Commit Graph

  • f29464992e Rename railing icon file oli414 2021-12-03 21:50:15 +00:00
  • 93399c42a9 Remove replace icon oli414 2021-12-03 20:56:18 +00:00
  • 2be6cb1408 Add object selector icons for new tabs oli414 2021-12-03 20:36:46 +00:00
  • 5f9d03e9df Refactor ImageId and use in more functions Ted John 2021-12-03 18:59:33 +00:00
  • e9ccad157e Remove unused return value ζeh Matt 2021-12-03 20:47:48 +02:00
  • 98db974b49 Merge pull request #16085 Hielke Morsink 2021-12-03 19:10:03 +01:00
  • 9bb2547dfb Use templated function for the Twister and Vertical Drop Michael Steenbeek 2021-12-03 18:00:42 +01:00
  • a79e2a375a Move staff_set_name to Staff ζeh Matt 2021-12-03 17:40:27 +02:00
  • a6870a97d4 Move staff hiring logic into StaffList ζeh Matt 2021-12-03 17:37:39 +02:00
  • 04ee748c0c Add build-time verifications for shortcut keys Hielke Morsink 2021-12-03 00:28:43 +01:00
  • 9615dda192 Reimplement hotkey handler for toggling visibility Hielke Morsink 2021-12-03 00:24:56 +01:00
  • 1035725fd2 Fix shortcuts for top-toolbar buttons Hielke Morsink 2021-12-03 00:14:44 +01:00
  • 325b986c56 Merge pull request #15489 Hielke Morsink 2021-12-03 00:16:06 +01:00
  • f27e282481 Add #15367 to changelog Gymnasiast 2021-12-02 21:34:13 +01:00
  • 94f2fdce7f Add forgotten dot to changelog Gymnasiast 2021-12-02 21:06:16 +01:00
  • d3ee7eded1 Fix #16007: Scenario Editor "Entry Price" appears in wrong place Ian Polito 2021-12-02 15:05:57 -05:00
  • 9eeb22da5e Add #16087 to changelog Gymnasiast 2021-12-02 21:00:12 +01:00
  • 75aecadbc5 Always show Looping RC booster Michael Steenbeek 2021-12-02 10:40:25 +01:00
  • 79b12d2953 Introduce DATLimits.h for RCT2 Dat file object limits (#16034) Duncan 2021-12-01 21:55:52 +00:00
  • e4a314a160 Refactor Editor Object Selection Window to class (#16027) Trey Kreis 2021-12-01 14:43:08 -06:00
  • ad5e54460f Merge pull request #16062 from ZehMatt/refactor/map-iterators ζeh Matt 2021-12-01 06:16:39 -08:00
  • 03d2ddf265 Implement #16029: Add rideType to plugin API (#16030) Sadret 2021-12-01 14:39:03 +01:00
  • a1b2996178 Add GetBannerIndex helper in SignWindow ζeh Matt 2021-11-30 18:43:33 +02:00
  • e6187a0af4 Use BannerIndex::UnderlyingType for iterations ζeh Matt 2021-11-30 18:40:59 +02:00
  • e201c3b7fd Expose UnderlyingType for TIdentifier ζeh Matt 2021-11-30 18:34:02 +02:00
  • 810521bd5b Remove BANNER_INDEX_NULL ζeh Matt 2021-11-24 22:25:36 +02:00
  • 63a2e9d716 Refactor uses of old BannerIndex ζeh Matt 2021-11-24 19:58:07 +02:00
  • 3563d89e58 Add TIdentifier specialization to GameAction visitor ζeh Matt 2021-11-24 19:41:48 +02:00
  • cf27c4a024 Implement TIdentifier specialization for Intent ζeh Matt 2021-11-24 19:37:56 +02:00
  • ee53f1db66 Use TIdentifier for BannerIndex ζeh Matt 2021-11-24 19:35:21 +02:00
  • f704358cb3 Add TIdentifier specialization for OrcaStream ζeh Matt 2021-11-24 19:34:53 +02:00
  • 63702fcc6f Implement identifier comparison overloads ζeh Matt 2021-11-24 19:31:44 +02:00
  • e4fc0d8388 Fix #16083: Tile Inspector shortcuts mapped incorrectly Hielke Morsink 2021-12-01 09:51:40 +01:00
  • 8d48a82796 Merge Localisation/master into OpenRCT2/develop OpenRCT2 git bot 2021-12-01 04:11:00 +00:00
  • 1ba75205e9 Add comment and use more consistent naming Hielke Morsink 2021-12-01 00:15:10 +01:00
  • bd338fc7d2 Add DISABLE_OPENGL guard in ZoomLevel::min Hielke Morsink 2021-10-03 23:18:27 +02:00
  • 0f2dffcc16 Apply review suggestions Hielke Morsink 2021-10-01 23:57:33 +02:00
  • dbd50d08c6 Split double meaning of "max zoom" in screenshot code Hielke Morsink 2021-09-29 20:05:54 +02:00
  • 53d9bfa8b4 Update implicit zoom conversions Hielke Morsink 2021-09-29 20:04:56 +02:00
  • fb9d02cab5 Fix #15998: Map action only accepts 998×998 instead of 999×999 Michael Steenbeek 2021-11-30 21:27:46 +01:00
  • fea0a1480f Merge pull request #16072 Hielke Morsink 2021-11-30 20:28:13 +01:00
  • fdce5df6db Reduce nested ifs and remove ?: in main_window_zoom Hielke Morsink 2021-09-29 16:58:00 +02:00
  • 3f669cae85 Use zoomlevel some more Hielke Morsink 2021-09-28 19:30:19 +02:00
  • b6562082e9 Replace hardcoded max zoomlevel Hielke Morsink 2021-09-28 18:10:00 +02:00
  • f3735dc076 Use ZoomLevel for viewport and ride window Hielke Morsink 2021-09-28 18:09:40 +02:00
  • 95ba1654c7 Make ZoomLevel operators constexpr Hielke Morsink 2021-09-28 18:08:10 +02:00
  • 68c7279f4f Properly handle clicking below the list Hielke Morsink 2021-11-30 19:07:39 +01:00
  • 2592b3a4ab Use ScreenRect::Contains to check for clicked area Hielke Morsink 2021-11-30 19:06:26 +01:00
  • 60ef13ed0c Load placeholder empty images if CSG not linked (#16071) Duncan 2021-11-30 13:27:16 +00:00
  • c58f96c029 Merge Localisation/master into OpenRCT2/develop OpenRCT2 git bot 2021-11-30 04:07:43 +00:00
  • a15d417d55 Update existing changelog entry to reflect this change Hielke Morsink 2021-11-29 23:57:35 +01:00
  • 43537830c5 Replace visibility button with checkboxes per element Hielke Morsink 2021-11-25 23:52:24 +01:00
  • c2fa54057a Remove vehicle_colour and replace references to VehicleColour (#16055) GalBr 2021-11-30 00:04:31 +02:00
  • 25cfa06830 Fix #16063: Broken Object Selection preview for glass Michael Steenbeek 2021-11-29 22:27:54 +01:00
  • 843b8bab7e Apply interpolated scroll to all camera moves by the user apply-scroll-to-camera-moves Bas 2021-11-29 21:50:58 +01:00
  • be5d6ac3db Fix the loops ζeh Matt 2021-11-29 14:10:53 +02:00
  • 1a580e3999 Add some missing NSF issues to changelog Gymnasiast 2021-11-29 12:38:11 +01:00
  • 0b3fa8a9d3 Refactor iterating over all map tiles in ride_clear_blocked_tiles ζeh Matt 2021-11-29 13:09:58 +02:00
  • 9e89be71ab Refactor iterating over all map tiles in ride_clear_leftover_entrances ζeh Matt 2021-11-29 13:05:32 +02:00
  • 56425b33e4 Refactor iterating over all map tiles in RideDemolishAction ζeh Matt 2021-11-29 12:59:36 +02:00
  • c30d574480 Merge Localisation/master into OpenRCT2/develop OpenRCT2 git bot 2021-11-29 04:09:27 +00:00
  • 7037524759 Remove and cleanup RCT2 string code Duncan 2021-11-28 21:53:40 +00:00
  • cc22b584fd Introduce RCT2 namespace (#16037) Duncan 2021-11-28 16:51:38 +00:00
  • c7851983e4 Added missing #include for limits Alib234 2021-11-28 15:08:45 +01:00
  • 15ee72a688 Merge pull request #16031 from ZehMatt/refactor/entity-4 ζeh Matt 2021-11-27 08:54:07 -08:00
  • eba42a9584 Introduce Limits headers. (#15329) Duncan 2021-11-27 16:20:05 +00:00
  • 9f2e8372ae Rename sprite_paint_setup to EntityPaintSetup ζeh Matt 2021-11-27 16:17:02 +02:00
  • 7a0fb048f8 Move reorganize structure of Paint.Sprite ζeh Matt 2021-11-27 16:16:10 +02:00
  • d2bf07a9ce Fix mistake ζeh Matt 2021-11-27 16:08:29 +02:00
  • 1395ace71b Use paint function ζeh Matt 2021-11-27 16:08:25 +02:00
  • e3eff3cddf Refactor entity paint setup ζeh Matt 2021-11-27 16:07:53 +02:00
  • 5fce6d340d Add Paint function to Vehicle entity ζeh Matt 2021-11-27 16:00:35 +02:00
  • fd2f3edbf2 Remove Paint.Litter.cpp ζeh Matt 2021-11-27 15:55:42 +02:00
  • a1ea1dc4fb Move painting to Litter entity ζeh Matt 2021-11-27 15:55:24 +02:00
  • 846a270cb3 Remove Paint.Peep.cpp ζeh Matt 2021-11-27 15:52:31 +02:00
  • 95a2967b75 Move painting into Peep entity ζeh Matt 2021-11-27 15:51:54 +02:00
  • 97bcfcff82 Remove Paint.Misc.cpp ζeh Matt 2021-11-27 15:47:23 +02:00
  • 53e4bf1bbf Move painting for MoneyEffect entity ζeh Matt 2021-11-27 15:47:05 +02:00
  • 686e15fd1a Move painting for SteamParticle entity ζeh Matt 2021-11-27 15:43:39 +02:00
  • effddb4a1f Move painting for VehicleCrashParticle entity ζeh Matt 2021-11-27 15:42:16 +02:00
  • 3db8ef1a75 Move painting for ExplosionCloud entity ζeh Matt 2021-11-27 15:39:48 +02:00
  • 0e1dbf7cf1 Move painting for SplashCrash entity ζeh Matt 2021-11-27 15:38:58 +02:00
  • 4ba2314eba Move painting for explosion flare entity ζeh Matt 2021-11-27 15:37:32 +02:00
  • bbd95f1910 Move painting for Fountain entity ζeh Matt 2021-11-27 15:37:12 +02:00
  • 30349f80f5 Move painting for Balloon entity ζeh Matt 2021-11-27 15:29:33 +02:00
  • eaff0a343d Move painting for Duck entity ζeh Matt 2021-11-27 15:27:41 +02:00
  • dcae493fa0 Move litter sprite definitions into sprites.h ζeh Matt 2021-11-27 15:22:59 +02:00
  • a9f76712b5 Add paint function to entities ζeh Matt 2021-11-27 15:20:17 +02:00
  • 496fdfd3eb Move remaining EntityBase functions to EntityBase.cpp ζeh Matt 2021-11-27 15:12:57 +02:00
  • bcb527d331 Fix truncation of coordinates (#16004) ζeh Matt 2021-11-26 23:26:52 -08:00
  • 28c821fea6 Merge pull request #16016 from ZehMatt/refactor/entity-3 ζeh Matt 2021-11-26 11:50:35 -08:00
  • c4ad5fcd15 Adjust includes ζeh Matt 2021-11-26 16:49:52 +02:00
  • d12d538d84 Rename Entity.cpp to EntityBase.cpp ζeh Matt 2021-11-26 16:49:37 +02:00
  • cb76165448 Move code from Entity.h into EntityRegistry.h ζeh Matt 2021-11-26 16:40:18 +02:00
  • 7b3afe91af Merge pull request #16005 from ZehMatt/refactor/entity-2 ζeh Matt 2021-11-26 08:46:57 -08:00
  • 9f23449ffb Move Staff/Guest/Peep to entity ζeh Matt 2021-11-25 23:47:24 +02:00
  • 275d565e52 Start splitting up ride.h (#16011) Duncan 2021-11-26 15:03:14 +00:00
  • 8b9bcf4adc Fix #16008: Can select elements when no tile selected Hielke Morsink 2021-11-26 15:47:43 +01:00
  • 90d2be3ddd Clang tidy Part 3: Ui Project Enum Names (#15986) Duncan 2021-11-26 14:25:34 +00:00
  • e3f8ff78b8 Move entity serialisation functions (#16003) ζeh Matt 2021-11-25 23:25:04 -08:00