Commit Graph

26488 Commits

Author SHA1 Message Date
ζeh Matt
edabd97c8a Remove benchmark code from game logic 2023-06-30 16:35:05 +03:00
ζeh Matt
bcb0c069c3 Remove dead code of TestPaint and remove BenchSpriteSort 2023-06-30 16:34:55 +03:00
Aram Kazorian
3f603542ec Refactoring by deleting dead WindowEventList struct (#20513) 2023-06-30 06:05:23 +01:00
Aram Kazorian
3283dc4255 Forgot to add name to contributors list (#20515) 2023-06-30 06:05:03 +01:00
mrmbernardi
68d4304bbc Fix #19878: Pre-built rides respect scenery research (#20472) 2023-06-29 21:50:06 +01:00
mrmbernardi
b02fad3404 Fix #20365: Money cheat supports negative value entry (#20478) 2023-06-29 21:47:51 +01:00
Hielke Morsink
756d3deb29 Merge pull request #20508 2023-06-29 11:40:29 +02:00
duncanspumpkin
a68865d016 Remove all references to title editor
The title editor is now a plugin and these codepaths could only be reached during bugs :)
2023-06-29 08:14:29 +01:00
duncanspumpkin
aa93b8d041 Fix crash when selection scenarios 2023-06-29 08:07:35 +01:00
Matthias Moninger
57bb450a2a Merge pull request #20509 from ZehMatt/fix-early-update
Remove WindowUpdateAll from GameLoadInit
2023-06-29 00:19:20 +03:00
ζeh Matt
88ec42e7ab Remove WindowUpdateAll from GameLoadInit 2023-06-28 23:53:09 +03:00
Matthias Moninger
a7bbe77148 Merge pull request #20502 from ZehMatt/platform-cleanup
Cleanup Platform code
2023-06-28 16:25:17 +03:00
OpenRCT2 git bot
067090b297 Merge Localisation/master into OpenRCT2/develop 2023-06-28 04:02:07 +00:00
Matthias Moninger
39771217c8 Merge pull request #20493 from ZehMatt/delayed-window-delete
Refactor window deletion to be delayed
2023-06-28 01:40:12 +03:00
ζeh Matt
f217d1ebbc Update changelog.txt 2023-06-28 01:24:19 +03:00
Duncan
0747ad7497 Remove even more window uncommon vars (#20495)
* Break uncommon union

* Move uncommon highlightedScenario into derived

* Split off multi use variable

* Adjust name
2023-06-27 22:33:26 +01:00
ζeh Matt
ac583569da Remove Platform::CoreInit 2023-06-27 23:35:11 +03:00
ζeh Matt
484523f82f Use static initialization for Android class loader 2023-06-27 23:09:53 +03:00
Matthias Moninger
b347cbce03 Merge pull request #20473 from IntelOrca/fix-14853
Fix #14853: [Plug-in] Subscribing to a non-existing event crashes game
2023-06-27 23:07:24 +03:00
ζeh Matt
60a2d5c1f6 Use static initialization to get the correct masking function 2023-06-27 23:02:31 +03:00
ζeh Matt
873fff2513 Remove BitCountInit and handle that with static initialization 2023-06-27 22:45:19 +03:00
ζeh Matt
a83337b2da Use chrono for GetTicks and move into Platform.Common.cpp 2023-06-27 22:21:42 +03:00
ζeh Matt
e19738b5d3 Remove Sleep functions and use Common version 2023-06-27 22:11:52 +03:00
ζeh Matt
d8009291c4 Rename Shared.cpp to Platform.Common.cpp 2023-06-27 22:10:16 +03:00
ζeh Matt
905f1ea094 Shorten the lambda 2023-06-27 17:55:03 +03:00