36 Commits

Author SHA1 Message Date
Michael Steenbeek
cfb28cd511 Turn Rotate View dropdown into two buttons
Co-authored-by: Gymnasiast <gymnasiast@users.noreply.github.com>
Co-authored-by: MasterTomNL <tomvanderlek@gmail.com>
2025-01-30 23:02:36 +01:00
Aaron van Geffen
fb9a5239b2 Introduce peep animation objects to object selection window 2024-11-25 17:57:15 +09:00
Aaron van Geffen
7274c67c6c Load/save window: show folder icon next to folders (#23404) 2024-12-14 16:14:22 +01:00
Aaron van Geffen
e10e554872 Change icons for terrain tab and forests tab 2024-09-10 20:57:03 +02:00
Aaron van Geffen
a090d68933 Reorder Map window tool widgets (#22541)
* Reorder Map window sandbox mode widgets

* Add custom icon for map gen and peep spawn buttons

* Resize map window when toggling sandbox mode

* Compensate minimap size for hidden scrollbars
2024-08-18 09:20:27 +00:00
Gymnasiast
8db5b655bd Add icons for medium curves 2023-12-23 14:40:59 +01:00
73
7011a9775c fix #19858 (#19940)
this will fix issue 19858 by changing water colour used in simulate flag to nonwater colour
2023-04-16 14:27:20 +01:00
kyphii
39790779bb Extend color selection dropdown with more colors (#19446)
* Setup for extended palette

* Define order for color picker cells

* Init G2 Palettes in ColoursInitMaps

* Add Glass Palettes

* Use special sprite for Invisible color

* Set up new cheat for special colors

* Add glass palettes to palette_to_g1_offset

* Add entries for new colors in TranslucentWindowPalettes

* Finish implementation of special colors cheat

* Some cleanup

* New colors almost work

* Correct g2 palette loading indices

* Invisible color sprite displays properly

* Repaint works with large scenery and walls

* Prevent random shop items from overflowing to junk palettes

* More cleanup

* Fix glass palettes

* Add mapping of new colors to original colors for UI themes

* Fix junk palettes for random shop items

* Fix missing highlight color in software renderer

* Convert small scenery support flag to allow use of new colors

* Progress on displaying new colors in software renderer

* Fix invisible color scheme sprite

* Formatting cleanup

* Resolve comparison of integer expressions of different signedness

* Index g2 palette maps to fix visible chain lift

* Progress on fixing new colors in software renderer

* Fix station and support colors

* Fix dropdown selected index

* Get invisible color (mostly) working in software renderer

* Use forceBmp for palette resources

* Remove test function definition left in by mistake

* Remove some obsolete range checks for original color values

* Add changelog entry

* Reorder color dropdown based on NE user feedback

* Some cleanup

* Further cleanup

* Formatting

* Add include for GetPaletteMapIndexForColour

* Fix a couple things I broke

* Fix function placement

* Revert "Add include for GetPaletteMapIndexForColour"

This reverts commit 0af9611e6656d792adb7a36efe7dbf3387a4a759.

* Use color constants for color order list

* Make remappable colors contiguous

* turn off clang format for ordered color list

* Appease clang

* Use all colors for random shop item animation

* Improvements to palette map resources

* Fix chain lifts again + adjustments to a few colors

* Update changelog and contributors.md

* Revert changes to S4 and S6 importers which are no longer needed

* Bump network, plugin, and minimum park versions

* Revert "Progress on displaying new colors in software renderer"

This reverts commit 337602e4a78a67f828d9c524138a1cb79b2c91dc.

* Remove unnecessary comment

---------

Co-authored-by: Trevor Finney <8711258+finneyt@users.noreply.github.com>
2023-04-06 08:36:07 +01:00
Josh Trzebiatowski
04aeed8692 Add "All Scenery" tab to scenery window 2023-02-22 23:31:21 +00:00
Michael Steenbeek
1a761d01c4 Close #18830: Consistently use plural for object type images (#18870) 2022-12-17 22:15:07 +01:00
Gymnasiast
e8d5fc3db2 Fix stray pixel in reload.png
Also compressed it with zopflipng. Tested in-game.
2022-10-04 18:34:21 +02:00
Ted John
9bb47d0aa1 Add tooltips and new reload icon 2022-10-01 13:53:18 +01:00
Ted John
331a5961b1 Implement asset packs for audio 2022-10-01 13:06:52 +01:00
Hielke Morsink
8d14016c3f Allow maps to be resized to non-rectangular shapes 2022-06-04 11:26:34 +02:00
Ted John
81a123220b Update images for transparency window 2022-03-17 22:52:25 +00:00
Kane
9bf003c018 Add new sprites 2022-03-14 21:40:30 +00:00
oli414
f29464992e Rename railing icon file 2021-12-03 21:50:15 +00:00
oli414
93399c42a9 Remove replace icon 2021-12-03 20:56:18 +00:00
oli414
2be6cb1408 Add object selector icons for new tabs 2021-12-03 20:36:46 +00:00
Michael Steenbeek
6ffb03dde0 Add icon for path railings tab 2021-09-13 09:29:46 +02:00
Ted John
afb4500c49 Add eye icon for tab 2021-02-21 03:14:18 +00:00
Aaron van Geffen
0f6611b6d6 Remove unused disabled tab sprite 2020-08-18 10:13:48 +02:00
Gymnasiast
60d54a6c9b Remove Twitch icon from g2.dat 2020-05-28 09:28:32 +02:00
Aaron van Geffen
d1f48fab53 Add RCT1 traffic light sprites for ride simulate status. 2019-05-28 16:50:38 +01:00
Aaron van Geffen
bab7711c5b Add new simulate icon. 2019-05-28 16:50:38 +01:00