Files
Ghostship/include/assets/actors/water_ring.h

29 lines
1.5 KiB
C

#pragma once
#include "sm64.h"
#include "water_ring/anims.h"
#include "water_ring/geo.h"
static const ALIGN_ASSET(2) char water_ring_seg6_lights_06012368[] = "__OTR__actors/water_ring/water_ring_seg6_lights_06012368";
static const ALIGN_ASSET(2) char water_ring_seg6_texture_06012380[] = "__OTR__actors/water_ring/water_ring";
static const ALIGN_ASSET(2) char water_ring_seg6_vertex_06013380[] = "__OTR__actors/water_ring/water_ring_seg6_vertex_06013380";
static const ALIGN_ASSET(2) char water_ring_seg6_vertex_06013480[] = "__OTR__actors/water_ring/water_ring_seg6_vertex_06013480";
static const ALIGN_ASSET(2) char water_ring_seg6_vertex_06013580[] = "__OTR__actors/water_ring/water_ring_seg6_vertex_06013580";
static const ALIGN_ASSET(2) char water_ring_seg6_vertex_06013680[] = "__OTR__actors/water_ring/water_ring_seg6_vertex_06013680";
static const ALIGN_ASSET(2) char water_ring_seg6_vertex_06013780[] = "__OTR__actors/water_ring/water_ring_seg6_vertex_06013780";
static const ALIGN_ASSET(2) char water_ring_seg6_vertex_06013880[] = "__OTR__actors/water_ring/water_ring_seg6_vertex_06013880";
static const ALIGN_ASSET(2) char water_ring_seg6_vertex_06013980[] = "__OTR__actors/water_ring/water_ring_seg6_vertex_06013980";
static const ALIGN_ASSET(2) char water_ring_seg6_vertex_06013A80[] = "__OTR__actors/water_ring/water_ring_seg6_vertex_06013A80";
static const ALIGN_ASSET(2) char water_ring_seg6_dl_06013AC0[] = "__OTR__actors/water_ring/water_ring_seg6_dl_06013AC0";