mirror of
https://github.com/izzy2lost/Ghostship.git
synced 2026-03-10 11:52:18 -07:00
* Fixed GeoLayout loading and implemented mario loading from otr * Ported bobomb and coins * Ported cannon barrel * Ported blue_coin_switch * Fixed collision loading * Ported checkerboard_platform * Ported most of common0 to otr * Fixed amp on jp * Fixed some wrong yamls * Fixed faulty snow interpolation * Bump LUS * Extracted 99.99999% actors to be loaded from otr * Removed unnessesary print and added o2r mod support * Fixed headers * Added us support into geolayout parser * Fixed conflicts * Removed done indicators * Remove duplicated headers * Added bbh, bitdw, bitfs, bits, bob and lll loaded from otr * Bump torch * Fixed linux compilation * Pushed header generation * Got compiling on Linux working. (#59) * Added more data and hopefully fix more issues * Updated libultraship * bin dls and vtxs (#60) * Fixed master volume * Updated torch * Renamed otr files * Renamed otr en cmakelists * Updated libultraship and torch * Removed actors code * [WIP] The big one that removes almost all hardcoded assets from levels and actors * Updating cmake to match Starship * Updated more references * Updated cmake to add more targets * Updated o2r name * Removed unnecesary dma call * Updated gitmodules * Bump LUS, fixed cmake and fixed audio on windows * Update torch and wdw * Fixed some corrupted ptrs, cleaned up jp support and fixed bully * Added USE_GBI_TRACE * Fixed packaging.cmake and audio fixes * Removed old LUS * Updated torch and readded LUS * More compilation issues * Removed interpolation to use on the future the new system * Bump libs * Reimplemented skybox, and added synthesis overflow fix * Removed prints to use SPDLOG * This should had been on another branch but fuck it * Added more interpolation stuff * Fixed interpolation, fixed some random things and ported from GameInteractor to Lwyx's EventSystem * Removed some FrameInterpolation changes * Fixed gitignore and implemented PortEnhancements * Fixed interpolation crashes, WIP implemented reset among other fixes * Bump torch to fix paintings * Moved log to be a trace * Readded some frame tagging * Fixed rumble * Fixed skybox crashes * Bump LUS * Moved skybox and floats to float for better precision * Moved to health change and created lives change event * Fixed bubbles being broken * Fixed lives event not being registered * Fixed skybox crashes * Initialized mixer variables * Fixed some memory leaks * Fixed trajectory being exported incorrectly * Hopefully fixed us yamls * Fixed remaining us issues * Implemented o2r generation among some other things --------- Co-authored-by: KiritoDv <KiritoDv> Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com> Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com>
154 lines
11 KiB
C
154 lines
11 KiB
C
#include <libultraship.h>
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#include "sm64.h"
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#include "behavior_data.h"
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#include "model_ids.h"
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#include "seq_ids.h"
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#include "segment_symbols.h"
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#include "level_commands.h"
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#include "game/level_update.h"
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#include "levels/scripts.h"
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#include "actors/common1.h"
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#include "make_const_nonconst.h"
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#include "assets/levels/ssl.h"
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static const LevelScript script_func_local_1[] = {
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OBJECT(/*model*/ MODEL_SSL_PYRAMID_TOP, /*pos*/ -2047, 1536, -1023, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvPyramidTop),
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RETURN(),
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};
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static const LevelScript script_func_local_2[] = {
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OBJECT(/*model*/ MODEL_SSL_TOX_BOX, /*pos*/ -1284, 0, -5895, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvToxBox),
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OBJECT(/*model*/ MODEL_SSL_TOX_BOX, /*pos*/ 1283, 0, -4865, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvToxBox),
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OBJECT(/*model*/ MODEL_SSL_TOX_BOX, /*pos*/ 4873, 0, -3335, /*angle*/ 0, 0, 0, /*behParam*/ 0x00020000, /*beh*/ bhvToxBox),
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OBJECT(/*model*/ MODEL_TWEESTER, /*pos*/ -3600, -200, 2940, /*angle*/ 0, 0, 0, /*behParam*/ 0x00120000, /*beh*/ bhvTweester),
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OBJECT_WITH_ACTS(/*model*/ MODEL_TWEESTER, /*pos*/ 1017, -200, 3832, /*angle*/ 0, 0, 0, /*behParam*/ 0x00190000, /*beh*/ bhvTweester, /*acts*/ ACT_4 | ACT_5 | ACT_6),
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OBJECT_WITH_ACTS(/*model*/ MODEL_TWEESTER, /*pos*/ 3066, -200, 400, /*angle*/ 0, 0, 0, /*behParam*/ 0x00190000, /*beh*/ bhvTweester, /*acts*/ ACT_4 | ACT_5 | ACT_6),
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OBJECT_WITH_ACTS(/*model*/ MODEL_KLEPTO, /*pos*/ 2200, 1174, -2820, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvKlepto, /*acts*/ ACT_1),
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OBJECT_WITH_ACTS(/*model*/ MODEL_KLEPTO, /*pos*/ -5963, 573, -4784, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvKlepto, /*acts*/ ACT_2 | ACT_3 | ACT_4 | ACT_5 | ACT_6),
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RETURN(),
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};
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static const LevelScript script_func_local_3[] = {
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OBJECT_WITH_ACTS(/*model*/ MODEL_STAR, /*pos*/ -2050, 1200, -580, /*angle*/ 0, 0, 0, /*behParam*/ 0x01000000, /*beh*/ bhvStar, /*acts*/ ALL_ACTS),
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OBJECT_WITH_ACTS(/*model*/ MODEL_NONE, /*pos*/ 6000, 800, 3500, /*angle*/ 0, 0, 0, /*behParam*/ 0x04000000, /*beh*/ bhvHiddenRedCoinStar, /*acts*/ ALL_ACTS),
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RETURN(),
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};
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static const LevelScript script_func_local_4[] = {
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ 2867, 640, 2867, /*angle*/ 0, 0, 0, /*behParam*/ 0x004D0000, /*beh*/ bhvPoleGrabbing),
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ 0, 3200, 1331, /*angle*/ 0, 0, 0, /*behParam*/ 0x005C0000, /*beh*/ bhvPoleGrabbing),
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OBJECT(/*model*/ MODEL_SSL_GRINDEL, /*pos*/ 3297, 0, 95, /*angle*/ 0, 0, 0, /*behParam*/ 0x001C0000, /*beh*/ bhvGrindel),
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OBJECT(/*model*/ MODEL_SSL_GRINDEL, /*pos*/ -870, 3840, 105, /*angle*/ 0, 180, 0, /*behParam*/ 0x00000000, /*beh*/ bhvHorizontalGrindel),
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OBJECT(/*model*/ MODEL_SSL_GRINDEL, /*pos*/ -3362, 0, -1385, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvHorizontalGrindel),
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OBJECT(/*model*/ MODEL_SSL_SPINDEL, /*pos*/ -2458, 2109, -1430, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSpindel),
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OBJECT(/*model*/ MODEL_SSL_MOVING_PYRAMID_WALL, /*pos*/ 858, 1927, -2307, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSslMovingPyramidWall),
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OBJECT(/*model*/ MODEL_SSL_MOVING_PYRAMID_WALL, /*pos*/ 730, 1927, -2307, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvSslMovingPyramidWall),
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OBJECT(/*model*/ MODEL_SSL_MOVING_PYRAMID_WALL, /*pos*/ 1473, 2567, -2307, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvSslMovingPyramidWall),
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OBJECT(/*model*/ MODEL_SSL_MOVING_PYRAMID_WALL, /*pos*/ 1345, 2567, -2307, /*angle*/ 0, 0, 0, /*behParam*/ 0x00020000, /*beh*/ bhvSslMovingPyramidWall),
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OBJECT(/*model*/ MODEL_SSL_PYRAMID_ELEVATOR, /*pos*/ 0, 4966, 256, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvPyramidElevator),
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ 1198, -133, 2396, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSandSoundLoop),
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ 7, 1229, -708, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSandSoundLoop),
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ 7, 4317, -708, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSandSoundLoop),
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RETURN(),
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};
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static const LevelScript script_func_local_5[] = {
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OBJECT_WITH_ACTS(/*model*/ MODEL_STAR, /*pos*/ 500, 5050, -500, /*angle*/ 0, 0, 0, /*behParam*/ 0x02000000, /*beh*/ bhvStar, /*acts*/ ALL_ACTS),
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OBJECT_WITH_ACTS(/*model*/ MODEL_NONE, /*pos*/ 900, 1400, 2350, /*angle*/ 0, 0, 0, /*behParam*/ 0x05040000, /*beh*/ bhvHiddenStar, /*acts*/ ALL_ACTS),
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RETURN(),
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};
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static const LevelScript script_func_local_6[] = {
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ 0, -1534, -3693, /*angle*/ 0, 0, 0, /*behParam*/ 0x03000000, /*beh*/ bhvEyerokBoss),
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RETURN(),
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};
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const LevelScript level_ssl_entry[] = {
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INIT_LEVEL(),
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LOAD_MIO0( /*seg*/ 0x07, _ssl_segment_7SegmentRomStart, _ssl_segment_7SegmentRomEnd),
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LOAD_MIO0( /*seg*/ 0x0A, _ssl_skybox_mio0SegmentRomStart, _ssl_skybox_mio0SegmentRomEnd),
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LOAD_MIO0_TEXTURE(/*seg*/ 0x09, _generic_mio0SegmentRomStart, _generic_mio0SegmentRomEnd),
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LOAD_MIO0( /*seg*/ 0x05, _group5_mio0SegmentRomStart, _group5_mio0SegmentRomEnd),
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LOAD_RAW( /*seg*/ 0x0C, _group5_geoSegmentRomStart, _group5_geoSegmentRomEnd),
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LOAD_MIO0( /*seg*/ 0x08, _common0_mio0SegmentRomStart, _common0_mio0SegmentRomEnd),
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LOAD_RAW( /*seg*/ 0x0F, _common0_geoSegmentRomStart, _common0_geoSegmentRomEnd),
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ALLOC_LEVEL_POOL(),
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MARIO(/*model*/ MODEL_MARIO, /*behParam*/ 0x00000001, /*beh*/ bhvMario),
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JUMP_LINK(script_func_global_1),
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JUMP_LINK(script_func_global_6),
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LOAD_MODEL_FROM_GEO(MODEL_SSL_PALM_TREE, palm_tree_geo),
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LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_03, ssl_geo_0005C0),
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LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_04, ssl_geo_0005D8),
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LOAD_MODEL_FROM_GEO(MODEL_SSL_PYRAMID_TOP, ssl_geo_000618),
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LOAD_MODEL_FROM_GEO(MODEL_SSL_GRINDEL, ssl_geo_000734),
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LOAD_MODEL_FROM_GEO(MODEL_SSL_SPINDEL, ssl_geo_000764),
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LOAD_MODEL_FROM_GEO(MODEL_SSL_MOVING_PYRAMID_WALL, ssl_geo_000794),
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LOAD_MODEL_FROM_GEO(MODEL_SSL_PYRAMID_ELEVATOR, ssl_geo_0007AC),
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LOAD_MODEL_FROM_GEO(MODEL_SSL_TOX_BOX, ssl_geo_000630),
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AREA(/*index*/ 1, ssl_geo_000648),
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ 653, 1038, 6566, /*angle*/ 0, 90, 0, /*behParam*/ 0x000A0000, /*beh*/ bhvSpinAirborneWarp),
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ -2048, 0, 56, /*angle*/ 0, 0, 0, /*behParam*/ 0x00140000, /*beh*/ bhvWarp),
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ -2048, 768, -1024, /*angle*/ 0, 0, 0, /*behParam*/ 0x0F1E0000, /*beh*/ bhvWarp),
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ 6930, 0, -4871, /*angle*/ 0, 159, 0, /*behParam*/ 0x001F0000, /*beh*/ bhvFadingWarp),
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ -5943, 0, -4903, /*angle*/ 0, 49, 0, /*behParam*/ 0x00200000, /*beh*/ bhvFadingWarp),
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WARP_NODE(/*id*/ 0x0A, /*destLevel*/ LEVEL_SSL, /*destArea*/ 0x01, /*destNode*/ 0x0A, /*flags*/ WARP_NO_CHECKPOINT),
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WARP_NODE(/*id*/ 0x14, /*destLevel*/ LEVEL_SSL, /*destArea*/ 0x02, /*destNode*/ 0x0A, /*flags*/ WARP_CHECKPOINT),
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WARP_NODE(/*id*/ 0x1E, /*destLevel*/ LEVEL_SSL, /*destArea*/ 0x02, /*destNode*/ 0x14, /*flags*/ WARP_CHECKPOINT),
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WARP_NODE(/*id*/ 0x1F, /*destLevel*/ LEVEL_SSL, /*destArea*/ 0x01, /*destNode*/ 0x20, /*flags*/ WARP_NO_CHECKPOINT),
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WARP_NODE(/*id*/ 0x20, /*destLevel*/ LEVEL_SSL, /*destArea*/ 0x01, /*destNode*/ 0x1F, /*flags*/ WARP_NO_CHECKPOINT),
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WARP_NODE(/*id*/ 0xF0, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x03, /*destNode*/ 0x33, /*flags*/ WARP_NO_CHECKPOINT),
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WARP_NODE(/*id*/ 0xF1, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x03, /*destNode*/ 0x65, /*flags*/ WARP_NO_CHECKPOINT),
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JUMP_LINK(script_func_local_1),
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JUMP_LINK(script_func_local_2),
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JUMP_LINK(script_func_local_3),
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TERRAIN(/*terrainData*/ ssl_seg7_area_1_collision),
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MACRO_OBJECTS(/*objList*/ ssl_seg7_area_1_macro_objs),
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SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0000, /*seq*/ SEQ_LEVEL_HOT),
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TERRAIN_TYPE(/*terrainType*/ TERRAIN_SAND),
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END_AREA(),
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AREA(/*index*/ 2, ssl_geo_0007CC),
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ 0, 300, 6451, /*angle*/ 0, 180, 0, /*behParam*/ 0x000A0000, /*beh*/ bhvAirborneWarp),
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ 0, 5500, 256, /*angle*/ 0, 180, 0, /*behParam*/ 0x00140000, /*beh*/ bhvAirborneWarp),
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ 3070, 1280, 2900, /*angle*/ 0, 180, 0, /*behParam*/ 0x00150000, /*beh*/ bhvFadingWarp),
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ 2546, 1150, -2647, /*angle*/ 0, 78, 0, /*behParam*/ 0x00160000, /*beh*/ bhvFadingWarp),
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WARP_NODE(/*id*/ 0x0A, /*destLevel*/ LEVEL_SSL, /*destArea*/ 0x02, /*destNode*/ 0x0A, /*flags*/ WARP_NO_CHECKPOINT),
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WARP_NODE(/*id*/ 0x14, /*destLevel*/ LEVEL_SSL, /*destArea*/ 0x02, /*destNode*/ 0x14, /*flags*/ WARP_NO_CHECKPOINT),
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WARP_NODE(/*id*/ 0x15, /*destLevel*/ LEVEL_SSL, /*destArea*/ 0x02, /*destNode*/ 0x16, /*flags*/ WARP_NO_CHECKPOINT),
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WARP_NODE(/*id*/ 0x16, /*destLevel*/ LEVEL_SSL, /*destArea*/ 0x02, /*destNode*/ 0x15, /*flags*/ WARP_NO_CHECKPOINT),
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WARP_NODE(/*id*/ 0xF0, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x03, /*destNode*/ 0x33, /*flags*/ WARP_NO_CHECKPOINT),
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WARP_NODE(/*id*/ 0xF1, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x03, /*destNode*/ 0x65, /*flags*/ WARP_NO_CHECKPOINT),
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JUMP_LINK(script_func_local_4),
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JUMP_LINK(script_func_local_5),
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INSTANT_WARP(/*index*/ 3, /*destArea*/ 3, /*displace*/ 0, 0, 0),
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TERRAIN(/*terrainData*/ ssl_seg7_area_2_collision),
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MACRO_OBJECTS(/*objList*/ ssl_seg7_area_2_macro_objs),
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SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0004, /*seq*/ SEQ_LEVEL_UNDERGROUND),
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TERRAIN_TYPE(/*terrainType*/ TERRAIN_STONE),
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END_AREA(),
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AREA(/*index*/ 3, ssl_geo_00088C),
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WARP_NODE(/*id*/ 0xF0, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x03, /*destNode*/ 0x33, /*flags*/ WARP_NO_CHECKPOINT),
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WARP_NODE(/*id*/ 0xF1, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x03, /*destNode*/ 0x65, /*flags*/ WARP_NO_CHECKPOINT),
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JUMP_LINK(script_func_local_6),
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TERRAIN(/*terrainData*/ ssl_seg7_area_3_collision),
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MACRO_OBJECTS(/*objList*/ ssl_seg7_area_3_macro_objs),
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INSTANT_WARP(/*index*/ 2, /*destArea*/ 2, /*displace*/ 0, 0, 0),
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SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0004, /*seq*/ SEQ_LEVEL_UNDERGROUND),
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TERRAIN_TYPE(/*terrainType*/ TERRAIN_STONE),
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END_AREA(),
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FREE_LEVEL_POOL(),
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MARIO_POS(/*area*/ 1, /*yaw*/ 88, /*pos*/ 653, 38, 6566),
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CALL(/*arg*/ 0, /*func*/ lvl_init_or_update),
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CALL_LOOP(/*arg*/ 1, /*func*/ lvl_init_or_update),
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CLEAR_LEVEL(),
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SLEEP_BEFORE_EXIT(/*frames*/ 1),
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EXIT(),
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};
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