Files
Ghostship/include/assets/actors/blue_fish.h
2026-01-07 02:32:23 -06:00

23 lines
1.0 KiB
C

#pragma once
#include "sm64.h"
#include "blue_fish/anims.h"
#include "blue_fish/geo.h"
static const ALIGN_ASSET(2) char blue_fish_seg3_lights_0301B5C8[] = "__OTR__actors/blue_fish/blue_fish_seg3_lights_0301B5C8";
static const ALIGN_ASSET(2) char blue_fish_seg3_texture_0301B5E0[] = "__OTR__actors/blue_fish/blue_fish";
static const ALIGN_ASSET(2) char blue_fish_seg3_vertex_0301BDE0[] = "__OTR__actors/blue_fish/blue_fish_seg3_vertex_0301BDE0";
static const ALIGN_ASSET(2) char blue_fish_seg3_dl_0301BEC0[] = "__OTR__actors/blue_fish/blue_fish_seg3_dl_0301BEC0";
static const ALIGN_ASSET(2) char blue_fish_seg3_dl_0301BFB8[] = "__OTR__actors/blue_fish/blue_fish_seg3_dl_0301BFB8";
static const ALIGN_ASSET(2) char blue_fish_seg3_vertex_0301C018[] = "__OTR__actors/blue_fish/blue_fish_seg3_vertex_0301C018";
static const ALIGN_ASSET(2) char blue_fish_seg3_dl_0301C0A8[] = "__OTR__actors/blue_fish/blue_fish_seg3_dl_0301C0A8";
static const ALIGN_ASSET(2) char blue_fish_seg3_dl_0301C150[] = "__OTR__actors/blue_fish/blue_fish_seg3_dl_0301C150";