Files
Ghostship/include/assets/actors/sparkle_animation.h

30 lines
1.7 KiB
C

#pragma once
#include "sm64.h"
#include "sparkle_animation/geo.h"
static const ALIGN_ASSET(2) char sparkles_animation_seg4_vertex_04032A48[] = "__OTR__actors/sparkle_animation/sparkles_animation_seg4_vertex_04032A48";
static const ALIGN_ASSET(2) char sparkles_animation_seg4_texture_04032A88[] = "__OTR__actors/sparkle_animation/sparkle_animation_0";
static const ALIGN_ASSET(2) char sparkles_animation_seg4_texture_04033288[] = "__OTR__actors/sparkle_animation/sparkle_animation_1";
static const ALIGN_ASSET(2) char sparkles_animation_seg4_texture_04033A88[] = "__OTR__actors/sparkle_animation/sparkle_animation_2";
static const ALIGN_ASSET(2) char sparkles_animation_seg4_texture_04034288[] = "__OTR__actors/sparkle_animation/sparkle_animation_3";
static const ALIGN_ASSET(2) char sparkles_animation_seg4_texture_04034A88[] = "__OTR__actors/sparkle_animation/sparkle_animation_4";
static const ALIGN_ASSET(2) char sparkles_animation_seg4_dl_04035288[] = "__OTR__actors/sparkle_animation/sparkles_animation_seg4_dl_04035288";
static const ALIGN_ASSET(2) char sparkles_animation_seg4_dl_04035300[] = "__OTR__actors/sparkle_animation/sparkles_animation_seg4_dl_04035300";
static const ALIGN_ASSET(2) char sparkles_animation_seg4_dl_04035318[] = "__OTR__actors/sparkle_animation/sparkles_animation_seg4_dl_04035318";
static const ALIGN_ASSET(2) char sparkles_animation_seg4_dl_04035330[] = "__OTR__actors/sparkle_animation/sparkles_animation_seg4_dl_04035330";
static const ALIGN_ASSET(2) char sparkles_animation_seg4_dl_04035348[] = "__OTR__actors/sparkle_animation/sparkles_animation_seg4_dl_04035348";
static const ALIGN_ASSET(2) char sparkles_animation_seg4_dl_04035360[] = "__OTR__actors/sparkle_animation/sparkles_animation_seg4_dl_04035360";