mix
2fd52c82bc
Add small medium and large turns, diagonals and s-bends to Boat Hire
2024-12-08 14:21:04 +01:00
Aaron van Geffen
dbc394cb67
Scripting: list and use available costumes dynamically
2024-12-08 12:34:13 +01:00
Aaron van Geffen
e3c6fe22a6
Read scriptName property from JSON
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Use object identifier if no scriptName is provided
2024-12-08 12:31:34 +01:00
OpenRCT2 git bot
962358974f
Merge Localisation/master into OpenRCT2/develop
2024-12-08 04:02:07 +00:00
Aaron van Geffen
7efe73f6ac
Add checks to ensure an animation object is selected for each peep type
2024-12-07 13:40:30 +01:00
Matt
7154e85c0a
Add stable paint sort (as a debug option)
2024-12-07 13:08:00 +01:00
Aaron van Geffen
03829f9cea
Fill in the blanks in RCT1::PeepAnimationGroup enum ( #23298 )
2024-12-07 12:21:50 +01:00
OpenRCT2 git bot
4c56954799
Merge Localisation/master into OpenRCT2/develop
2024-12-07 04:02:15 +00:00
Arek Durlik
4e9765d871
Fix wrong label in tree to land ratio text input ( #23336 )
2024-12-06 19:52:59 +01:00
Aaron van Geffen
42adf84723
EditorObjectSelectionSession: mark peep animation objects in use
2024-12-06 19:50:14 +01:00
Aaron van Geffen
c15f6a975f
Fix swapped labels in heightmap smoothing text input ( #23334 )
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Co-authored-by: arekdurlik <72689308+arekdurlik@users.noreply.github.com >
2024-12-06 10:40:28 +00:00
mrmbernardi
c2b3f6c54c
Avoid pointer arithmetic with null pointer ( #23332 )
2024-12-06 11:34:20 +01:00
Michał Janiszewski
2ac91f79e5
Add more descriptive information for renderer faults ( #23327 )
2024-12-06 11:28:03 +01:00
73
e1c3997269
Correct copyright years on ZoomLevel.cpp
2024-12-06 10:27:32 +01:00
Aaron van Geffen
7b63355d03
Rework PeepAnimation construction
2024-12-06 09:32:37 +01:00
Matt
f60656a9d6
Merge pull request #23330 from ZehMatt/msvc-errs
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Add missing headers, latest MSVC has build errors
2024-12-06 00:06:33 +02:00
ζeh Matt
9c1a75caef
Add missing headers, latest MSVC has build errors
2024-12-05 23:51:36 +02:00
Michał Janiszewski
96f6b76e7a
Patch missing footpath in scenarios ( #23128 )
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* Fix #22972 : Missing flat footpath in scenarios
Scenarios touched:
- Alton Towers
- Build your own Six Flags Magic Mountain
- Mirage Madness
- Six Flags Magic Mountain
* Part of #20070 : missing sloped footpath in scenarios
Scenarios amended:
- Alton Towers
- Rollercoaster Heaven
* Part of #20070 : Allow fixing paths with queues
Fixes Mines of Africa
* Add changelog and bump network version
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Co-authored-by: Tulio Leao <tupaschoal@gmail.com >
2024-12-05 18:57:27 +01:00
Aaron van Geffen
cfdfd1a234
List available staff costumes dynamically
2024-12-05 17:39:10 +01:00
Aaron van Geffen
3cc8aec6b9
StaffHireNewAction: use peep anim objects; bump network version
2024-12-05 15:29:34 +01:00
Aaron van Geffen
7e3fe58067
Use peep animation objects for guest and staff sprites
2024-12-05 13:37:39 +01:00
Aaron van Geffen
5219172a07
Introduce functions to get a (random) peep anim object by type
2024-12-05 15:02:23 +01:00
Michał Janiszewski
e73aa548eb
Update backtrace.io token in Crash.cpp for upcoming release
2024-12-05 12:18:04 +01:00
Aaron van Geffen
b3aa852a8d
Consolidate util/Math.hpp into core/Numerics.hpp ( #23319 )
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* Consolidate util/Math.hpp into core/Numerics.hpp
* Remove branching; replace isPowerOf2 with std::has_single_bit
* Add templated types to floor2 and ceil2
2024-12-04 21:00:26 +00:00
Matt
fd79af7db8
Merge pull request #23321 from ZehMatt/window-alloc
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Eliminate copying the window list each update
2024-12-04 21:40:33 +02:00