2024-11-25 17:20:03 +08:00
|
|
|
|
using System.ComponentModel;
|
2024-11-28 17:41:35 +08:00
|
|
|
|
using System.Runtime.CompilerServices;
|
2024-11-22 17:52:55 +08:00
|
|
|
|
|
2024-11-25 17:20:03 +08:00
|
|
|
|
namespace Model
|
2024-11-22 17:52:55 +08:00
|
|
|
|
{
|
2024-11-25 17:20:03 +08:00
|
|
|
|
public class Player: INotifyPropertyChanged
|
2024-11-22 17:52:55 +08:00
|
|
|
|
{
|
|
|
|
|
|
private readonly int _id;
|
|
|
|
|
|
|
|
|
|
|
|
private string _name;
|
|
|
|
|
|
|
|
|
|
|
|
private object[] _contents = new object[10];
|
|
|
|
|
|
|
|
|
|
|
|
public int Id => _id;
|
|
|
|
|
|
|
|
|
|
|
|
public string Name
|
|
|
|
|
|
{
|
|
|
|
|
|
get { return _name; }
|
|
|
|
|
|
set
|
|
|
|
|
|
{
|
|
|
|
|
|
_name = value;
|
|
|
|
|
|
OnPropertyChanged(nameof(Name));
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public object[] Contents
|
|
|
|
|
|
{
|
|
|
|
|
|
get { return _contents; }
|
|
|
|
|
|
set
|
|
|
|
|
|
{
|
|
|
|
|
|
if (value.Length == 10)
|
|
|
|
|
|
{
|
|
|
|
|
|
_contents = value;
|
2024-11-28 17:41:35 +08:00
|
|
|
|
OnPropertyChanged();
|
2024-11-22 17:52:55 +08:00
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Contents 索引器
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
public object this[int index]
|
|
|
|
|
|
{
|
|
|
|
|
|
get
|
|
|
|
|
|
{
|
|
|
|
|
|
return Contents[index];
|
|
|
|
|
|
}
|
|
|
|
|
|
set
|
|
|
|
|
|
{
|
|
|
|
|
|
Contents[index] = value;
|
2024-11-28 17:41:35 +08:00
|
|
|
|
OnPropertyChanged();
|
2024-11-22 17:52:55 +08:00
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public Player() { }
|
|
|
|
|
|
|
|
|
|
|
|
public Player(int id, string name)
|
|
|
|
|
|
{
|
|
|
|
|
|
_id = id;
|
|
|
|
|
|
Name = name;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public event PropertyChangedEventHandler? PropertyChanged;
|
|
|
|
|
|
|
2024-11-28 17:41:35 +08:00
|
|
|
|
public void OnPropertyChanged([CallerMemberName] string? name = null)
|
2024-11-22 17:52:55 +08:00
|
|
|
|
{
|
|
|
|
|
|
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(name));
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
2024-11-29 17:53:12 +08:00
|
|
|
|
|
|
|
|
|
|
public enum PlayerStatus
|
|
|
|
|
|
{
|
|
|
|
|
|
Unknown,
|
|
|
|
|
|
Healthy,
|
|
|
|
|
|
UnHealthy
|
|
|
|
|
|
}
|
2024-11-22 17:52:55 +08:00
|
|
|
|
}
|