluginsel_options(int id, int keys)
|
|
{
|
|
static int sel = 0;
|
|
if (strcmp(gpu_plugins[gpu_plugsel], "gpu_peops.so") == 0)
|
|
me_loop(e_menu_plugin_gpu_peops, &sel);
|
|
else if (strcmp(gpu_plugins[gpu_plugsel], "gpu_unai.so") == 0)
|
|
me_loop(e_menu_plugin_gpu_unai, &sel);
|
|
else if (strcmp(gpu_plugins[gpu_plugsel], "gpu_gles.so") == 0)
|
|
me_loop(e_menu_plugin_gpu_peopsgl, &sel);
|
|
else if (strcmp(gpu_plugins[gpu_plugsel], "gpu_neon.so") == 0)
|
|
me_loop(e_menu_plugin_gpu_neon, &sel);
|
|
else
|
|
#if defined(BUILTIN_GPU_NEON)
|
|
me_loop(e_menu_plugin_gpu_neon, &sel);
|
|
#elif defined(BUILTIN_GPU_PEOPS)
|
|
me_loop(e_menu_plugin_gpu_peops, &sel);
|
|
#elif defined(BUILTIN_GPU_UNAI)
|
|
me_loop(e_menu_plugin_gpu_unai, &sel);
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
static menu_entry e_menu_plugin_options[] =
|
|
{
|
|
mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
|
|
mee_enum ("GPU Dithering", 0, pl_rearmed_cbs.dithering, men_gpu_dithering),
|
|
mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
|
|
mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
|
|
mee_handler ("Configure selected GPU plugin", menu_loop_pluginsel_options),
|
|
mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
|
|
mee_end,
|
|
};
|
|
|
|
static menu_entry e_menu_main2[];
|
|
|
|
static int menu_loop_plugin_options(int id, int keys)
|
|
{
|
|
static int sel = 0;
|
|
me_loop(e_menu_plugin_options, &sel);
|
|
|
|
// sync BIOS/plugins
|
|
snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
|
|
snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
|
|
snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
|
|
me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
|
|
|
|
return 0;
|
|
}
|
|
|
|
// ------------ adv options menu ------------
|
|
|
|
#ifndef DRC_DISABLE
|
|
static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
|
|
static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
|
|
static const char h_cfg_gteunn[] = "May cause graphical glitches";
|
|
static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
|
|
#endif
|
|
static const char h_cfg_stalls[] = "Will cause some games to run too fast";
|
|
|
|
static menu_entry e_menu_speed_hacks[] =
|
|
{
|
|
#ifndef DRC_DISABLE
|
|
mee_onoff_h ("Disable compat hacks", 0, ndrc_g.hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
|
|
mee_onoff_h ("Disable SMC checks", 0, ndrc_g.hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
|
|
mee_onoff_h ("Assume GTE regs unneeded", 0, ndrc_g.hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
|
|
mee_onoff_h ("Disable GTE flags", 0, ndrc_g.hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
|
|
#endif
|
|
mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
|
|
mee_end,
|
|
};
|
|
|
|
static int menu_loop_speed_hacks(int id, int keys)
|
|
{
|
|
static int sel = 0;
|
|
menu_iopts[0] = Config.DisableStalls;
|
|
me_loop(e_menu_speed_hacks, &sel);
|
|
Config.DisableStalls = menu_iopts[0];
|
|
return 0;
|
|
}
|
|
|
|
static const char *men_autooo[] = { "Auto", "Off", "On", NULL };
|
|
|
|
static const char h_cfg_cpul[] = "Shows CPU usage in %";
|
|
static const char h_cfg_spu[] = "Shows active SPU channels\n"
|
|
"(green: normal, red: fmod, blue: noise)";
|
|
static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
|
|
static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
|
|
static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
|
|
"(proper .cue/.bin dump is needed otherwise)";
|
|
#ifndef DRC_DISABLE
|
|
static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
|
|
"Might be useful to overcome some dynarec bugs";
|
|
#endif
|
|
static const char h_cfg_shacks[] = "Breaks games but may give better performance";
|
|
static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
|
|
static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
|
|
"and exceptions (slow, interpreter only, keep off)";
|
|
static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
|
|
"causes a performance hit";
|
|
static const char h_cfg_ffps[] = "Instead of 50/60fps for PAL/NTSC use ~49.75/59.81\n"
|
|
"Closer to real hw but doesn't match modern displays.";
|
|
static const char h_cfg_tcd[] = "Greatly reduce CD load times. Breaks some games.";
|
|
static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
|
|
"(adjust this if the game is too slow/too fast/hangs)";
|
|
|
|
enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL, AMO_FFPS, AMO_TCD };
|
|
|
|
static menu_entry e_menu_adv_options[] =
|
|
{
|
|
mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
|
|
mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
|
|
mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
|
|
mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
|
|
mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
|
|
mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
|
|
mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
|
|
mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_autooo, h_cfg_gpul),
|
|
mee_enum_h ("Fractional framerate", 0, menu_iopts[AMO_FFPS], men_autooo, h_cfg_ffps),
|
|
mee_onoff_h ("Turbo CD-ROM ", 0, menu_iopts[AMO_TCD], 1, h_cfg_tcd),
|
|
#ifdef USE_ASYNC_CDROM
|
|
mee_range ("CD-ROM read-ahead", 0, cd_buf_count, 0, 1024),
|
|
#endif
|
|
#if !defined(DRC_DISABLE) || defined(LIGHTREC)
|
|
mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
|
|
#endif
|
|
mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
|
|
mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
|
|
mee_end,
|
|
};
|
|
|
|
static int menu_loop_adv_options(int id, int keys)
|
|
{
|
|
static int sel = 0;
|
|
static struct {
|
|
boolean *opt;
|
|
int *mopt;
|
|
} opts[] = {
|
|
{ &Config.Xa, &menu_iopts[AMO_XA] },
|
|
{ &Config.Cdda, &menu_iopts[AMO_CDDA] },
|
|
{ &Config.icache_emulation, &menu_iopts[AMO_IC] },
|
|
{ &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
|
|
{ &Config.Cpu, &menu_iopts[AMO_CPU] },
|
|
{ &Config.TurboCD, &menu_iopts[AMO_TCD] },
|
|
};
|
|
int i;
|
|
for (i = 0; i < ARRAY_SIZE(opts); i++)
|
|
*opts[i].mopt = *opts[i].opt;
|
|
menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
|
|
menu_iopts[AMO_FFPS] = Config.FractionalFramerate + 1;
|
|
|
|
me_loop(e_menu_adv_options, &sel);
|
|
|
|
for (i = 0; i < ARRAY_SIZE(opts); i++)
|
|
*opts[i].opt = *opts[i].mopt;
|
|
Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
|
|
Config.FractionalFramerate = menu_iopts[AMO_FFPS] - 1;
|
|
cdra_set_buf_count(cd_buf_count);
|
|
|
|
return 0;
|
|
}
|
|
|
|
// ------------ options menu ------------
|
|
|
|
static int mh_restore_defaults(int id, int keys)
|
|
{
|
|
menu_set_defconfig();
|
|
menu_update_msg("defaults restored");
|
|
return 1;
|
|
}
|
|
|
|
static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
|
|
static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
|
|
/*
|
|
static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
|
|
static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
|
|
"loading state or both";
|
|
*/
|
|
static const char h_restore_def[] = "Switches back to default / recommended\n"
|
|
"configuration";
|
|
static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
|
|
static const char h_sputhr[] = "Warning: has some known bugs\n";
|
|
|
|
static menu_entry e_menu_options[] =
|
|
{
|
|
// mee_range ("Save slot", 0, state_slot, 0, 9),
|
|
// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
|
|
mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
|
|
mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
|
|
mee_enum ("Region", 0, region, men_region),
|
|
mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
|
|
#ifdef C64X_DSP
|
|
mee_onoff_h ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
|
|
#else
|
|
mee_onoff_h ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
|
|
#endif
|
|
mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
|
|
mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
|
|
mee_handler ("[Advanced]", menu_loop_adv_options),
|
|
mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
|
|
mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
|
|
mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
|
|
mee_end,
|
|
};
|
|
|
|
static int menu_loop_options(int id, int keys)
|
|
{
|
|
static int sel = 0;
|
|
|
|
me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
|
|
me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
|
|
me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
|
|
|
|
me_loop(e_menu_options, &sel);
|
|
|
|
return 0;
|
|
}
|
|
|
|
// ------------ debug menu ------------
|
|
|
|
static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
|
|
{
|
|
int w = min(g_menuscreen_w, 1024);
|
|
int h = min(g_menuscreen_h, 512);
|
|
u16 *d = g_menuscreen_ptr;
|
|
u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
|
|
char buff[64];
|
|
int ty = 1;
|
|
|
|
gpuf->ulFreezeVersion = 1;
|
|
if (GPU_freeze != NULL)
|
|
GPU_freeze(1, gpuf);
|
|
|
|
for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
|
|
bgr555_to_rgb565(d, s, w * 2);
|
|
|
|
smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
|
|
snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
|
|
smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
|
|
snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
|
|
smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
|
|
}
|
|
|
|
static void debug_menu_loop(void)
|
|
{
|
|
int inp, df_x = 0, df_y = 0;
|
|
GPUFreeze_t *gpuf;
|
|
|
|
gpuf = malloc(sizeof(*gpuf));
|
|
if (gpuf == NULL)
|
|
return;
|
|
|
|
while (1)
|
|
{
|
|
menu_draw_begin(0, 1);
|
|
draw_frame_debug(gpuf, df_x, df_y);
|
|
menu_draw_end();
|
|
|
|
inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
|
|
PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
|
|
if (inp & PBTN_MBACK) break;
|
|
else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
|
|
else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
|
|
else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
|
|
else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
|
|
}
|
|
|
|
free(gpuf);
|
|
}
|
|
|
|
// --------- memcard manager ---------
|
|
|
|
static void draw_mc_icon(int dx, int dy, const u16 *s)
|
|
{
|
|
u16 *d;
|
|
int x, y, l, p;
|
|
|
|
d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
|
|
|
|
for (y = 0; y < 16; y++, s += 16) {
|
|
for (l = 0; l < 2; l++, d += g_menuscreen_w) {
|
|
for (x = 0; x < 16; x++) {
|
|
p = s[x];
|
|
d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
|
|
| ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void draw_mc_bg(void)
|
|
{
|
|
McdBlock *blocks1, *blocks2;
|
|
int maxicons = 15;
|
|
int i, y, row2;
|
|
|
|
blocks1 = malloc(15 * sizeof(blocks1[0]));
|
|
blocks2 = malloc(15 * sizeof(blocks1[0]));
|
|
if (blocks1 == NULL || blocks2 == NULL)
|
|
goto out;
|
|
|
|
for (i = 0; i < 15; i++) {
|
|
GetMcdBlockInfo(1, i + 1, &blocks1[i]);
|
|
GetMcdBlockInfo(2, i + 1, &blocks2[i]);
|
|
}
|
|
|
|
menu_draw_begin(1, 1);
|
|
|
|
memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
|
|
|
|
y = g_menuscreen_h / 2 - 15 * 32 / 2;
|
|
if (y < 0) {
|
|
// doesn't fit..
|
|
y = 0;
|
|
maxicons = g_menuscreen_h / 32;
|
|
}
|
|
|
|
row2 = g_menuscreen_w / 2;
|
|
for (i = 0; i < maxicons; i++) {
|
|
draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
|
|
smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
|
|
|
|
draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
|
|
smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
|
|
}
|
|
|
|
menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
|
|
|
|
menu_draw_end();
|
|
out:
|
|
free(blocks1);
|
|
free(blocks2);
|
|
}
|
|
|
|
static void handle_memcard_sel(void)
|
|
{
|
|
strcpy(Config.Mcd1, "none");
|
|
if (memcard1_sel != 0)
|
|
emu_make_path(Config.Mcd1, sizeof(Config.Mcd1), MEMCARD_DIR, memcards[memcard1_sel]);
|
|
strcpy(Config.Mcd2, "none");
|
|
if (memcard2_sel != 0)
|
|
emu_make_path(Config.Mcd2, sizeof(Config.Mcd2), MEMCARD_DIR, memcards[memcard2_sel]);
|
|
LoadMcds(Config.Mcd1, Config.Mcd2);
|
|
draw_mc_bg();
|
|
}
|
|
|
|
static menu_entry e_memcard_options[] =
|
|
{
|
|
mee_enum("Memory card 1", 0, memcard1_sel, memcards),
|
|
mee_enum("Memory card 2", 0, memcard2_sel, memcards),
|
|
mee_end,
|
|
};
|
|
|
|
static int menu_loop_memcards(int id, int keys)
|
|
{
|
|
static int sel = 0;
|
|
char *p;
|
|
int i;
|
|
|
|
memcard1_sel = memcard2_sel = 0;
|
|
p = strrchr(Config.Mcd1, '/');
|
|
if (p != NULL)
|
|
for (i = 0; memcards[i] != NULL; i++)
|
|
if (strcmp(p + 1, memcards[i]) == 0)
|
|
{ memcard1_sel = i; break; }
|
|
p = strrchr(Config.Mcd2, '/');
|
|
if (p != NULL)
|
|
for (i = 0; memcards[i] != NULL; i++)
|
|
if (strcmp(p + 1, memcards[i]) == 0)
|
|
{ memcard2_sel = i; break; }
|
|
|
|
me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
|
|
|
|
memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
|
|
|
|
return 0;
|
|
}
|
|
|
|
// ------------ cheats menu ------------
|
|
|
|
static void draw_cheatlist(int sel)
|
|
{
|
|
int max_cnt, start, i, pos, active;
|
|
|
|
max_cnt = g_menuscreen_h / me_sfont_h;
|
|
start = max_cnt / 2 - sel;
|
|
|
|
menu_draw_begin(1, 1);
|
|
|
|
for (i = 0; i < NumCheats; i++) {
|
|
pos = start + i;
|
|
if (pos < 0) continue;
|
|
if (pos >= max_cnt) break;
|
|
active = Cheats[i].Enabled;
|
|
smalltext_out16(14, pos * me_sfont_h,
|
|
active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
|
|
smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
|
|
Cheats[i].Descr, active ? 0xfff6 : 0xffff);
|
|
}
|
|
pos = start + i;
|
|
if (pos < max_cnt)
|
|
smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
|
|
|
|
text_out16(5, max_cnt / 2 * me_sfont_h, ">");
|
|
menu_draw_end();
|
|
}
|
|
|
|
static void menu_loop_cheats(void)
|
|
{
|
|
static int menu_sel = 0;
|
|
int inp;
|
|
|
|
for (;;)
|
|
{
|
|
draw_cheatlist(menu_sel);
|
|
inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
|
|
|PBTN_MOK|PBTN_MBACK, NULL, 33);
|
|
if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
|
|
if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
|
|
if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
|
|
if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
|
|
if (inp & PBTN_MOK) { // action
|
|
if (menu_sel < NumCheats)
|
|
Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
|
|
else break;
|
|
}
|
|
if (inp & PBTN_MBACK)
|
|
break;
|
|
}
|
|
}
|
|
|
|
// --------- main menu help ----------
|
|
|
|
static void menu_bios_warn(void)
|
|
{
|
|
int inp;
|
|
static const char msg[] =
|
|
"You don't seem to have copied any BIOS\n"
|
|
"files to\n%s\n\n"
|
|
|
|
"While many games work fine with fake\n"
|
|
"(HLE) BIOS, others (like MGS and FF8)\n"
|
|
"require BIOS to work.\n"
|
|
"After copying the file, you'll also need\n"
|
|
"to select it in the emu's menu:\n"
|
|
"options->[BIOS/Plugins]\n\n"
|
|
"The file is usually named SCPH1001.BIN,\n"
|
|
"but other not compressed files can be\n"
|
|
"used too.\n\n"
|
|
"Press %s or %s to continue";
|
|
char tmp_msg[sizeof(msg) + 64];
|
|
|
|
snprintf(tmp_msg, sizeof(tmp_msg), msg, Config.BiosDir,
|
|
in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
|
|
while (1)
|
|
{
|
|
draw_menu_message(tmp_msg, NULL);
|
|
|
|
inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
|
|
if (inp & (PBTN_MBACK|PBTN_MOK))
|
|
return;
|
|
}
|
|
}
|
|
|
|
// ------------ main menu ------------
|
|
|
|
static menu_entry e_menu_main[];
|
|
|
|
static void draw_frame_main(void)
|
|
{
|
|
struct tm *tmp;
|
|
time_t ltime;
|
|
int capacity;
|
|
char ltime_s[16];
|
|
char buff[64];
|
|
char *out;
|
|
|
|
if (CdromId[0] != 0) {
|
|
snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
|
|
get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
|
|
Config.HLE ? "HLE" : "BIOS");
|
|
smalltext_out16(4, 1, buff, 0x105f);
|
|
}
|
|
|
|
if (ready_to_go) {
|
|
capacity = plat_target_bat_capacity_get();
|
|
ltime = time(NULL);
|
|
tmp = localtime(<ime);
|
|
strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
|
|
if (capacity >= 0) {
|
|
snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
|
|
out = buff;
|
|
}
|
|
else
|
|
out = ltime_s;
|
|
smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
|
|
}
|
|
}
|
|
|
|
static void draw_frame_credits(void)
|
|
{
|
|
smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
|
|
}
|
|
|
|
static const char credits_text[] =
|
|
"PCSX-ReARMed\n\n"
|
|
"(C) 1999-2003 PCSX Team\n"
|
|
"(C) 2005-2009 PCSX-df Team\n"
|
|
"(C) 2009-2011 PCSX-Reloaded Team\n\n"
|
|
"ARM recompiler (C) 2009-2011 Ari64\n"
|
|
"ARM NEON GPU (c) 2011-2012 Exophase\n"
|
|
"PEOpS GPU and SPU by Pete Bernert\n"
|
|
" and the P.E.Op.S. team\n"
|
|
"PCSX4ALL plugin by PCSX4ALL team\n"
|
|
" Chui, Franxis, Unai\n\n"
|
|
"integration, optimization and\n"
|
|
" frontend (C) 2010-2015 notaz\n";
|
|
|
|
static int reset_game(void)
|
|
{
|
|
ClosePlugins();
|
|
OpenPlugins();
|
|
SysReset();
|
|
if (Config.HLE) {
|
|
if (LoadCdrom() == -1)
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int reload_plugins(const char *cdimg)
|
|
{
|
|
pl_vout_buf = NULL;
|
|
|
|
ClosePlugins();
|
|
|
|
set_cd_image(cdimg);
|
|
LoadPlugins();
|
|
pcnt_hook_plugins();
|
|
if (OpenPlugins() == -1) {
|
|
menu_update_msg("failed to open plugins");
|
|
return -1;
|
|
}
|
|
plugin_call_rearmed_cbs();
|
|
|
|
cdrIsoMultidiskCount = 1;
|
|
CdromId[0] = '\0';
|
|
CdromLabel[0] = '\0';
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int run_bios(void)
|
|
{
|
|
boolean origSlowBoot = Config.SlowBoot;
|
|
|
|
if (bios_sel == 0)
|
|
return -1;
|
|
|
|
ready_to_go = 0;
|
|
if (reload_plugins(NULL) != 0)
|
|
return -1;
|
|
Config.SlowBoot = 1;
|
|
SysReset();
|
|
Config.SlowBoot = origSlowBoot;
|
|
|
|
ready_to_go = 1;
|
|
return 0;
|
|
}
|
|
|
|
static int run_exe(void)
|
|
{
|
|
const char *exts[] = { "exe", NULL };
|
|
const char *fname;
|
|
|
|
fname = menu_loop_romsel(last_selected_fname,
|
|
sizeof(last_selected_fname), exts, NULL);
|
|
if (fname == NULL)
|
|
return -1;
|
|
|
|
ready_to_go = 0;
|
|
if (reload_plugins(NULL) != 0)
|
|
return -1;
|
|
|
|
SysReset();
|
|
if (Load(fname) != 0) {
|
|
menu_update_msg("exe load failed, bad file?");
|
|
return -1;
|
|
}
|
|
|
|
ready_to_go = 1;
|
|
return 0;
|
|
}
|
|
|
|
static int run_cd_image(const char *fname)
|
|
{
|
|
int autoload_state = g_autostateld_opt;
|
|
size_t fname_len = strlen(fname);
|
|
const char *ppfname = NULL;
|
|
char fname2[256];
|
|
|
|
// simle ppf handling, like game.chd.ppf
|
|
if (4 < fname_len && fname_len < sizeof(fname2)
|
|
&& strcasecmp(fname + fname_len - 4, ".ppf") == 0) {
|
|
memcpy(fname2, fname, fname_len - 4);
|
|
fname2[fname_len - 4] = 0;
|
|
ppfname = fname;
|
|
fname = fname2;
|
|
}
|
|
|
|
ready_to_go = 0;
|
|
reload_plugins(fname);
|
|
|
|
// always autodetect, menu_sync_config will override as needed
|
|
Config.PsxAuto = 1;
|
|
|
|
if (CheckCdrom() == -1) {
|
|
// Only check the CD if we are starting the console with a CD
|
|
ClosePlugins();
|
|
menu_update_msg("unsupported/invalid CD image");
|
|
return -1;
|
|
}
|
|
if (ppfname)
|
|
BuildPPFCache(ppfname);
|
|
|
|
SysReset();
|
|
|
|
// Read main executable directly from CDRom and start it
|
|
if (LoadCdrom() == -1) {
|
|
ClosePlugins();
|
|
menu_update_msg("failed to load CD image");
|
|
return -1;
|
|
}
|
|
|
|
emu_on_new_cd(1);
|
|
ready_to_go = 1;
|
|
|
|
if (autoload_state) {
|
|
unsigned int newest = 0;
|
|
int time = 0, slot, newest_slot = -1;
|
|
|
|
for (slot = 0; slot < 10; slot++) {
|
|
if (emu_check_save_file(slot, &time)) {
|
|
if ((unsigned int)time > newest) {
|
|
newest = time;
|
|
newest_slot = slot;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (newest_slot >= 0) {
|
|
lprintf("autoload slot %d\n", newest_slot);
|
|
emu_load_state(newest_slot);
|
|
}
|
|
else {
|
|
lprintf("no save to autoload.\n");
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int menu_load_cd_image(const char *fname)
|
|
{
|
|
int prev_gpu, prev_spu;
|
|
|
|
if (run_cd_image(fname) != 0)
|
|
return -1;
|
|
|
|
prev_gpu = gpu_plugsel;
|
|
prev_spu = spu_plugsel;
|
|
if (menu_load_config(1) != 0)
|
|
menu_load_config(0);
|
|
|
|
// check for plugin changes, have to repeat
|
|
// loading if game config changed plugins to reload them
|
|
if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
|
|
printf("plugin change detected, reloading plugins...\n");
|
|
if (run_cd_image(fname) != 0)
|
|
return -1;
|
|
}
|
|
|
|
strcpy(last_selected_fname, fname);
|
|
menu_do_last_cd_img(0);
|
|
return 0;
|
|
}
|
|
|
|
static int romsel_run(void)
|
|
{
|
|
const char *fname;
|
|
|
|
fname = menu_loop_romsel(last_selected_fname,
|
|
sizeof(last_selected_fname), filter_exts,
|
|
optional_cdimg_filter);
|
|
if (fname == NULL)
|
|
return -1;
|
|
|
|
printf("selected file: %s\n", fname);
|
|
|
|
ndrc_clear_full();
|
|
|
|
return menu_load_cd_image(fname);
|
|
}
|
|
|
|
static int swap_cd_image(void)
|
|
{
|
|
const char *fname;
|
|
|
|
fname = menu_loop_romsel(last_selected_fname,
|
|
sizeof(last_selected_fname), filter_exts,
|
|
optional_cdimg_filter);
|
|
if (fname == NULL)
|
|
return -1;
|
|
|
|
printf("selected file: %s\n", fname);
|
|
|
|
CdromId[0] = '\0';
|
|
CdromLabel[0] = '\0';
|
|
|
|
set_cd_image(fname);
|
|
if (ReloadCdromPlugin() < 0) {
|
|
menu_update_msg("failed to load cdr plugin");
|
|
return -1;
|
|
}
|
|
if (cdra_open() < 0) {
|
|
menu_update_msg("failed to open cdr plugin");
|
|
return -1;
|
|
}
|
|
|
|
SetCdOpenCaseTime(time(NULL) + 2);
|
|
LidInterrupt();
|
|
|
|
strcpy(last_selected_fname, fname);
|
|
return 0;
|
|
}
|
|
|
|
static int swap_cd_multidisk(void)
|
|
{
|
|
cdrIsoMultidiskSelect++;
|
|
CdromId[0] = '\0';
|
|
CdromLabel[0] = '\0';
|
|
|
|
cdra_close();
|
|
if (cdra_open() < 0) {
|
|
menu_update_msg("failed to open cdr plugin");
|
|
return -1;
|
|
}
|
|
|
|
SetCdOpenCaseTime(time(NULL) + 2);
|
|
LidInterrupt();
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void load_pcsx_cht(void)
|
|
{
|
|
static const char *exts[] = { "cht", NULL };
|
|
const char *fname;
|
|
char msg[64];
|
|
|
|
fname = menu_loop_romsel(last_selected_fname,
|
|
sizeof(last_selected_fname), exts, NULL);
|
|
if (fname == NULL)
|
|
return;
|
|
|
|
printf("selected cheat file: %s\n", fname);
|
|
LoadCheats(fname);
|
|
|
|
if (NumCheats == 0 && NumCodes == 0)
|
|
menu_update_msg("failed to load cheats");
|
|
else {
|
|
snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
|
|
menu_update_msg(msg);
|
|
}
|
|
me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
|
|
}
|
|
|
|
static int main_menu_handler(int id, int keys)
|
|
{
|
|
switch (id)
|
|
{
|
|
case MA_MAIN_RESUME_GAME:
|
|
if (ready_to_go)
|
|
return 1;
|
|
break;
|
|
case MA_MAIN_SAVE_STATE:
|
|
if (ready_to_go)
|
|
return menu_loop_savestate(0);
|
|
break;
|
|
case MA_MAIN_LOAD_STATE:
|
|
if (ready_to_go)
|
|
return menu_loop_savestate(1);
|
|
break;
|
|
case MA_MAIN_RESET_GAME:
|
|
if (ready_to_go && reset_game() == 0)
|
|
return 1;
|
|
break;
|
|
case MA_MAIN_LOAD_ROM:
|
|
if (romsel_run() == 0)
|
|
return 1;
|
|
break;
|
|
case MA_MAIN_SWAP_CD:
|
|
if (swap_cd_image() == 0)
|
|
return 1;
|
|
break;
|
|
case MA_MAIN_SWAP_CD_MULTI:
|
|
if (swap_cd_multidisk() == 0)
|
|
return 1;
|
|
break;
|
|
case MA_MAIN_RUN_BIOS:
|
|
if (run_bios() == 0)
|
|
return 1;
|
|
break;
|
|
case MA_MAIN_RUN_EXE:
|
|
if (run_exe() == 0)
|
|
return 1;
|
|
break;
|
|
case MA_MAIN_CHEATS:
|
|
menu_loop_cheats();
|
|
break;
|
|
case MA_MAIN_LOAD_CHEATS:
|
|
load_pcsx_cht();
|
|
break;
|
|
case MA_MAIN_CREDITS:
|
|
draw_menu_message(credits_text, draw_frame_credits);
|
|
in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
|
|
break;
|
|
case MA_MAIN_EXIT:
|
|
emu_core_ask_exit();
|
|
return 1;
|
|
default:
|
|
lprintf("%s: something unknown selected\n", __FUNCTION__);
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static menu_entry e_menu_main2[] =
|
|
{
|
|
mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
|
|
mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
|
|
mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
|
|
mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
|
|
mee_handler ("Memcard manager", menu_loop_memcards),
|
|
mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
|
|
mee_end,
|
|
};
|
|
|
|
static int main_menu2_handler(int id, int keys)
|
|
{
|
|
static int sel = 0;
|
|
|
|
me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
|
|
me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
|
|
me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
|
|
me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
|
|
|
|
return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
|
|
}
|
|
|
|
static const char h_extra[] = "Change CD, manage memcards..\n";
|
|
|
|
static menu_entry e_menu_main[] =
|
|
{
|
|
mee_label (""),
|
|
mee_label (""),
|
|
mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
|
|
mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
|
|
mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
|
|
mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
|
|
mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
|
|
mee_handler ("Options", menu_loop_options),
|
|
mee_handler ("Controls", menu_loop_keyconfig),
|
|
mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
|
|
mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
|
|
mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
|
|
mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
|
|
mee_end,
|
|
};
|
|
|
|
// ----------------------------
|
|
|
|
static void menu_leave_emu(void);
|
|
|
|
void menu_loop(void)
|
|
{
|
|
static int warned_about_bios = 0;
|
|
static int sel = 0;
|
|
|
|
menu_leave_emu();
|
|
|
|
if (config_save_counter == 0) {
|
|
// assume first run
|
|
if (bioses[1] != NULL) {
|
|
// autoselect BIOS to make user's life easier
|
|
snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
|
|
bios_sel = 1;
|
|
}
|
|
else if (!warned_about_bios) {
|
|
menu_bios_warn();
|
|
warned_about_bios = 1;
|
|
}
|
|
}
|
|
|
|
me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
|
|
me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
|
|
me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
|
|
me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
|
|
me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
|
|
|
|
in_set_config_int(0, IN_CFG_BLOCKING, 1);
|
|
|
|
do {
|
|
me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
|
|
} while (!ready_to_go && !g_emu_want_quit);
|
|
|
|
/* wait until menu, ok, back is released */
|
|
while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
|
|
;
|
|
|
|
in_set_config_int(0, IN_CFG_BLOCKING, 0);
|
|
|
|
menu_prepare_emu();
|
|
}
|
|
|
|
static int qsort_strcmp(const void *p1, const void *p2)
|
|
{
|
|
char * const *s1 = (char * const *)p1;
|
|
char * const *s2 = (char * const *)p2;
|
|
return strcasecmp(*s1, *s2);
|
|
}
|
|
|
|
static void scan_bios_plugins(void)
|
|
{
|
|
char fname[MAXPATHLEN];
|
|
struct dirent *ent;
|
|
int bios_i, gpu_i, spu_i, mc_i;
|
|
DIR *dir;
|
|
|
|
bioses[0] = "HLE";
|
|
gpu_plugins[0] = "builtin_gpu";
|
|
spu_plugins[0] = "builtin_spu";
|
|
memcards[0] = "(none)";
|
|
bios_i = gpu_i = spu_i = mc_i = 1;
|
|
|
|
snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
|
|
dir = opendir(fname);
|
|
if (dir == NULL) {
|
|
perror("scan_bios_plugins bios opendir");
|
|
#ifndef NO_DYLIB
|
|
goto do_plugins;
|
|
#else
|
|
goto do_memcards;
|
|
#endif
|
|
}
|
|
|
|
while (1) {
|
|
struct stat st;
|
|
|
|
errno = 0;
|
|
ent = readdir(dir);
|
|
if (ent == NULL) {
|
|
if (errno != 0)
|
|
perror("readdir");
|
|
break;
|
|
}
|
|
|
|
if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
|
|
continue;
|
|
|
|
snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
|
|
if (stat(fname, &st) != 0
|
|
|| (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
|
|
printf("bad BIOS file: %s\n", ent->d_name);
|
|
continue;
|
|
}
|
|
|
|
if (bios_i < ARRAY_SIZE(bioses) - 1) {
|
|
bioses[bios_i++] = strdup(ent->d_name);
|
|
continue;
|
|
}
|
|
|
|
printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
|
|
}
|
|
|
|
closedir(dir);
|
|
|
|
#ifndef NO_DYLIB
|
|
do_plugins:
|
|
snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
|
|
dir = opendir(fname);
|
|
if (dir == NULL) {
|
|
perror("scan_bios_plugins plugins opendir");
|
|
goto do_memcards;
|
|
}
|
|
|
|
while (1) {
|
|
void *h, *tmp;
|
|
char *p;
|
|
|
|
errno = 0;
|
|
ent = readdir(dir);
|
|
if (ent == NULL) {
|
|
if (errno != 0)
|
|
perror("readdir");
|
|
break;
|
|
}
|
|
p = strstr(ent->d_name, ".so");
|
|
if (p == NULL)
|
|
continue;
|
|
|
|
snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
|
|
h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
|
|
if (h == NULL) {
|
|
fprintf(stderr, "%s\n", dlerror());
|
|
continue;
|
|
}
|
|
|
|
// now what do we have here?
|
|
tmp = dlsym(h, "GPUinit");
|
|
if (tmp) {
|
|
dlclose(h);
|
|
if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
|
|
gpu_plugins[gpu_i++] = strdup(ent->d_name);
|
|
continue;
|
|
}
|
|
|
|
tmp = dlsym(h, "SPUinit");
|
|
if (tmp) {
|
|
dlclose(h);
|
|
if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
|
|
spu_plugins[spu_i++] = strdup(ent->d_name);
|
|
continue;
|
|
}
|
|
|
|
fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
|
|
dlclose(h);
|
|
}
|
|
|
|
closedir(dir);
|
|
#endif
|
|
|
|
do_memcards:
|
|
emu_make_path(fname, sizeof(fname), MEMCARD_DIR, NULL);
|
|
dir = opendir(fname);
|
|
if (dir == NULL) {
|
|
perror("scan_bios_plugins memcards opendir");
|
|
return;
|
|
}
|
|
|
|
while (1) {
|
|
struct stat st;
|
|
|
|
errno = 0;
|
|
ent = readdir(dir);
|
|
if (ent == NULL) {
|
|
if (errno != 0)
|
|
perror("readdir");
|
|
break;
|
|
}
|
|
|
|
if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
|
|
continue;
|
|
|
|
emu_make_path(fname, sizeof(fname), MEMCARD_DIR, ent->d_name);
|
|
if (stat(fname, &st) != 0) {
|
|
printf("bad memcard file: %s\n", ent->d_name);
|
|
continue;
|
|
}
|
|
|
|
if (mc_i < ARRAY_SIZE(memcards) - 1) {
|
|
memcards[mc_i++] = strdup(ent->d_name);
|
|
continue;
|
|
}
|
|
|
|
printf("too many memcards, dropping \"%s\"\n", ent->d_name);
|
|
}
|
|
|
|
if (mc_i > 2)
|
|
qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
|
|
|
|
closedir(dir);
|
|
}
|
|
|
|
void menu_init(void)
|
|
{
|
|
char buff[MAXPATHLEN];
|
|
int i;
|
|
|
|
cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
|
|
|
|
scan_bios_plugins();
|
|
menu_init_base();
|
|
|
|
menu_set_defconfig();
|
|
menu_load_config(0);
|
|
menu_do_last_cd_img(1);
|
|
last_vout_w = 320;
|
|
last_vout_h = 240;
|
|
last_vout_bpp = 16;
|
|
|
|
g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
|
|
g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
|
|
if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
|
|
fprintf(stderr, "OOM\n");
|
|
exit(1);
|
|
}
|
|
|
|
emu_make_data_path(buff, "skin/background.png", sizeof(buff));
|
|
readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
|
|
|
|
i = plat_target.cpu_clock_set != NULL
|
|
&& plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
|
|
me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
|
|
|
|
i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
|
|
e_menu_gfx_options[i].data = plat_target.vout_methods;
|
|
me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
|
|
plat_target.vout_methods != NULL);
|
|
|
|
#ifndef SDL_OVERLAY_2X
|
|
i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_FULL);
|
|
e_menu_gfx_options[i].data = plat_target.vout_methods;
|
|
me_enable(e_menu_gfx_options, MA_OPT_VOUT_FULL, 0);
|
|
#endif
|
|
|
|
i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
|
|
e_menu_gfx_options[i].data = plat_target.hwfilters;
|
|
me_enable(e_menu_gfx_options, MA_OPT_HWFILTER, plat_target.hwfilters != NULL);
|
|
if (plat_target.hwfilters && !strcmp(plat_target.hwfilters[0], "linear"))
|
|
e_menu_gfx_options[i].name = "OpenGL filter";
|
|
else
|
|
me_enable(e_menu_gfx_options, MA_OPT_VSYNC, 0);
|
|
|
|
me_enable(e_menu_gfx_options, MA_OPT_GAMMA, plat_target.gamma_set != NULL);
|
|
#ifndef HAVE_NEON32
|
|
me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
|
|
#endif
|
|
me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
|
|
me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
|
|
me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER_C);
|
|
me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
|
|
me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
|
|
me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
|
|
me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
|
|
}
|
|
|
|
void menu_notify_mode_change(int w, int h, int bpp)
|
|
{
|
|
last_vout_w = w;
|
|
last_vout_h = h;
|
|
last_vout_bpp = bpp;
|
|
}
|
|
|
|
static void menu_leave_emu(void)
|
|
{
|
|
if (GPU_close != NULL) {
|
|
int ret = GPU_close();
|
|
if (ret)
|
|
fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
|
|
}
|
|
|
|
plat_video_menu_enter(ready_to_go);
|
|
|
|
memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
|
|
if (pl_vout_buf != NULL && ready_to_go) {
|
|
int x = max(0, g_menuscreen_w - last_vout_w);
|
|
int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
|
|
int w = min(g_menuscreen_w, last_vout_w);
|
|
int h = min(g_menuscreen_h, last_vout_h);
|
|
u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
|
|
char *s = pl_vout_buf;
|
|
|
|
if (last_vout_bpp == 16) {
|
|
for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
|
|
menu_darken_bg(d, s, w, 0);
|
|
}
|
|
else {
|
|
for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
|
|
rgb888_to_rgb565(d, s, w * 3);
|
|
menu_darken_bg(d, d, w, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ready_to_go)
|
|
cpu_clock = plat_target_cpu_clock_get();
|
|
}
|
|
|
|
void menu_prepare_emu(void)
|
|
{
|
|
R3000Acpu *prev_cpu = psxCpu;
|
|
|
|
plat_video_menu_leave();
|
|
|
|
#if !defined(DRC_DISABLE) || defined(LIGHTREC)
|
|
psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
|
|
#else
|
|
psxCpu = &psxInt;
|
|
#endif
|
|
if (psxCpu != prev_cpu) {
|
|
prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
|
|
prev_cpu->Shutdown();
|
|
psxCpu->Init();
|
|
psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
|
|
}
|
|
|
|
menu_sync_config();
|
|
psxCpu->ApplyConfig();
|
|
|
|
if (cpu_clock > 0)
|
|
plat_target_cpu_clock_set(cpu_clock);
|
|
|
|
// push config to GPU plugin
|
|
plugin_call_rearmed_cbs();
|
|
|
|
if (GPU_open != NULL) {
|
|
int ret = GPU_open(&gpuDisp, "PCSX", NULL);
|
|
if (ret)
|
|
fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
|
|
}
|
|
}
|
|
|
|
void menu_update_msg(const char *msg)
|
|
{
|
|
strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
|
|
menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
|
|
|
|
menu_error_time = plat_get_ticks_ms();
|
|
lprintf("msg: %s\n", menu_error_msg);
|
|
}
|
|
|
|
void menu_finish(void)
|
|
{
|
|
if (cpu_clock_st > 0)
|
|
plat_target_cpu_clock_set(cpu_clock_st);
|
|
}
|