From faa2fb4fa12c465ee31a7558d4e7bc09dad2ec88 Mon Sep 17 00:00:00 2001 From: Ted John Date: Fri, 15 Apr 2016 21:22:23 +0100 Subject: [PATCH] fix #3314: save custom objects when quick-saving --- src/game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game.c b/src/game.c index c150845b25..cc99c79a70 100644 --- a/src/game.c +++ b/src/game.c @@ -998,7 +998,7 @@ void save_game() SDL_RWops* rw = SDL_RWFromFile(gScenarioSavePath, "wb+"); if (rw != NULL) { - scenario_save(rw, 0x80000000); + scenario_save(rw, 0x80000000 | (gConfigGeneral.save_plugin_data ? 1 : 0)); log_verbose("Saved to %s", gScenarioSavePath); SDL_RWclose(rw);