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28 lines
1.2 KiB
C
28 lines
1.2 KiB
C
#pragma once
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#include "sm64.h"
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#include "pokey/geo.h"
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static const ALIGN_ASSET(2) char pokey_seg5_vertex_05011710[] = "__OTR__actors/pokey/pokey_seg5_vertex_05011710";
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static const ALIGN_ASSET(2) char pokey_seg5_texture_05011750[] = "__OTR__actors/pokey/pokey_face";
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static const ALIGN_ASSET(2) char pokey_seg5_texture_05011F50[] = "__OTR__actors/pokey/pokey_face_blink";
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static const ALIGN_ASSET(2) char pokey_seg5_dl_05012750[] = "__OTR__actors/pokey/pokey_seg5_dl_05012750";
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static const ALIGN_ASSET(2) char pokey_seg5_dl_05012798[] = "__OTR__actors/pokey/pokey_seg5_dl_05012798";
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static const ALIGN_ASSET(2) char pokey_seg5_dl_050127D8[] = "__OTR__actors/pokey/pokey_seg5_dl_050127D8";
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static const ALIGN_ASSET(2) char pokey_seg5_dl_05012808[] = "__OTR__actors/pokey/pokey_seg5_dl_05012808";
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static const ALIGN_ASSET(2) char pokey_seg5_vertex_05012838[] = "__OTR__actors/pokey/pokey_seg5_vertex_05012838";
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static const ALIGN_ASSET(2) char pokey_seg5_texture_05012878[] = "__OTR__actors/pokey/pokey_body";
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static const ALIGN_ASSET(2) char pokey_seg5_dl_05013078[] = "__OTR__actors/pokey/pokey_seg5_dl_05013078";
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static const ALIGN_ASSET(2) char pokey_seg5_dl_050130B0[] = "__OTR__actors/pokey/pokey_seg5_dl_050130B0";
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