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* Allow high image ids when rendering an inline sprite * CustomWindow: refactor use of ImageId::FromUInt32 * Dropdown: refactor use of ImageId::FromUInt32, ToUInt32 * Remove ImageId::FromUInt32 * Fix typo in mechanic status string ids * Rewrite InventoryFormatItem to not use inline sprites any more * Widget: replace ImageId::ToUInt32 with ImageId::GetIndex * Remove ImageId::ToUInt32