duncanspumpkin
c8a5af02a5
Fix formatting
2024-04-26 18:27:15 +02:00
duncanspumpkin
788878e7fc
Add missing statics
2024-04-26 18:27:15 +02:00
duncanspumpkin
bd3ae5cbb9
Simplify setting existing text
2024-04-26 18:27:14 +02:00
duncanspumpkin
3448926251
Move text input widget code from game lib to ui lib
2024-04-26 18:25:44 +02:00
mrmbernardi
f4cebb11df
Speed up TerrainSurfaceObject::GetImageId()
2024-04-26 09:52:19 +02:00
Gustav Burkhardt
5837a33a60
Part of #21421 : rename MAX_VIEWPORT_COUNT to kMaxViewportCount
2024-04-26 09:11:19 +02:00
Aaron van Geffen
3cda6e367b
Don't use preloader scene when in headless mode to fix replay tests
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This splits off the initialisation calls to a new InitialiseRepositories function.
The SetCompletionScene invocation is moved to the Launch method. When the game is running
in headless mode, the preloader is not used. Instead, InitialiseRepositories is called in-thread,
and the transition to the 'completion scene' happens immediately after.
2024-04-25 23:55:52 +02:00
Michael Steenbeek
af46ff5f0a
Merge pull request #21855 from Gymnasiast/fix/small-usability
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Small usability fixes
2024-04-25 16:25:12 +02:00
Michał Janiszewski
49b28f1757
Prefetch paint struct bounds ( #21894 )
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With restored `benchspritesort` this yields around 5% better results.
2024-04-25 14:14:17 +00:00
Gymnasiast
8beb50da61
Add a separator between “Load Game” and “Save Game”
2024-04-25 15:27:04 +02:00
Gymnasiast
a00f478104
Create TopToolbar::InitFileMenu()
2024-04-25 15:27:04 +02:00
Gymnasiast
9e236d1b5a
Fix #19559 : Vehicle descriptions spill over into preview
2024-04-25 15:27:04 +02:00
Gymnasiast
4db5d62476
Add methods to move a widget
2024-04-25 14:10:07 +02:00
Gymnasiast
9906a18bc7
Cheats menu: do not autoclose
2024-04-25 14:10:07 +02:00
Michał Janiszewski
0e1e93e898
Use macos-12 runners for macOS jobs ( #21896 )
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See https://github.com/OpenRCT2/OpenRCT2/issues/21895
2024-04-25 13:03:33 +01:00
Aaron van Geffen
fe7152fc72
Skip viewport render during preloader
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Reset screen to a nice background colour
2024-04-24 23:15:21 +02:00
Aaron van Geffen
9f45d40bae
Add localisable progress status messages
2024-04-24 19:40:46 +02:00
Aaron van Geffen
7c4be9ce92
Introduce PreloaderScene for game initialisation
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Co-authored-by: ζeh Matt <5415177+ZehMatt@users.noreply.github.com >
2024-04-24 18:31:00 +02:00
Kaavya Ramachandhran
bc06ffce8b
Add myself to contributors.md
2024-04-24 09:08:05 +02:00
Kaavya Ramachandhran
1b4defbae9
Fix #21696 : Fullscreen window option not correctly applied on macOS
2024-04-23 23:20:16 +02:00
Aaron van Geffen
255e89ec37
Refactor TitleScreen to TitleScene; introduce GameScene
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Co-authored-by: ζeh Matt <5415177+ZehMatt@users.noreply.github.com >
2024-04-23 21:31:05 +02:00
Aaron van Geffen
49b75e6606
Introduce Scene class and handling
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Co-authored-by: ζeh Matt <5415177+ZehMatt@users.noreply.github.com >
2024-04-23 20:42:16 +02:00
Aaron van Geffen
ddc386b186
Refactor Context constructor
2024-04-23 19:52:52 +02:00
73
30d314e463
Fix #21829 : {POP16}{POP16} in Scenario editor
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Remove notation from string
2024-04-23 19:52:11 +02:00
OpenRCT2 git bot
08fdf386a5
Merge Localisation/master into OpenRCT2/develop
2024-04-22 04:01:47 +00:00