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51 lines
2.2 KiB
C
51 lines
2.2 KiB
C
#pragma once
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static const ALIGN_ASSET(2) char fire_09000000[] = "__OTR__textures/fire/lll_textures.00000";
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static const ALIGN_ASSET(2) char fire_09000800[] = "__OTR__textures/fire/lll_textures.00800";
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static const ALIGN_ASSET(2) char fire_09001000[] = "__OTR__textures/fire/lll_textures.01000";
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static const ALIGN_ASSET(2) char fire_09001800[] = "__OTR__textures/fire/lll_textures.01800";
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static const ALIGN_ASSET(2) char fire_09002000[] = "__OTR__textures/fire/lll_textures.02000";
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static const ALIGN_ASSET(2) char fire_09002800[] = "__OTR__textures/fire/lll_textures.02800";
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static const ALIGN_ASSET(2) char fire_09003000[] = "__OTR__textures/fire/lll_textures.03000";
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static const ALIGN_ASSET(2) char fire_09003800[] = "__OTR__textures/fire/lll_textures.03800";
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static const ALIGN_ASSET(2) char fire_09004000[] = "__OTR__textures/fire/lll_textures.04000";
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static const ALIGN_ASSET(2) char fire_09004800[] = "__OTR__textures/fire/lll_textures.04800";
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static const ALIGN_ASSET(2) char fire_09005000[] = "__OTR__textures/fire/lll_textures.05000";
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static const ALIGN_ASSET(2) char fire_09005800[] = "__OTR__textures/fire/lll_textures.05800";
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static const ALIGN_ASSET(2) char fire_09006000[] = "__OTR__textures/fire/lll_textures.06000";
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static const ALIGN_ASSET(2) char fire_09006800[] = "__OTR__textures/fire/lll_textures.06800";
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static const ALIGN_ASSET(2) char fire_09007000[] = "__OTR__textures/fire/lll_textures.07000";
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static const ALIGN_ASSET(2) char fire_09007800[] = "__OTR__textures/fire/lll_textures.07800";
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static const ALIGN_ASSET(2) char fire_09008000[] = "__OTR__textures/fire/lll_textures.08000";
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static const ALIGN_ASSET(2) char fire_09008800[] = "__OTR__textures/fire/lll_textures.08800";
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static const ALIGN_ASSET(2) char fire_09009000[] = "__OTR__textures/fire/lll_textures.09000";
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static const ALIGN_ASSET(2) char fire_09009800[] = "__OTR__textures/fire/lll_textures.09800";
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static const ALIGN_ASSET(2) char fire_0900A000[] = "__OTR__textures/fire/lll_textures.0A000";
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static const ALIGN_ASSET(2) char fire_0900A800[] = "__OTR__textures/fire/lll_textures.0A800";
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static const ALIGN_ASSET(2) char fire_0900B000[] = "__OTR__textures/fire/lll_textures.0B000";
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static const ALIGN_ASSET(2) char fire_0900B800[] = "__OTR__textures/fire/lll_textures.0B800";
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