235 Commits

Author SHA1 Message Date
ζeh Matt
e66fd199cc Update contributors.md 2023-05-06 14:57:29 +03:00
kyphii
6dfc6225e2 "Reversed Trains" Option (#19305)
* Initial commit for backwards-facing trains

* Allow persistence for reversed cars across save/load

* Make log flume turntable compatible with new reversal implementation

* Style fixes + Better implementation of inverted bank angles

* Further Style Fixes

* Code cleanup from PR feedback

* Fix GetBankRotationForDrawing function declaration

* Use update flag for reversed state

* Replace modulo operation with bit mask

* Correct guest pathing destination when entering reversed cars

* More style fixes

* Add plugin support for reversed vehicles

* Fix formatting error

* Derive reversal from ride mode for car spawning

* Formatting

* Rename function to GetPaintBankRotation

* Add reversed trains modes to Multi Dimension Coaster

* Change name of isReversed plugin API parameter for consistency

* Replace reversal operating modes with separate ride setting

* Add ALLOW_REVERSED_TRAINS flag to more ride types

* Make clang-format happy

* More Formatting

* Fix ALLOW_REVERSED_TRAINS flag on a couple rides

* Exclude flat rides from Reverse Trains tickbox when cheats are enabled

* Formatting

* Use Disable Vehicle Limits cheat for checkbox appearance condition

* Use correct swinging sprites when cars are reversed

* Update changelog and Plugin/Network/Park version numbers

* Formatting

* Add separate error String ID for clarity

* Add name to contributors.md

* Fix ride vehicle preview window with reversed trains for RCT1 train types

* Bump version numbers again

---------

Co-authored-by: Trevor Finney <8711258+finneyt@users.noreply.github.com>
2023-04-21 19:22:33 +03:00
Wenzhao Qiu
8f0db4cb20 Fix #16791: rotodrop top piece is replicated (#19970)
* Fix rotodrop top piece replication issue (#16791)

* Add changelog entry

* Raise network version

* Move changelog entry
2023-04-21 09:48:17 -03:00
Chase
7e313d45cd Fix #19906: Destructible cheat does not allow ride modification (#19924) 2023-04-14 21:10:54 -03:00
Nikolas Parshook
ef35dfa40a Expose obj image offset and num images to plugins (#17567)
Co-authored-by: Duncan <duncans_pumpkin@hotmail.co.uk>
2023-04-13 19:09:15 +00:00
Wenzhao Qiu
0a28f6b0b9 Close #18316: Refactor GameBottomToolbar window to class (#19896)
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2023-04-13 06:13:12 -03:00
Meehoi
b4156c0c77 Fix highlight path issues not hiding wall elements (#19830)
* Fix highlight path issue not hide wall element

* Add changelog and contributors
2023-04-09 19:13:47 +02:00
kyphii
39790779bb Extend color selection dropdown with more colors (#19446)
* Setup for extended palette

* Define order for color picker cells

* Init G2 Palettes in ColoursInitMaps

* Add Glass Palettes

* Use special sprite for Invisible color

* Set up new cheat for special colors

* Add glass palettes to palette_to_g1_offset

* Add entries for new colors in TranslucentWindowPalettes

* Finish implementation of special colors cheat

* Some cleanup

* New colors almost work

* Correct g2 palette loading indices

* Invisible color sprite displays properly

* Repaint works with large scenery and walls

* Prevent random shop items from overflowing to junk palettes

* More cleanup

* Fix glass palettes

* Add mapping of new colors to original colors for UI themes

* Fix junk palettes for random shop items

* Fix missing highlight color in software renderer

* Convert small scenery support flag to allow use of new colors

* Progress on displaying new colors in software renderer

* Fix invisible color scheme sprite

* Formatting cleanup

* Resolve comparison of integer expressions of different signedness

* Index g2 palette maps to fix visible chain lift

* Progress on fixing new colors in software renderer

* Fix station and support colors

* Fix dropdown selected index

* Get invisible color (mostly) working in software renderer

* Use forceBmp for palette resources

* Remove test function definition left in by mistake

* Remove some obsolete range checks for original color values

* Add changelog entry

* Reorder color dropdown based on NE user feedback

* Some cleanup

* Further cleanup

* Formatting

* Add include for GetPaletteMapIndexForColour

* Fix a couple things I broke

* Fix function placement

* Revert "Add include for GetPaletteMapIndexForColour"

This reverts commit 0af9611e6656d792adb7a36efe7dbf3387a4a759.

* Use color constants for color order list

* Make remappable colors contiguous

* turn off clang format for ordered color list

* Appease clang

* Use all colors for random shop item animation

* Improvements to palette map resources

* Fix chain lifts again + adjustments to a few colors

* Update changelog and contributors.md

* Revert changes to S4 and S6 importers which are no longer needed

* Bump network, plugin, and minimum park versions

* Revert "Progress on displaying new colors in software renderer"

This reverts commit 337602e4a78a67f828d9c524138a1cb79b2c91dc.

* Remove unnecessary comment

---------

Co-authored-by: Trevor Finney <8711258+finneyt@users.noreply.github.com>
2023-04-06 08:36:07 +01:00
AuraSpecs
19a8384547 Update OpenMusic to version 1.2.0 (#19833) 2023-04-05 20:21:12 +01:00
John Mulcahy
3916221cfb Part of #19608: improve error reporting of zip command failure (#19672) 2023-03-22 19:52:54 +00:00
HtotheTML
b41438bbc9 Fix missing water tile in Infernal Views (#19641)
* Update S6Importer.cpp

Edit a stray tile in the lava river of Infernal Views to have its missing lava.

* Update changelog.txt

* Update contributors.md
2023-03-14 19:26:51 +00:00
Ernest Wong
e9ecf6ee4a Fix #19553: Undefined upkeep cost check uses new sentinel value (#19568)
* Fix #19553: Undefined upkeep cost check uses new sentinel value

Mistake from #19469
2023-03-05 20:16:31 +00:00
Josh Trzebiatowski
04aeed8692 Add "All Scenery" tab to scenery window 2023-02-22 23:31:21 +00:00
Andrew
ef730aa56c Fix #14635: Show more scenery tab groups in rows (#19373) 2023-02-14 20:57:11 +00:00
eaeiv
96bfa633fe Widens TotalRideValue to fix overflow reported in #19292 (#19326)
* Widens TotalRideValue to 64 bits

* Adds name to contributors file

* Adds totalRideValue overflow fix to changelog
2023-02-09 21:51:03 +00:00
Diego Mateos
1bf5d2eb50 Updated es-ES translators: added and sorted (#19274) 2023-01-25 17:31:34 -03:00
Michael Steenbeek
82d2a7bcfb Remove myself from the dev team 2023-01-22 22:29:05 +01:00
zzril
f9649795a0 Fix #19112: Search filter in does not properly clear
Co-authored-by:  Josh Trzebiatowski <trzejos@users.noreply.github.com>
2023-01-13 23:40:19 +01:00
Umar Ahmed
960a989d05 Close #11473: Implement FileWatcher for macOS 2023-01-08 14:18:13 +01:00
Nehemiah Negussie
eeb5c58238 Fix #18971: New Game does not prompt for save before quitting (#19046)
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2023-01-06 08:56:46 -03:00
mdbckrtn
bb1c5d8ca8 Fix #18467: "Selected only" filter is active in Track Designs Manager 2022-12-31 14:10:38 +01:00
HouseholdVTuber
228a8573e2 Fix #18364: No Too High! or Too Low! error messages when attempting to raise/lower land beyond the limits 2022-12-06 23:06:06 -03:00
Michael Steenbeek
f0d0042dc4 Add X7 and karst to long-time contributors 2022-11-11 16:00:15 +01:00
73
048352edca Guests will use Vanilla behaviour when choosing whether to head for a ride when leaving the park #15969 (#18500)
* Fix #18501: Guests incorrectly determining ride

This will restore guest behaviour to how it was in rct2 vanilla by having them only try to determine whether to ride a ride if they haven't already decided to leave the park

* Fix peeps incorrectly deciding when to get on rides in rain

This should now match how vanilla operates in the rain

* Update replays

Co-authored-by: reticulatingsplines <13323105+ReticulatingSplines@users.noreply.github.com>
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2022-11-04 07:22:04 +00:00
That Human
9b4cdb903c Add some basic info for MSYS2 building to README.md (#18387) 2022-10-29 10:28:48 -03:00