Files
Ghostship/include/assets/actors/water_splash.h

42 lines
2.2 KiB
C

#pragma once
#include "sm64.h"
#include "water_splash/geo.h"
static const ALIGN_ASSET(2) char water_splash_seg4_vertex_0402A588[] = "__OTR__actors/water_splash/water_splash_seg4_vertex_0402A588";
static const ALIGN_ASSET(2) char water_splash_seg4_texture_0402A5C8[] = "__OTR__actors/water_splash/water_splash_0";
static const ALIGN_ASSET(2) char water_splash_seg4_texture_0402B5C8[] = "__OTR__actors/water_splash/water_splash_1";
static const ALIGN_ASSET(2) char water_splash_seg4_texture_0402C5C8[] = "__OTR__actors/water_splash/water_splash_2";
static const ALIGN_ASSET(2) char water_splash_seg4_texture_0402D5C8[] = "__OTR__actors/water_splash/water_splash_3";
static const ALIGN_ASSET(2) char water_splash_seg4_texture_0402E5C8[] = "__OTR__actors/water_splash/water_splash_4";
static const ALIGN_ASSET(2) char water_splash_seg4_texture_0402F5C8[] = "__OTR__actors/water_splash/water_splash_5";
static const ALIGN_ASSET(2) char water_splash_seg4_texture_040305C8[] = "__OTR__actors/water_splash/water_splash_6";
static const ALIGN_ASSET(2) char water_splash_seg4_texture_040315C8[] = "__OTR__actors/water_splash/water_splash_7";
static const ALIGN_ASSET(2) char water_splash_seg4_dl_040325C8[] = "__OTR__actors/water_splash/water_splash_seg4_dl_040325C8";
static const ALIGN_ASSET(2) char water_splash_seg4_dl_04032640[] = "__OTR__actors/water_splash/water_splash_seg4_dl_04032640";
static const ALIGN_ASSET(2) char water_splash_seg4_dl_04032658[] = "__OTR__actors/water_splash/water_splash_seg4_dl_04032658";
static const ALIGN_ASSET(2) char water_splash_seg4_dl_04032670[] = "__OTR__actors/water_splash/water_splash_seg4_dl_04032670";
static const ALIGN_ASSET(2) char water_splash_seg4_dl_04032688[] = "__OTR__actors/water_splash/water_splash_seg4_dl_04032688";
static const ALIGN_ASSET(2) char water_splash_seg4_dl_040326A0[] = "__OTR__actors/water_splash/water_splash_seg4_dl_040326A0";
static const ALIGN_ASSET(2) char water_splash_seg4_dl_040326B8[] = "__OTR__actors/water_splash/water_splash_seg4_dl_040326B8";
static const ALIGN_ASSET(2) char water_splash_seg4_dl_040326D0[] = "__OTR__actors/water_splash/water_splash_seg4_dl_040326D0";
static const ALIGN_ASSET(2) char water_splash_seg4_dl_040326E8[] = "__OTR__actors/water_splash/water_splash_seg4_dl_040326E8";