Files

28 lines
1.2 KiB
C

#pragma once
#include "sm64.h"
#include "pokey/geo.h"
static const ALIGN_ASSET(2) char pokey_seg5_vertex_05011710[] = "__OTR__actors/pokey/pokey_seg5_vertex_05011710";
static const ALIGN_ASSET(2) char pokey_seg5_texture_05011750[] = "__OTR__actors/pokey/pokey_face";
static const ALIGN_ASSET(2) char pokey_seg5_texture_05011F50[] = "__OTR__actors/pokey/pokey_face_blink";
static const ALIGN_ASSET(2) char pokey_seg5_dl_05012750[] = "__OTR__actors/pokey/pokey_seg5_dl_05012750";
static const ALIGN_ASSET(2) char pokey_seg5_dl_05012798[] = "__OTR__actors/pokey/pokey_seg5_dl_05012798";
static const ALIGN_ASSET(2) char pokey_seg5_dl_050127D8[] = "__OTR__actors/pokey/pokey_seg5_dl_050127D8";
static const ALIGN_ASSET(2) char pokey_seg5_dl_05012808[] = "__OTR__actors/pokey/pokey_seg5_dl_05012808";
static const ALIGN_ASSET(2) char pokey_seg5_vertex_05012838[] = "__OTR__actors/pokey/pokey_seg5_vertex_05012838";
static const ALIGN_ASSET(2) char pokey_seg5_texture_05012878[] = "__OTR__actors/pokey/pokey_body";
static const ALIGN_ASSET(2) char pokey_seg5_dl_05013078[] = "__OTR__actors/pokey/pokey_seg5_dl_05013078";
static const ALIGN_ASSET(2) char pokey_seg5_dl_050130B0[] = "__OTR__actors/pokey/pokey_seg5_dl_050130B0";