Files
Ghostship/include/assets/actors/explosion.h
2026-01-07 02:32:23 -06:00

38 lines
1.9 KiB
C

#pragma once
#include "sm64.h"
#include "explosion/geo.h"
static const ALIGN_ASSET(2) char explosion_seg3_vertex_030009C8[] = "__OTR__actors/explosion/explosion_seg3_vertex_030009C8";
static const ALIGN_ASSET(2) char explosion_seg3_texture_03000A08[] = "__OTR__actors/explosion/explosion_0";
static const ALIGN_ASSET(2) char explosion_seg3_texture_03001208[] = "__OTR__actors/explosion/explosion_1";
static const ALIGN_ASSET(2) char explosion_seg3_texture_03001A08[] = "__OTR__actors/explosion/explosion_2";
static const ALIGN_ASSET(2) char explosion_seg3_texture_03002208[] = "__OTR__actors/explosion/explosion_3";
static const ALIGN_ASSET(2) char explosion_seg3_texture_03002A08[] = "__OTR__actors/explosion/explosion_4";
static const ALIGN_ASSET(2) char explosion_seg3_texture_03003208[] = "__OTR__actors/explosion/explosion_5";
static const ALIGN_ASSET(2) char explosion_seg3_texture_03003A08[] = "__OTR__actors/explosion/explosion_6";
static const ALIGN_ASSET(2) char explosion_seg3_dl_03004208[] = "__OTR__actors/explosion/explosion_seg3_dl_03004208";
static const ALIGN_ASSET(2) char explosion_seg3_dl_03004298[] = "__OTR__actors/explosion/explosion_seg3_dl_03004298";
static const ALIGN_ASSET(2) char explosion_seg3_dl_030042B0[] = "__OTR__actors/explosion/explosion_seg3_dl_030042B0";
static const ALIGN_ASSET(2) char explosion_seg3_dl_030042C8[] = "__OTR__actors/explosion/explosion_seg3_dl_030042C8";
static const ALIGN_ASSET(2) char explosion_seg3_dl_030042E0[] = "__OTR__actors/explosion/explosion_seg3_dl_030042E0";
static const ALIGN_ASSET(2) char explosion_seg3_dl_030042F8[] = "__OTR__actors/explosion/explosion_seg3_dl_030042F8";
static const ALIGN_ASSET(2) char explosion_seg3_dl_03004310[] = "__OTR__actors/explosion/explosion_seg3_dl_03004310";
static const ALIGN_ASSET(2) char explosion_seg3_dl_03004328[] = "__OTR__actors/explosion/explosion_seg3_dl_03004328";