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/*
* (C) notaz, 2010-2011
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*
* This work is licensed under the terms of the GNU GPLv2 or later.
* See the COPYING file in the top-level directory.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <stdint.h>
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#include <sys/time.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
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#include <pthread.h>
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#include <assert.h>
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#include "libpicofe/fonts.h"
#include "libpicofe/input.h"
#include "libpicofe/plat.h"
#include "libpicofe/arm/neon_scale2x.h"
#include "libpicofe/arm/neon_eagle2x.h"
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#include "plugin_lib.h"
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#include "menu.h"
#include "main.h"
#include "plat.h"
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#include "pcnt.h"
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#include "pl_gun_ts.h"
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#include "cspace.h"
#include "psemu_plugin_defs.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
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#include "../libpcsxcore/psxmem_map.h"
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#include "../libpcsxcore/gpu.h"
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#include "../libpcsxcore/r3000a.h"
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#include "../libpcsxcore/psxcounters.h"
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#include "arm_features.h"
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#define HUD_HEIGHT 10
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int in_type[8];
int multitap1;
int multitap2;
int in_analog_left[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }};
int in_analog_right[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }};
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int in_adev[2] = { -1, -1 };
int in_adev_axis[2][2] =
#ifdef PANDORA
{{ 0, 1 }, { 0, 1 }};
#else
{{ 0, 1 }, { 2, 3 }};
#endif
int in_adev_is_nublike[2];
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unsigned short in_keystate[8];
int in_mouse[8][2];
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int in_enable_vibration;
void *tsdev;
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void *pl_vout_buf;
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int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
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static int pl_vout_scale_w, pl_vout_scale_h;
static int psx_w, psx_h, psx_bpp;
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static int vsync_cnt;
static int is_pal, frame_interval, frame_interval1024;
static int vsync_usec_time;
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// platform hooks
void (*pl_plat_clear)(void);
void (*pl_plat_blit)(int doffs, const void *src, int w, int h,
int sstride, int bgr24);
void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
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static __attribute__((noinline)) int get_cpu_ticks(void)
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{
static unsigned long last_utime;
static int fd;
unsigned long utime, ret;
char buf[128];
if (fd == 0)
fd = open("/proc/self/stat", O_RDONLY);
lseek(fd, 0, SEEK_SET);
buf[0] = 0;
read(fd, buf, sizeof(buf));
buf[sizeof(buf) - 1] = 0;
sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
ret = utime - last_utime;
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if (ret > 200)
ret = 0;
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last_utime = utime;
return ret;
}
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static void hud_print(void *fb, int w, int x, int y, const char *text)
{
if (pl_plat_hud_print)
pl_plat_hud_print(x, y, text, pl_vout_bpp);
else if (pl_vout_bpp == 16)
basic_text_out16_nf(fb, w, x, y, text);
}
static void hud_printf(void *fb, int w, int x, int y, const char *texto, ...)
{
va_list args;
char buffer[256];
va_start(args, texto);
vsnprintf(buffer, sizeof(buffer), texto, args);
va_end(args);
hud_print(fb, w, x, y, buffer);
}
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static void print_msg(int h, int border)
{
hud_print(pl_vout_buf, pl_vout_w, border + 2, h - HUD_HEIGHT, hud_msg);
}
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static void print_fps(int h, int border)
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{
hud_printf(pl_vout_buf, pl_vout_w, border + 2, h - HUD_HEIGHT,
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"%2d %4.1f", pl_rearmed_cbs.flips_per_sec,
pl_rearmed_cbs.vsps_cur);
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}
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static void print_cpu_usage(int x, int h)
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{
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hud_printf(pl_vout_buf, pl_vout_w, x - 28,
h - HUD_HEIGHT, "%3d", pl_rearmed_cbs.cpu_usage);
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}
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// draw 192x8 status of 24 sound channels
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static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
{
extern void spu_get_debug_info(int *chans_out, int *run_chans,
int *fmod_chans_out, int *noise_chans_out); // hack
int live_chans, run_chans, fmod_chans, noise_chans;
static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
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unsigned short *dest = (unsigned short *)pl_vout_buf +
pl_vout_w * (vout_h - HUD_HEIGHT) + pl_vout_w / 2 - 192/2;
unsigned short *d, p;
int c, x, y;
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if (pl_vout_buf == NULL || pl_vout_bpp != 16)
return;
spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
for (c = 0; c < 24; c++) {
d = dest + c * 8;
p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
(fmod_chans & (1<<c)) ? 0xf000 :
(noise_chans & (1<<c)) ? 0x001f :
colors[c & 1];
for (y = 0; y < 8; y++, d += pl_vout_w)
for (x = 0; x < 8; x++)
d[x] = p;
}
}
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static void print_hud(int x, int w, int h)
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{
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if (h < 192)
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return;
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if (h > pl_vout_h)
h = pl_vout_h;
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if (g_opts & OPT_SHOWSPU)
draw_active_chans(w, h);
if (hud_msg[0] != 0)
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print_msg(h, x);
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else if (g_opts & OPT_SHOWFPS)
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print_fps(h, x);
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if (g_opts & OPT_SHOWCPU)
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print_cpu_usage(x + w, h);
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}
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/* update scaler target size according to user settings */
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void pl_update_layer_size(int w, int h, int fw, int fh)
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{
float mult;
int imult;
switch (g_scaler) {
case SCALE_1_1:
g_layer_w = w; g_layer_h = h;
break;
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case SCALE_2_2:
g_layer_w = w; g_layer_h = h;
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if (w * 2 <= fw)
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g_layer_w = w * 2;
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if (h * 2 <= fh)
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g_layer_h = h * 2;
break;
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case SCALE_4_3v2:
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#ifdef PANDORA
if (h <= fh && !(240 < h && h <= 360))
{
#endif
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// 4:3 that prefers integer scaling
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imult = fh / h;
if (imult < 1)
imult = 1;
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g_layer_w = w * imult;
g_layer_h = h * imult;
mult = (float)g_layer_w / (float)g_layer_h;
if (mult < 1.25f || mult > 1.666f)
g_layer_w = 4.0f/3.0f * (float)g_layer_h;
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//printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
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break;
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#ifdef PANDORA
}
#endif
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case SCALE_4_3:
mult = 240.0f / (float)h * 4.0f / 3.0f;
if (h > 256)
mult *= 2.0f;
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g_layer_w = mult * (float)fh;
g_layer_h = fh;
//printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
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break;
case SCALE_FULLSCREEN:
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g_layer_w = fw;
g_layer_h = fh;
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break;
default:
break;
}
if (g_scaler != SCALE_CUSTOM) {
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g_layer_x = fw / 2 - g_layer_w / 2;
g_layer_y = fh / 2 - g_layer_h / 2;
}
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if (g_layer_w > fw * 2) g_layer_w = fw * 2;
if (g_layer_h > fh * 2) g_layer_h = fh * 2;
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}
// XXX: this is platform specific really
static inline int resolution_ok(int w, int h)
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{
return w <= 1024 && h <= 512;
}
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static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
{
int vout_w, vout_h, vout_bpp;
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// special h handling, Wipeout likes to change it by 1-6
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static int vsync_cnt_ms_prev;
if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
h = (h + 7) & ~7;
vsync_cnt_ms_prev = vsync_cnt;
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psx_w = raw_w;
psx_h = raw_h;
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psx_bpp = bpp;
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vout_w = w;
vout_h = h;
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vout_bpp = bpp;
if (pl_rearmed_cbs.only_16bpp)
vout_bpp = 16;
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assert(vout_h >= 192);
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pl_vout_scale_w = pl_vout_scale_h = 1;
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#ifdef HAVE_NEON32
if (soft_filter) {
if (resolution_ok(w * 2, h * 2) && bpp == 16) {
pl_vout_scale_w = 2;
pl_vout_scale_h = 2;
}
else {
// filter unavailable
hud_msg[0] = 0;
}
}
else if (scanlines != 0 && scanline_level != 100 && bpp == 16) {
if (h <= 256)
pl_vout_scale_h = 2;
}
#endif
vout_w *= pl_vout_scale_w;
vout_h *= pl_vout_scale_h;
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pl_update_layer_size(vout_w, vout_h, g_menuscreen_w, g_menuscreen_h);
pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
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if (pl_vout_buf == NULL && pl_plat_blit == NULL)
fprintf(stderr, "failed to set mode %dx%d@%d\n",
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vout_w, vout_h, vout_bpp);
else {
pl_vout_w = vout_w;
pl_vout_h = vout_h;
pl_vout_bpp = vout_bpp;
}
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menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
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}
static int flip_clear_counter;
void pl_force_clear(void)
{
flip_clear_counter = 2;
}
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static void pl_vout_flip(const void *vram_, int vram_ofs, int bgr24,
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int x, int y, int w, int h, int dims_changed)
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{
unsigned char *dest = pl_vout_buf;
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const unsigned char *vram = vram_;
int dstride = pl_vout_w, h1 = h;
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int h_full = pl_vout_h;
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int enhres = w > psx_w;
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int xoffs = 0, doffs;
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int hwrapped;
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pcnt_start(PCNT_BLIT);
if (vram == NULL) {
// blanking
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if (pl_plat_clear)
pl_plat_clear();
else
memset(pl_vout_buf, 0,
dstride * h_full * pl_vout_bpp / 8);
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goto out_hud;
}
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assert(x + w <= pl_vout_w);
assert(y + h <= pl_vout_h);
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// offset
xoffs = x * pl_vout_scale_w;
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doffs = xoffs + y * pl_vout_scale_h * dstride;
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if (dims_changed)
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flip_clear_counter = 3;
if (flip_clear_counter > 0) {
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if (pl_plat_clear)
pl_plat_clear();
else
memset(pl_vout_buf, 0,
dstride * h_full * pl_vout_bpp / 8);
flip_clear_counter--;
}
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if (pl_plat_blit)
{
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pl_plat_blit(doffs, vram + vram_ofs, w, h, 1024, bgr24);
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goto out_hud;
}
if (dest == NULL)
goto out;
dest += doffs * 2;
if (bgr24)
{
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hwrapped = (vram_ofs & 2047) + w * 3 - 2048;
if (pl_rearmed_cbs.only_16bpp) {
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for (; h1-- > 0; dest += dstride * 2) {
bgr888_to_rgb565(dest, vram + vram_ofs, w * 3);
vram_ofs = (vram_ofs + 2048) & 0xfffff;
}
if (hwrapped > 0) {
// this is super-rare so just fix-up
vram_ofs = (vram_ofs - h * 2048) & 0xff800;
dest -= dstride * 2 * h;
dest += (w - hwrapped / 3) * 2;
for (h1 = h; h1-- > 0; dest += dstride * 2) {
bgr888_to_rgb565(dest, vram + vram_ofs, hwrapped);
vram_ofs = (vram_ofs + 2048) & 0xfffff;
}
}
}
else {
dest -= doffs * 2;
dest += (doffs / 8) * 24;
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for (; h1-- > 0; dest += dstride * 3) {
bgr888_to_rgb888(dest, vram + vram_ofs, w * 3);
vram_ofs = (vram_ofs + 2048) & 0xfffff;
}
if (hwrapped > 0) {
vram_ofs = (vram_ofs - h * 2048) & 0xff800;
dest -= dstride * 3 * h;
dest += w * 3 - hwrapped;
for (h1 = h; h1-- > 0; dest += dstride * 3) {
bgr888_to_rgb888(dest, vram + vram_ofs, hwrapped);
vram_ofs = (vram_ofs + 2048) & 0xfffff;
}
}
}
}
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#ifdef HAVE_NEON32
else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale_w == 2)
{
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neon_scale2x_16_16((const void *)(vram + vram_ofs), (void *)dest, w,
2048, dstride * 2, h);
}
else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale_w == 2)
{
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neon_eagle2x_16_16((const void *)(vram + vram_ofs), (void *)dest, w,
2048, dstride * 2, h);
}
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else if (scanlines != 0 && scanline_level != 100)
{
int h2, l = scanline_level * 2048 / 100;
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int stride_0 = pl_vout_scale_h >= 2 ? 0 : 2048;
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h1 *= pl_vout_scale_h;
while (h1 > 0)
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{
for (h2 = scanlines; h2 > 0 && h1 > 0; h2--, h1--) {
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bgr555_to_rgb565(dest, vram + vram_ofs, w * 2);
vram_ofs = (vram_ofs + stride_0) & 0xfffff;
dest += dstride * 2;
}
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for (h2 = scanlines; h2 > 0 && h1 > 0; h2--, h1--) {
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bgr555_to_rgb565_b(dest, vram + vram_ofs, w * 2, l);
vram_ofs = (vram_ofs + 2048) & 0xfffff;
dest += dstride * 2;
}
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}
}
#endif
else
{
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unsigned int vram_mask = enhres ? ~0 : 0xfffff;
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for (; h1-- > 0; dest += dstride * 2) {
bgr555_to_rgb565(dest, vram + vram_ofs, w * 2);
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vram_ofs = (vram_ofs + 2048) & vram_mask;
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}
hwrapped = (vram_ofs & 2047) + w * 2 - 2048;
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if (!enhres && hwrapped > 0) {
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vram_ofs = (vram_ofs - h * 2048) & 0xff800;
dest -= dstride * 2 * h;
dest += w * 2 - hwrapped;
for (h1 = h; h1-- > 0; dest += dstride * 2) {
bgr555_to_rgb565(dest, vram + vram_ofs, hwrapped);
vram_ofs = (vram_ofs + 2048) & 0xfffff;
}
}
}
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out_hud:
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print_hud(xoffs, w * pl_vout_scale_w, (y + h) * pl_vout_scale_h);
out:
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pcnt_end(PCNT_BLIT);
// let's flip now
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pl_vout_buf = plat_gvideo_flip();
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pl_rearmed_cbs.flip_cnt++;
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}
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static int pl_vout_open(void)
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{
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struct timeval now;
// force mode update on pl_vout_set_mode() call from gpulib/vout_pl
pl_vout_buf = NULL;
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plat_gvideo_open(is_pal);
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gettimeofday(&now, 0);
vsync_usec_time = now.tv_usec;
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while (vsync_usec_time >= frame_interval)
vsync_usec_time -= frame_interval;
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return 0;
}
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static void pl_vout_close(void)
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{
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plat_gvideo_close();
}
static void pl_set_gpu_caps(int caps)
{
pl_rearmed_cbs.gpu_caps = caps;
}
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void *pl_prepare_screenshot(int *w, int *h, int *bpp)
{
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void *ret = plat_prepare_screenshot(w, h, bpp);
if (ret != NULL)
return ret;
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*w = pl_vout_w;
*h = pl_vout_h;
*bpp = pl_vout_bpp;
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return pl_vout_buf;
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}
/* display/redering mode switcher */
static int dispmode_default(void)
{
pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
soft_filter = SOFT_FILTER_NONE;
snprintf(hud_msg, sizeof(hud_msg), "default mode");
return 1;
}
static int dispmode_doubleres(void)
{
if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
|| !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
return 0;
dispmode_default();
pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
snprintf(hud_msg, sizeof(hud_msg), "double resolution");
return 1;
}
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#ifdef HAVE_NEON32
static int dispmode_scale2x(void)
{
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if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
return 0;
dispmode_default();
soft_filter = SOFT_FILTER_SCALE2X;
snprintf(hud_msg, sizeof(hud_msg), "scale2x");
return 1;
}
static int dispmode_eagle2x(void)
{
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if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
return 0;
dispmode_default();
soft_filter = SOFT_FILTER_EAGLE2X;
snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
return 1;
}
#endif
static int (*dispmode_switchers[])(void) = {
dispmode_default,
dispmode_doubleres,
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#ifdef HAVE_NEON32
dispmode_scale2x,
dispmode_eagle2x,
#endif
};
static int dispmode_current;
void pl_switch_dispmode(void)
{
if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
return;
while (1) {
dispmode_current++;
if (dispmode_current >=
sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
dispmode_current = 0;
if (dispmode_switchers[dispmode_current]())
break;
}
}
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#ifndef MAEMO
/* adjust circle-like analog inputs to better match
* more square-like analogs in PSX */
static void update_analog_nub_adjust(int *x_, int *y_)
{
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#define d 16
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static const int scale[] =
{ 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
int x = abs(*x_);
int y = abs(*y_);
int scale_x = scale[y / 16];
int scale_y = scale[x / 16];
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if (x) {
x += d + (x * scale_x >> 8);
if (*x_ < 0)
x = -x;
}
if (y) {
y += d + (y * scale_y >> 8);
if (*y_ < 0)
y = -y;
}
*x_ = x;
*y_ = y;
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#undef d
}
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static void update_analogs(void)
{
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int *nubp[2] = { in_analog_left[0], in_analog_right[0] };
int vals[2];
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int i, a, v, ret;
for (i = 0; i < 2; i++)
{
if (in_adev[i] < 0)
continue;
for (a = 0; a < 2; a++) {
vals[a] = 0;
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ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
if (ret == 0)
vals[a] = 128 * v / IN_ABS_RANGE;
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}
if (in_adev_is_nublike[i])
update_analog_nub_adjust(&vals[0], &vals[1]);
for (a = 0; a < 2; a++) {
v = vals[a] + 127;
if (v < 0) v = 0;
else if (v > 255) v = 255;
nubp[i][a] = v;
}
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}
}
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static void emu_set_action(enum sched_action action_)
{
extern enum sched_action emu_action, emu_action_old;
if (action_ == SACTION_NONE)
emu_action_old = 0;
else if (action_ != emu_action_old)
psxRegs.stop++;
emu_action = action_;
}
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static void update_input(void)
{
int actions[IN_BINDTYPE_COUNT] = { 0, };
unsigned int emu_act;
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int in_state_gun;
int i;
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in_update(actions);
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if (in_type[0] == PSE_PAD_TYPE_ANALOGJOY || in_type[0] == PSE_PAD_TYPE_ANALOGPAD)
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update_analogs();
emu_act = actions[IN_BINDTYPE_EMU];
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in_state_gun = emu_act & SACTION_GUN_MASK;
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emu_act &= ~SACTION_GUN_MASK;
if (emu_act) {
int which = 0;
for (; !(emu_act & 1); emu_act >>= 1, which++)
;
emu_act = which;
}
emu_set_action(emu_act);
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in_keystate[0] = actions[IN_BINDTYPE_PLAYER12] & 0xffff;
in_keystate[1] = (actions[IN_BINDTYPE_PLAYER12] >> 16) & 0xffff;
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if (tsdev) for (i = 0; i < 2; i++) {
int in = 0, x = 0, y = 0, trigger;;
if (in_type[i] != PSE_PAD_TYPE_GUN
&& in_type[i] != PSE_PAD_TYPE_GUNCON)
continue;
trigger = in_type[i] == PSE_PAD_TYPE_GUN
? (1 << DKEY_SQUARE) : (1 << DKEY_CIRCLE);
pl_gun_ts_update(tsdev, &x, &y, &in);
in_analog_left[i][0] = 65536;
in_analog_left[i][1] = 65536;
if (in && !(in_state_gun & (1 << SACTION_GUN_TRIGGER2))) {
in_analog_left[i][0] = x;
in_analog_left[i][1] = y;
if (!(g_opts & OPT_TSGUN_NOTRIGGER))
in_state_gun |= (1 << SACTION_GUN_TRIGGER);
}
in_keystate[i] = 0;
if (in_state_gun & ((1 << SACTION_GUN_TRIGGER)
| (1 << SACTION_GUN_TRIGGER2)))
in_keystate[i] |= trigger;
if (in_state_gun & (1 << SACTION_GUN_A))
in_keystate[i] |= (1 << DKEY_START);
if (in_state_gun & (1 << SACTION_GUN_B))
in_keystate[i] |= (1 << DKEY_CROSS);
}
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}
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#else /* MAEMO */
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extern void update_input(void);
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#endif
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void pl_gun_byte2(int port, unsigned char byte)
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{
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if (!tsdev || in_type[port] != PSE_PAD_TYPE_GUN || !(byte & 0x10))
return;
if (in_analog_left[port][0] == 65536)
return;
psxScheduleIrq10(4, in_analog_left[port][0] * 1629 / 1024,
in_analog_left[port][1] * psx_h / 1024);
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}
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#define MAX_LAG_FRAMES 3
#define tvdiff(tv, tv_old) \
((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
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/* called on every vsync */
void pl_frame_limit(void)
{
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static struct timeval tv_old, tv_expect;
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static int vsync_cnt_prev, drc_active_vsyncs;
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struct timeval now;
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int diff, usadj;
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if (g_emu_resetting)
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return;
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vsync_cnt++;
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/* doing input here because the pad is polled
* thousands of times per frame for some reason */
update_input();
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pcnt_end(PCNT_ALL);
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gettimeofday(&now, 0);
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if (now.tv_sec != tv_old.tv_sec) {
diff = tvdiff(now, tv_old);
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pl_rearmed_cbs.vsps_cur = 0.0f;
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if (0 < diff && diff < 2000000)
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pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
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vsync_cnt_prev = vsync_cnt;
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if (g_opts & OPT_SHOWFPS)
pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
pl_rearmed_cbs.flip_cnt = 0;
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if (g_opts & OPT_SHOWCPU)
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pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
if (hud_new_msg > 0) {
hud_new_msg--;
if (hud_new_msg == 0)
hud_msg[0] = 0;
}
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tv_old = now;
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//new_dynarec_print_stats();
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}
#ifdef PCNT
static int ya_vsync_count;
if (++ya_vsync_count == PCNT_FRAMES) {
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pcnt_print(pl_rearmed_cbs.vsps_cur);
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ya_vsync_count = 0;
}
#endif
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// tv_expect uses usec*1024 units instead of usecs for better accuracy
tv_expect.tv_usec += frame_interval1024;
if (tv_expect.tv_usec >= (1000000 << 10)) {
tv_expect.tv_usec -= (1000000 << 10);
tv_expect.tv_sec++;
}
diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
//printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
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tv_expect = now;
diff = 0;
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// try to align with vsync
usadj = vsync_usec_time;
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while (usadj < tv_expect.tv_usec - frame_interval)
usadj += frame_interval;
tv_expect.tv_usec = usadj << 10;
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}
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if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
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// yay for working usleep on pandora!
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//printf("usleep %d\n", diff - frame_interval / 2);
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usleep(diff - frame_interval);
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}
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if (pl_rearmed_cbs.frameskip) {
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if (diff < -frame_interval)
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pl_rearmed_cbs.fskip_advice = 1;
else if (diff >= 0)
pl_rearmed_cbs.fskip_advice = 0;
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// recompilation is not that fast and may cause frame skip on
// loading screens and such, resulting in flicker or glitches
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if (ndrc_g.did_compile) {
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if (drc_active_vsyncs < 32)
pl_rearmed_cbs.fskip_advice = 0;
drc_active_vsyncs++;
}
else
drc_active_vsyncs = 0;
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ndrc_g.did_compile = 0;
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}
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pcnt_start(PCNT_ALL);
}
void pl_timing_prepare(int is_pal_)
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{
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double fps;
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pl_rearmed_cbs.fskip_advice = 0;
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pl_rearmed_cbs.flips_per_sec = 0;
pl_rearmed_cbs.cpu_usage = 0;
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is_pal = is_pal_;
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fps = psxGetFps();
frame_interval = (int)(1000000.0 / fps);
frame_interval1024 = (int)(1000000.0 * 1024.0 / fps);
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// used by P.E.Op.S. frameskip code
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pl_rearmed_cbs.gpu_peops.fFrameRateHz = (float)fps;
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pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
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(100000*100 / (int)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
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}
static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
{
*x = g_layer_x;
*y = g_layer_y;
*w = g_layer_w;
*h = g_layer_h;
}
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static void *pl_mmap(unsigned int size);
static void pl_munmap(void *ptr, unsigned int size);
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struct rearmed_cbs pl_rearmed_cbs = {
pl_get_layer_pos,
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pl_vout_open,
pl_vout_set_mode,
pl_vout_flip,
pl_vout_close,
.mmap = pl_mmap,
.munmap = pl_munmap,
.pl_set_gpu_caps = pl_set_gpu_caps,
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.gpu_state_change = gpu_state_change,
};
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/* watchdog */
static void *watchdog_thread(void *unused)
{
int vsync_cnt_old = 0;
int seen_dead = 0;
int sleep_time = 5;
while (1)
{
sleep(sleep_time);
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if (psxRegs.stop) {
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seen_dead = 0;
sleep_time = 5;
continue;
}
if (vsync_cnt != vsync_cnt_old) {
vsync_cnt_old = vsync_cnt;
seen_dead = 0;
sleep_time = 2;
continue;
}
seen_dead++;
sleep_time = 1;
if (seen_dead > 1)
fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
if (seen_dead > 4) {
fprintf(stderr, "watchdog: lockup detected, aborting\n");
fflush(stderr);
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// we can't do any cleanup here really, the main thread is
// likely touching resources and would crash anyway
abort();
}
}
}
void pl_start_watchdog(void)
{
#if defined(NDEBUG) && !defined(DRC_DBG)
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pthread_attr_t attr;
pthread_t tid;
int ret;
#ifdef __linux__
int tpid = 0;
char buf[256];
FILE *f = fopen("/proc/self/status", "r");
if (f) {
while (fgets(buf, sizeof(buf), f))
if (buf[0] == 'T' && sscanf(buf, "TracerPid: %d", &tpid) == 1)
break;
fclose(f);
}
if (tpid) {
printf("no watchdog to tracer %d\n", tpid);
return;
}
#endif
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pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
if (ret != 0)
fprintf(stderr, "could not start watchdog: %d\n", ret);
#endif
(void)watchdog_thread;
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}
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static void *pl_emu_mmap(unsigned long addr, size_t size,
enum psxMapTag tag, int *can_retry_addr)
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{
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*can_retry_addr = 1;
return plat_mmap(addr, size, 0, 0);
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}
static void pl_emu_munmap(void *ptr, size_t size, enum psxMapTag tag)
{
plat_munmap(ptr, size);
}
static void *pl_mmap(unsigned int size)
{
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int can_retry_addr;
return psxMapHook(0, size, MAP_TAG_VRAM, &can_retry_addr);
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}
static void pl_munmap(void *ptr, unsigned int size)
{
psxUnmapHook(ptr, size, MAP_TAG_VRAM);
}
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void pl_init(void)
{
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extern unsigned int hSyncCount; // from psxcounters
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extern unsigned int frame_counter;
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psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
psx_bpp = pl_vout_bpp = 16;
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tsdev = pl_gun_ts_init();
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pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
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pl_rearmed_cbs.gpu_frame_count = &frame_counter;
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psxMapHook = pl_emu_mmap;
psxUnmapHook = pl_emu_munmap;
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}