- Removes old (now unused) string
- Cleans up includes in tile_inspector.c
- Properly invalidating widgets upon changes made
- Invalidates tile when lift hill is changed
- Makes 'apply to all' works for lift hills
- Displaying ride infoormation for track pieces (type, ID, name)
- Allowing to change height of a track piece
- Allowing to set and upset wether a track piece is a lift hill
- Consistent text colouring for all labels and widgets
- Making use of the chain flag instead of magic numbers
- Fixed 'insert corrupt element' not working (button was not enabled
anymore)
- Formatting: ordered includes, consistent variable naming, comments for
closing switches
- Paths are now properly rotated, including flat ones
- Banners can not be rotated
- The X and Y coordinates can be changed with spinners
- Highligint selected tile while now hovering over viewport
- Added helper function for enabling and disabling widgets more easily
Changes the disable train lenght limit cheat to also disable the limit on the number of trains and renames it to 'disable vehicle limits'. Now any tracked ride can have up to 31 trains with 255 cars each. To reduce confusion, I also added a tooltip to the spinners on the vehicle tab.