Files
OpenRCT2-Unity/src/openrct2/scripting/ScriptEngine.h

56 lines
1.4 KiB
C
Raw Normal View History

/*****************************************************************************
* Copyright (c) 2014-2018 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../common.h"
2018-03-18 16:27:48 +00:00
#include "Plugin.h"
#include <future>
#include <queue>
#include <string>
struct duk_hthread;
typedef struct duk_hthread duk_context;
class InteractiveConsole;
namespace OpenRCT2
{
interface IPlatformEnvironment;
}
namespace OpenRCT2::Scripting
{
class ScriptEngine
{
private:
InteractiveConsole& _console;
IPlatformEnvironment& _env;
2018-03-17 23:26:55 +00:00
bool _initialised{};
duk_context * _context{};
std::queue<std::tuple<std::promise<void>, std::string>> _evalQueue;
2018-03-18 16:27:48 +00:00
std::vector<Plugin> _plugins;
2018-03-18 17:43:47 +00:00
uint32 _lastHotReloadCheckTick{};
public:
ScriptEngine(InteractiveConsole& console, IPlatformEnvironment& env);
2018-03-18 16:27:48 +00:00
ScriptEngine(ScriptEngine&) = delete;
~ScriptEngine();
void Update();
std::future<void> Eval(const std::string &s);
2018-03-18 16:27:48 +00:00
private:
void Initialise();
void LoadPlugins();
void StartPlugins();
2018-03-18 17:43:47 +00:00
void AutoReloadPlugins();
};
}