Duncan
6f81248084
Rework and refactor PathBitEntry ( #14809 )
2021-06-03 21:23:00 +01:00
Duncan
425f968a67
Rearrange WallSceneryEntry to enforce types ( #14808 )
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* Rearrange WallSceneryEntry to enforce types
* Clang format
Correct inverted nullptr check
2021-06-03 13:26:00 +01:00
KirilAngelov
97002cae5d
Close #14804 : Rename isBanner to isDoubleSided
2021-06-03 12:18:22 +02:00
Duncan
03378782ff
Split off litter code to litter.cpp ( #14799 )
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* Split off litter code to litter.cpp
* Use PATH_CLEARANCE
2021-06-03 08:27:03 +01:00
Duncan
7253b92cfd
Use correct function call for WallPlaceAction plugin visitor ( #14806 )
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* Use correct function call for WallPlaceAction plugin visitor
* Increment plugin version
* Update changelog
2021-06-02 21:30:49 +01:00
Emre Aydin
ac80ca7b46
Refactored code to use a constant for max circuits
2021-06-02 17:48:09 +03:00
Duncan
b7e7915efa
Merge pull request #14780 from duncanspumpkin/sprite2
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Sprite Refactor 2: Moving around EntityTweener and misc
2021-06-01 20:10:17 +01:00
Duncan
b2451f00c4
Merge pull request #14644 from ZehMatt/refactor/peep2
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Simplify code for Peep easter eggs
2021-05-31 16:48:11 +01:00
ζeh Matt
6cf44a6d19
Refactor explicit passing of Ride type in OnEnterRide/OnExitRide
2021-05-29 18:41:51 +02:00
Michael Steenbeek
31848b195e
Close #14765 : Rename gCheatsFastLiftHill
2021-05-29 18:41:16 +02:00
Matt
751db9f13e
Simplify code for Peep easter eggs
2021-05-29 13:43:59 +03:00
duncanspumpkin
cff87c7d72
Include correct headers
2021-05-29 10:27:09 +01:00
duncanspumpkin
98f9f24909
Remove sprite.h includes where possible
2021-05-29 08:54:33 +01:00
duncanspumpkin
ee981e62e1
Move CreateEntity funcs to Entity header. Remove dead enum
2021-05-29 08:18:23 +01:00
duncanspumpkin
63bcb3c3e5
Move particle structs to particle files
2021-05-29 08:07:32 +01:00
duncanspumpkin
3199029168
Split off EntityTweener into seperate file
2021-05-29 07:47:49 +01:00
Duncan
39fcc5d078
Split up Sprite header ( #14764 )
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* Remove fields from rct_sprite union
* more header fun
* Fix guest include
2021-05-29 06:01:32 +01:00
Duncan
21bb949322
Fix 14774: Scenery research always unlocks on load ( #14777 )
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* Fix #14774 : Incorrect import of scenery research
Mistake during a refactor caused all scenery to be imported as already researched.
* Update changelog
* Update network version
2021-05-28 18:55:19 +01:00
Michael Steenbeek
380d3a6cbe
Turn vehicle sprite flags into a 32-bit integer
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At the request of X7123M3-256.
2021-05-28 19:16:16 +02:00
Michael Steenbeek
3fe910781a
Merge pull request #14761 from Gymnasiast/backport-object-selection-improvements
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Backport object selection improvements
2021-05-27 22:39:17 +02:00
Michael Steenbeek
e5c61f2a44
Close #14511 : Unlock all music with 'Unlock operating limits' cheat
2021-05-27 22:38:35 +02:00
Gymnasiast
b214a9fd97
Show what a stall sells in Object Selection
2021-05-27 19:54:44 +02:00
Gymnasiast
1d693f9751
Fix display of number of items in scenery group
2021-05-27 19:54:44 +02:00
Gymnasiast
f2ac658935
Show tracks list of music styles in Object Selection
2021-05-27 19:53:52 +02:00
Gymnasiast
74ef312533
Also make the water splash use opaque water
2021-05-24 17:07:48 +02:00