Files
Ghostship/levels/rr/script.c
Lywx 20674529ab [WIP] Implemented GeoLayout loading and moved to otr every actor (#53)
* Fixed GeoLayout loading and implemented mario loading from otr

* Ported bobomb and coins

* Ported cannon barrel

* Ported blue_coin_switch

* Fixed collision loading

* Ported checkerboard_platform

* Ported most of common0 to otr

* Fixed amp on jp

* Fixed some wrong yamls

* Fixed faulty snow interpolation

* Bump LUS

* Extracted 99.99999% actors to be loaded from otr

* Removed unnessesary print and added o2r mod support

* Fixed headers

* Added us support into geolayout parser

* Fixed conflicts

* Removed done indicators

* Remove duplicated headers

* Added bbh, bitdw, bitfs, bits, bob and lll loaded from otr

* Bump torch

* Fixed linux compilation

* Pushed header generation

* Got compiling on Linux working. (#59)

* Added more data and hopefully fix more issues

* Updated libultraship

* bin dls and vtxs (#60)

* Fixed master volume

* Updated torch

* Renamed otr files

* Renamed otr en cmakelists

* Updated libultraship and torch

* Removed actors code

* [WIP] The big one that removes almost all hardcoded assets from levels and actors

* Updating cmake to match Starship

* Updated more references

* Updated cmake to add more targets

* Updated o2r name

* Removed unnecesary dma call

* Updated gitmodules

* Bump LUS, fixed cmake and fixed audio on windows

* Update torch and wdw

* Fixed some corrupted ptrs, cleaned up jp support and fixed bully

* Added USE_GBI_TRACE

* Fixed packaging.cmake and audio fixes

* Removed old LUS

* Updated torch and readded LUS

* More compilation issues

* Removed interpolation to use on the future the new system

* Bump libs

* Reimplemented skybox, and added synthesis overflow fix

* Removed prints to use SPDLOG

* This should had been on another branch but fuck it

* Added more interpolation stuff

* Fixed interpolation, fixed some random things and ported from GameInteractor to Lwyx's EventSystem

* Removed some FrameInterpolation changes

* Fixed gitignore and implemented PortEnhancements

* Fixed interpolation crashes, WIP implemented reset among other fixes

* Bump torch to fix paintings

* Moved log to be a trace

* Readded some frame tagging

* Fixed rumble

* Fixed skybox crashes

* Bump LUS

* Moved skybox and floats to float for better precision

* Moved to health change and created lives change event

* Fixed bubbles being broken

* Fixed lives event not being registered

* Fixed skybox crashes

* Initialized mixer variables

* Fixed some memory leaks

* Fixed trajectory being exported incorrectly

* Hopefully fixed us yamls

* Fixed remaining us issues

* Implemented o2r generation among some other things

---------

Co-authored-by: KiritoDv <KiritoDv>
Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com>
2026-01-07 01:37:43 -06:00

147 lines
12 KiB
C

#include <libultraship.h>
#include "sm64.h"
#include "behavior_data.h"
#include "model_ids.h"
#include "seq_ids.h"
#include "segment_symbols.h"
#include "level_commands.h"
#include "game/level_update.h"
#include "levels/scripts.h"
#include "actors/common1.h"
#include "make_const_nonconst.h"
#include "assets/levels/rr.h"
static const LevelScript script_func_local_1[] = {
OBJECT(/*model*/ MODEL_RR_SLIDING_PLATFORM, /*pos*/ -3400, -2038, 6564, /*angle*/ 0, 0, 0, /*behParam*/ 0x02560000, /*beh*/ bhvSlidingPlatform2),
OBJECT(/*model*/ MODEL_RR_SLIDING_PLATFORM, /*pos*/ -2684, -1423, -36, /*angle*/ 0, 0, 0, /*behParam*/ 0x02590000, /*beh*/ bhvSlidingPlatform2),
OBJECT(/*model*/ MODEL_RR_FLYING_CARPET, /*pos*/ 4571, -1782, 2036, /*angle*/ 0, 180, 0, /*behParam*/ 0x00000000, /*beh*/ bhvPlatformOnTrack),
OBJECT(/*model*/ MODEL_RR_FLYING_CARPET, /*pos*/ 580, -963, -3659, /*angle*/ 0, 180, 0, /*behParam*/ 0x00010000, /*beh*/ bhvPlatformOnTrack),
OBJECT(/*model*/ MODEL_RR_FLYING_CARPET, /*pos*/ 1567, 880, -184, /*angle*/ 0, 180, 0, /*behParam*/ 0x00070000, /*beh*/ bhvPlatformOnTrack),
OBJECT(/*model*/ MODEL_RR_FLYING_CARPET, /*pos*/ 646, 880, -184, /*angle*/ 0, 0, 0, /*behParam*/ 0x00080000, /*beh*/ bhvPlatformOnTrack),
OBJECT(/*model*/ MODEL_RR_OCTAGONAL_PLATFORM, /*pos*/ 644, -1321, -1301, /*angle*/ 0, 180, 0, /*behParam*/ 0x03010000, /*beh*/ bhvOctagonalPlatformRotating),
OBJECT(/*model*/ MODEL_RR_OCTAGONAL_PLATFORM, /*pos*/ 1797, -1321, -56, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvOctagonalPlatformRotating),
OBJECT(/*model*/ MODEL_RR_OCTAGONAL_PLATFORM, /*pos*/ 663, -1321, 1179, /*angle*/ 0, 180, 0, /*behParam*/ 0x03010000, /*beh*/ bhvOctagonalPlatformRotating),
OBJECT(/*model*/ MODEL_RR_OCTAGONAL_PLATFORM, /*pos*/ -502, -1321, -51, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvOctagonalPlatformRotating),
OBJECT(/*model*/ MODEL_RR_ROTATING_BRIDGE_PLATFORM, /*pos*/ 5043, 1342, 300, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvRrRotatingBridgePlatform),
OBJECT(/*model*/ MODEL_RR_CRUISER_WING, /*pos*/ 3473, 2422, -1821, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvRrCruiserWing),
OBJECT(/*model*/ MODEL_RR_CRUISER_WING, /*pos*/ 4084, 2431, -2883, /*angle*/ 45, 180, 180, /*behParam*/ 0x00010000, /*beh*/ bhvRrCruiserWing),
OBJECT(/*model*/ MODEL_RR_CRUISER_WING, /*pos*/ 3470, 2420, -2869, /*angle*/ 45, 180, 180, /*behParam*/ 0x00010000, /*beh*/ bhvRrCruiserWing),
OBJECT(/*model*/ MODEL_RR_CRUISER_WING, /*pos*/ 2856, 2410, -2855, /*angle*/ 45, 180, 180, /*behParam*/ 0x00010000, /*beh*/ bhvRrCruiserWing),
OBJECT(/*model*/ MODEL_RR_CRUISER_WING, /*pos*/ 4101, 2435, -1813, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvRrCruiserWing),
OBJECT(/*model*/ MODEL_RR_CRUISER_WING, /*pos*/ 2859, 2411, -1834, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvRrCruiserWing),
OBJECT(/*model*/ MODEL_RR_SEESAW_PLATFORM, /*pos*/ -6013, -2857, 6564, /*angle*/ 0, 270, 0, /*behParam*/ 0x00050000, /*beh*/ bhvSeesawPlatform),
OBJECT(/*model*/ MODEL_RR_SEESAW_PLATFORM, /*pos*/ 614, -3574, 6564, /*angle*/ 0, 270, 0, /*behParam*/ 0x00050000, /*beh*/ bhvSeesawPlatform),
OBJECT(/*model*/ MODEL_RR_SWINGING_PLATFORM, /*pos*/ -3557, -809, 4619, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSwingPlatform),
OBJECT(/*model*/ MODEL_RR_SWINGING_PLATFORM, /*pos*/ -2213, -2582, 6257, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSwingPlatform),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvDonutPlatformSpawner),
OBJECT(/*model*/ MODEL_RR_ELEVATOR_PLATFORM, /*pos*/ -2684, 1546, -36, /*angle*/ 0, 0, 0, /*behParam*/ 0x00050000, /*beh*/ bhvRrElevatorPlatform),
OBJECT(/*model*/ MODEL_RR_TRICKY_TRIANGLES, /*pos*/ 5862, -1347, 6564, /*angle*/ 0, 0, 0, /*behParam*/ 0x00020000, /*beh*/ bhvAnimatesOnFloorSwitchPress),
OBJECT(/*model*/ MODEL_PURPLE_SWITCH, /*pos*/ 4428, -1936, 6564, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFloorSwitchAnimatesObject),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 614, -2857, 3671, /*angle*/ 0, 0, 0, /*behParam*/ 0x00CC0000, /*beh*/ bhvPoleGrabbing),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 621, -4598, 7362, /*angle*/ 0, 0, 0, /*behParam*/ 0x00750000, /*beh*/ bhvPoleGrabbing),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 5119, 3819, 3325, /*angle*/ 0, 0, 0, /*behParam*/ 0x00610000, /*beh*/ bhvPoleGrabbing),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 3554, 2891, -2327, /*angle*/ 0, 0, 0, /*behParam*/ 0x00C10000, /*beh*/ bhvPoleGrabbing),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 2680, 214, 295, /*angle*/ 0, 0, 0, /*behParam*/ 0x00620000, /*beh*/ bhvPoleGrabbing),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 3811, 1033, 295, /*angle*/ 0, 0, 0, /*behParam*/ 0x00620000, /*beh*/ bhvPoleGrabbing),
RETURN(),
};
static const LevelScript script_func_local_2[] = {
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -5809, -1834, 5719, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFlamethrower),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -4838, -1015, 4081, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFlamethrower),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 3301, -1834, 5617, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFlamethrower),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 6772, -757, -606, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFlamethrower),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -4187, 3213, -6630, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFlamethrower),
RETURN(),
};
static const LevelScript script_func_local_3[] = {
OBJECT_WITH_ACTS(/*model*/ MODEL_STAR, /*pos*/ 1450, 3400, -2352, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvStar, /*acts*/ ALL_ACTS),
OBJECT_WITH_ACTS(/*model*/ MODEL_STAR, /*pos*/ -4200, 6700, -4450, /*angle*/ 0, 0, 0, /*behParam*/ 0x01000000, /*beh*/ bhvStar, /*acts*/ ALL_ACTS),
OBJECT_WITH_ACTS(/*model*/ MODEL_NONE, /*pos*/ -5150, -1400, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x02000000, /*beh*/ bhvHiddenRedCoinStar, /*acts*/ ALL_ACTS),
OBJECT_WITH_ACTS(/*model*/ MODEL_STAR, /*pos*/ -5850, -700, 4950, /*angle*/ 0, 0, 0, /*behParam*/ 0x03000000, /*beh*/ bhvStar, /*acts*/ ALL_ACTS),
OBJECT_WITH_ACTS(/*model*/ MODEL_STAR, /*pos*/ 3700, -400, 6600, /*angle*/ 0, 0, 0, /*behParam*/ 0x04000000, /*beh*/ bhvStar, /*acts*/ ALL_ACTS),
RETURN(),
};
const LevelScript level_rr_entry[] = {
INIT_LEVEL(),
LOAD_MIO0( /*seg*/ 0x07, _rr_segment_7SegmentRomStart, _rr_segment_7SegmentRomEnd),
LOAD_MIO0_TEXTURE(/*seg*/ 0x09, _sky_mio0SegmentRomStart, _sky_mio0SegmentRomEnd),
LOAD_MIO0( /*seg*/ 0x0A, _cloud_floor_skybox_mio0SegmentRomStart, _cloud_floor_skybox_mio0SegmentRomEnd),
LOAD_MIO0( /*seg*/ 0x05, _group11_mio0SegmentRomStart, _group11_mio0SegmentRomEnd),
LOAD_RAW( /*seg*/ 0x0C, _group11_geoSegmentRomStart, _group11_geoSegmentRomEnd),
LOAD_MIO0( /*seg*/ 0x08, _common0_mio0SegmentRomStart, _common0_mio0SegmentRomEnd),
LOAD_RAW( /*seg*/ 0x0F, _common0_geoSegmentRomStart, _common0_geoSegmentRomEnd),
ALLOC_LEVEL_POOL(),
MARIO(/*model*/ MODEL_MARIO, /*behParam*/ 0x00000001, /*beh*/ bhvMario),
JUMP_LINK(script_func_global_12),
JUMP_LINK(script_func_global_1),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_03, rr_geo_000660),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_04, rr_geo_000678),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_05, rr_geo_000690),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_06, rr_geo_0006A8),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_07, rr_geo_0006C0),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_08, rr_geo_0006D8),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_09, rr_geo_0006F0),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0A, rr_geo_000708),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0B, rr_geo_000720),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0C, rr_geo_000738),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0D, rr_geo_000758),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0E, rr_geo_000770),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0F, rr_geo_000788),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_10, rr_geo_0007A0),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_11, rr_geo_0007B8),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_12, rr_geo_0007D0),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_13, rr_geo_0007E8),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_14, rr_geo_000800),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_15, rr_geo_000818),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_16, rr_geo_000830),
LOAD_MODEL_FROM_GEO(MODEL_RR_SLIDING_PLATFORM, rr_geo_0008C0),
LOAD_MODEL_FROM_GEO(MODEL_RR_FLYING_CARPET, rr_geo_000848),
LOAD_MODEL_FROM_GEO(MODEL_RR_OCTAGONAL_PLATFORM, rr_geo_0008A8),
LOAD_MODEL_FROM_GEO(MODEL_RR_ROTATING_BRIDGE_PLATFORM, rr_geo_000878),
LOAD_MODEL_FROM_GEO(MODEL_RR_TRIANGLE_PLATFORM, rr_geo_0008D8),
LOAD_MODEL_FROM_GEO(MODEL_RR_CRUISER_WING, rr_geo_000890),
LOAD_MODEL_FROM_GEO(MODEL_RR_SEESAW_PLATFORM, rr_geo_000908),
LOAD_MODEL_FROM_GEO(MODEL_RR_L_SHAPED_PLATFORM, rr_geo_000940),
LOAD_MODEL_FROM_GEO(MODEL_RR_SWINGING_PLATFORM, rr_geo_000860),
LOAD_MODEL_FROM_GEO(MODEL_RR_DONUT_PLATFORM, rr_geo_000920),
LOAD_MODEL_FROM_GEO(MODEL_RR_ELEVATOR_PLATFORM, rr_geo_0008F0),
LOAD_MODEL_FROM_GEO(MODEL_RR_TRICKY_TRIANGLES, rr_geo_000958),
LOAD_MODEL_FROM_GEO(MODEL_RR_TRICKY_TRIANGLES_FRAME1, rr_geo_000970),
LOAD_MODEL_FROM_GEO(MODEL_RR_TRICKY_TRIANGLES_FRAME2, rr_geo_000988),
LOAD_MODEL_FROM_GEO(MODEL_RR_TRICKY_TRIANGLES_FRAME3, rr_geo_0009A0),
LOAD_MODEL_FROM_GEO(MODEL_RR_TRICKY_TRIANGLES_FRAME4, rr_geo_0009B8),
AREA(/*index*/ 1, rr_geo_0009D0),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 2599, -833, 2071, /*angle*/ 0, 90, 0, /*behParam*/ 0x000A0000, /*beh*/ bhvSpinAirborneWarp),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -7092, 2364, -63, /*angle*/ 0, 90, 0, /*behParam*/ 0x000B0000, /*beh*/ bhvFadingWarp),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -4213, 3379, -2815, /*angle*/ 0, 180, 0, /*behParam*/ 0x000C0000, /*beh*/ bhvFadingWarp),
WARP_NODE(/*id*/ 0x0A, /*destLevel*/ LEVEL_RR, /*destArea*/ 0x01, /*destNode*/ 0x0A, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ 0x0B, /*destLevel*/ LEVEL_RR, /*destArea*/ 0x01, /*destNode*/ 0x0C, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ 0x0C, /*destLevel*/ LEVEL_RR, /*destArea*/ 0x01, /*destNode*/ 0x0B, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ 0xF0, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x02, /*destNode*/ 0x3A, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ 0xF1, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x02, /*destNode*/ 0x6C, /*flags*/ WARP_NO_CHECKPOINT),
JUMP_LINK(script_func_local_1),
JUMP_LINK(script_func_local_2),
JUMP_LINK(script_func_local_3),
TERRAIN(/*terrainData*/ rr_seg7_collision_level),
MACRO_OBJECTS(/*objList*/ rr_seg7_macro_objs),
SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0000, /*seq*/ SEQ_LEVEL_SLIDE),
TERRAIN_TYPE(/*terrainType*/ TERRAIN_STONE),
END_AREA(),
FREE_LEVEL_POOL(),
MARIO_POS(/*area*/ 1, /*yaw*/ 90, /*pos*/ 2599, -1833, 2071),
CALL(/*arg*/ 0, /*func*/ lvl_init_or_update),
CALL_LOOP(/*arg*/ 1, /*func*/ lvl_init_or_update),
CLEAR_LEVEL(),
SLEEP_BEFORE_EXIT(/*frames*/ 1),
EXIT(),
};