Files
Ghostship/include/assets/actors/impact_ring.h

20 lines
950 B
C

#pragma once
#include "sm64.h"
#include "impact_ring/geo.h"
static const ALIGN_ASSET(2) char impact_ring_seg6_vertex_0601C9D0[] = "__OTR__actors/impact_ring/impact_ring_seg6_vertex_0601C9D0";
static const ALIGN_ASSET(2) char impact_ring_seg6_vertex_0601CA10[] = "__OTR__actors/impact_ring/impact_ring_seg6_vertex_0601CA10";
static const ALIGN_ASSET(2) char impact_ring_seg6_texture_0601CA50[] = "__OTR__actors/impact_ring/impact_ring_left_side";
static const ALIGN_ASSET(2) char impact_ring_seg6_texture_0601DA50[] = "__OTR__actors/impact_ring/impact_ring_right_side";
static const ALIGN_ASSET(2) char impact_ring_seg6_dl_0601EA50[] = "__OTR__actors/impact_ring/impact_ring_seg6_dl_0601EA50";
static const ALIGN_ASSET(2) char impact_ring_seg6_dl_0601EA88[] = "__OTR__actors/impact_ring/impact_ring_seg6_dl_0601EA88";
static const ALIGN_ASSET(2) char impact_ring_seg6_dl_0601EAC0[] = "__OTR__actors/impact_ring/impact_ring_seg6_dl_0601EAC0";