Files
Ghostship/include/assets/actors/king_bobomb.h

131 lines
7.8 KiB
C

#pragma once
#include "sm64.h"
#include "king_bobomb/anims.h"
#include "king_bobomb/geo.h"
static const ALIGN_ASSET(2) char king_bobomb_lights_unused1[] = "__OTR__actors/king_bobomb/king_bobomb_lights_unused1";
static const ALIGN_ASSET(2) char king_bobomb_lights_unused2[] = "__OTR__actors/king_bobomb/king_bobomb_lights_unused2";
static const ALIGN_ASSET(2) char king_bobomb_lights_unused3[] = "__OTR__actors/king_bobomb/king_bobomb_lights_unused3";
static const ALIGN_ASSET(2) char king_bobomb_lights_unused4[] = "__OTR__actors/king_bobomb/king_bobomb_lights_unused4";
static const ALIGN_ASSET(2) char king_bobomb_lights_unused5[] = "__OTR__actors/king_bobomb/king_bobomb_lights_unused5";
static const ALIGN_ASSET(2) char king_bobomb_seg5_texture_05000078[] = "__OTR__actors/king_bobomb/bob-omb_buddy_left_side_unused";
static const ALIGN_ASSET(2) char king_bobomb_seg5_texture_05001078[] = "__OTR__actors/king_bobomb/bob-omb_buddy_right_side_unused";
static const ALIGN_ASSET(2) char king_bobomb_seg5_texture_05002078[] = "__OTR__actors/king_bobomb/king_bob-omb_arm";
static const ALIGN_ASSET(2) char king_bobomb_seg5_texture_05002878[] = "__OTR__actors/king_bobomb/king_bob-omb_body_unused";
static const ALIGN_ASSET(2) char king_bobomb_seg5_texture_05004878[] = "__OTR__actors/king_bobomb/king_bob-omb_eyes";
static const ALIGN_ASSET(2) char king_bobomb_seg5_texture_05005078[] = "__OTR__actors/king_bobomb/king_bob-omb_eyes_blink";
static const ALIGN_ASSET(2) char king_bobomb_seg5_texture_05005878[] = "__OTR__actors/king_bobomb/king_bob-omb_hand";
static const ALIGN_ASSET(2) char king_bobomb_seg5_texture_05006078[] = "__OTR__actors/king_bobomb/king_bob-omb_crown_rim";
static const ALIGN_ASSET(2) char king_bobomb_seg5_texture_05006478[] = "__OTR__actors/king_bobomb/bob-omb_buddy_body_unused";
static const ALIGN_ASSET(2) char king_bobomb_seg5_texture_05008478[] = "__OTR__actors/king_bobomb/king_bob-omb_left_side";
static const ALIGN_ASSET(2) char king_bobomb_seg5_texture_05009478[] = "__OTR__actors/king_bobomb/king_bob-omb_right_side";
static const ALIGN_ASSET(2) char king_bobomb_seg5_vertex_0500A478[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_vertex_0500A478";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500A4B8[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500A4B8";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500A4F0[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500A4F0";
static const ALIGN_ASSET(2) char king_bobomb_seg5_vertex_0500A560[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_vertex_0500A560";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500A5A0[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500A5A0";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500A5D8[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500A5D8";
static const ALIGN_ASSET(2) char king_bobomb_seg5_vertex_0500A648[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_vertex_0500A648";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500A688[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500A688";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500A6C0[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500A6C0";
static const ALIGN_ASSET(2) char king_bobomb_seg5_vertex_0500A730[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_vertex_0500A730";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500A770[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500A770";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500A7A8[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500A7A8";
static const ALIGN_ASSET(2) char king_bobomb_seg5_vertex_0500A818[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_vertex_0500A818";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500A858[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500A858";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500A890[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500A890";
static const ALIGN_ASSET(2) char king_bobomb_seg5_vertex_0500A900[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_vertex_0500A900";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500A940[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500A940";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500A978[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500A978";
static const ALIGN_ASSET(2) char king_bobomb_seg5_lights_0500A9E8[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_lights_0500A9E8";
static const ALIGN_ASSET(2) char king_bobomb_seg5_vertex_0500AA00[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_vertex_0500AA00";
static const ALIGN_ASSET(2) char king_bobomb_seg5_vertex_0500AB00[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_vertex_0500AB00";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500ABC0[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500ABC0";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500AD08[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500AD08";
static const ALIGN_ASSET(2) char king_bobomb_seg5_lights_0500AD38[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_lights_0500AD38";
static const ALIGN_ASSET(2) char king_bobomb_seg5_vertex_0500AD50[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_vertex_0500AD50";
static const ALIGN_ASSET(2) char king_bobomb_seg5_vertex_0500AE50[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_vertex_0500AE50";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500AF20[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500AF20";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500B068[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500B068";
static const ALIGN_ASSET(2) char king_bobomb_seg5_vertex_0500B098[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_vertex_0500B098";
static const ALIGN_ASSET(2) char king_bobomb_seg5_vertex_0500B0D8[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_vertex_0500B0D8";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500B118[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500B118";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500B150[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500B150";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500B188[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500B188";
static const ALIGN_ASSET(2) char king_bobomb_seg5_lights_0500B200[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_lights_0500B200";
static const ALIGN_ASSET(2) char king_bobomb_seg5_vertex_0500B218[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_vertex_0500B218";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500B278[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500B278";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500B2D0[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500B2D0";
static const ALIGN_ASSET(2) char king_bobomb_seg5_lights_0500B330[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_lights_0500B330";
static const ALIGN_ASSET(2) char king_bobomb_seg5_vertex_0500B348[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_vertex_0500B348";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500B3C8[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500B3C8";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500B418[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500B418";
static const ALIGN_ASSET(2) char king_bobomb_seg5_lights_0500B458[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_lights_0500B458";
static const ALIGN_ASSET(2) char king_bobomb_seg5_vertex_0500B470[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_vertex_0500B470";
static const ALIGN_ASSET(2) char king_bobomb_seg5_vertex_0500B570[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_vertex_0500B570";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500B5F0[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500B5F0";
static const ALIGN_ASSET(2) char king_bobomb_seg5_dl_0500B6C0[] = "__OTR__actors/king_bobomb/king_bobomb_seg5_dl_0500B6C0";